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41,937 players on Rust servers right now 11,705 servers online 3,034 with players on 101 fresh wipes in the last three hours ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE: 0 players on now Updated every five minutes

LiveLive coverage · EU

☢ BUTTHURT | PROTOCOL CYCLE HARD PvE

Key points

  • 0 of 50 players are on now, 0% full.
  • Over the last seven days it averages 3 players, with a peak of 10.
  • It ranks #1,848, the top 8% of all ranked servers, and #716 in EU.
  • The current map has been up 5d 11h, since Friday 23 October, 14:00 UTC, on a biweekly schedule.
  • The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 17h, with the force wipe.
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biweekly wipes moddedoxidepve

Live coverage

newest first · every post is a reading of this server

Now: 0 of 50 players

0/ 50players now 0% full
37-day averagepeak 10
#1,848ranktop 8% · #716 in EU
5d agolast wipebiweekly schedule
7d 17hnext wipeThu 5 Nov, 19:00 UTC FW

Players on ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE

Players

AveragePeak
0246802:0011:0020:0005:0014:0000:00

Hourly average and peak, UTC.

How the server is running

Server performance

010020030040002:0011:0020:0005:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #1,848 today

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 8% of all ranked servers, top 24% in EU. Ranked on player hours over the last seven days.

Next wipe in 7d 17h

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe · high confidence

4.9 daysusual gapbetween real wipes
14%on rhythmof its recent wipes
4wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

Coming wipes

  1. 7d 17h
    Thu 5 Nov, 19:00 UTC
    FW
  2. 8d 12h
    Fri 6 Nov, 14:00 UTC
  3. 22d 12h
    Fri 20 Nov, 14:00 UTC
  4. 35d 17h
    Thu 3 Dec, 19:00 UTC
    FW
  5. 36d 12h
    Fri 4 Dec, 14:00 UTC

The first 48 hours of its last wipes

Fri 23 OctWed 7 OctTue 6 Oct
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 10, 4 hours in.

Wipes

newest first

Wipe peaks at 10 players

Peak
10
Crowd
–
Lasted
running
Players before
1

Wipe peaks at 1 player

Peak
1
Crowd
held half
Lasted
16 days
Players before
1

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
0.9 days
Players before
0

Force wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
4.9 days
Players before
0

Wipe peaks at 2 players

Peak
2
Crowd
held half
Lasted
3.5 days
Players before
1

Wipe peaks at 1 player

Peak
1
Crowd
held half
Lasted
5.7 days
Players before
1

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
1 days
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
halved by day 2
Lasted
5.8 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
EU · no group limit · biweekly · 240 on average
144 / 2000
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10
EU · groups of 30+ · biweekly · 51 on average
11 / 100
RustAria#4 [Мирный / PVE / SKINDROPS]
EU · groups of 100+ · biweekly · 29 on average
4 / 200
[ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME
EU · groups of 8+ · biweekly · 27 on average
18 / 50
[EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid
EU · groups of 10+ · biweekly · 27 on average
12 / 100
PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events
EU · groups of 8+ · biweekly · 25 on average
8 / 100

Quick answers

from the figures on this page

Wipe days

What should you expect from wipe day on ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE?

The average peak across its recent wipes is 4 players. The crowd on the latest wipe peaked 4 hours in. Half the peak was held until the next wipe in 100% of its recent wipes.

When does ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE wipe?

The prediction for ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE follows its tag, since the record holds too few wipes to confirm the schedule. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world you are playing on was built 5 days 11 hours. A two-weekly wipe schedule appears in its tags.

Tags and filters

Which Rust Live Stats filters and lists does ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE show up in?

The Rust Live Stats lists that include ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE are EU Rust servers, live, Modded Rust servers live now and Rust PvE servers, live now. These filters on the server list bring it up: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.

How should you read the tags on ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE?

These are the tags ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE makes public: gmrust (Game mode): Standard survival, in the Rust style; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^b (Biweekly): The cycle is two weeks per wipe; ^p (PvE): The world is the danger here; players do not fight each other; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Plugins or settings changes put this under Modded; EU (Europe): Europe is the browser listing for this server. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Population

What is the current population on ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE?

0 of ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE's 50 slots are filled right now. The seven-day average is 3 players, with a peak of 10. The busiest hour in the past 48 was 17:00 UTC, averaging 8 players.

Where does ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE sit in the server rankings?

Europe places ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE at #716; overall it is #1,848, inside the top 8% of ranked servers, by seven-day player hours.

Rules and settings

What settings and rules does ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE run?

No gather rate appears in the name ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE. Eight players per group, which is the game's default. pve is the mode, with no fighting other players. The server browser files it under Modded: plugins or settings alter the game. The plugin load is Oxide. Anti-cheat: VAC from Valve is enabled.

Which map is in use on ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE?

A procedural map of 4,600 with seed 1769755902, generated by the game, runs on ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE. RustMaps shows it from this page, since equal size and seed give an equal map.

About the server

Which region is ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE hosted in?

By its own EU tag, ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE sits in Europe. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 167.235.169.114:28310 is its address.

Is performance on ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE steady?

It never went below 107 server fps in the last 48 hours, averaging 138. Buildings, deployables and everything else in the world added up to a maximum of 83,833 entities. Memory use peaked at 6,635 MB. Lag, as players feel it, comes from low fps and a rising entity count.

What Rust version is ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE on?

Rust network protocol 2635 and build 168909 on Windows is what ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE runs. Joining requires the same protocol on your game; Steam takes care of updating it.

Is ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE up now, and how steady is its uptime?

Right now ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE is online. About 18 hours ago is when it last restarted, according to its uptime. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. Rust Live Stats has tracked it since 13 September 2026.

Getting on

What is the way to connect to ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE?

Enter client.connect 167.235.169.114:28310 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. The server's website: https://discord.com/invite/ABauTA59Uu.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^b,EU,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, in the Rust style.
mp50
Max players 50 slots are available.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2635
Protocol You need protocol 2635 on your game to get in.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code Region code: none set.

Wipe schedule

^b
Biweekly The cycle is two weeks per wipe.

Gameplay

^p
PvE The world is the danger here; players do not fight each other.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, runs on this server.
^z
Modded Plugins or settings changes put this under Modded.

Region

EU
Europe Europe is the browser listing for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.