The count
LiveLive coverage · NA · us1
TESTING SERVER - SLAYERS.GG
Key points
- 0 of 10 players are on now, 0% full.
- Over the last seven days it averages 0 players, with a peak of 1.
- It ranks #13,857, the top 62% of all ranked servers, and #1422 in NA.
- The current map has been up 23h, since Wednesday 28 October, 14:33 UTC, on a weekly schedule.
- The next wipe is expected Wednesday 4 November at 14:33 UTC, in 6d 0h.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on TESTING SERVER - SLAYERS.GG
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #13,857 today
Rank
daily · 1 is bestTop 62% of all ranked servers, top 77% in NA. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 6d 0h
from its schedule tag
Next wipe Wednesday 4 November, 14:33 UTC, in 6d 0h. Its weekly schedule tag · low confidence
Coming wipes
- 6d 0hWed 4 Nov, 14:33 UTC
- 7d 5hThu 5 Nov, 19:00 UTCFW
- 13d 0hWed 11 Nov, 14:33 UTC
- 20d 0hWed 18 Nov, 14:33 UTC
- 27d 0hWed 25 Nov, 14:33 UTC
- 34d 0hWed 2 Dec, 14:33 UTC
- 35d 5hThu 3 Dec, 19:00 UTCFW
- 41d 0hWed 9 Dec, 14:33 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest firstThe current map
Wipe: no peak counted yet
Wednesday 28 October 2026, 14:33 UTC
- Peak
- –
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 1 player
Wednesday 14 October 2026, 14:55 UTC
- Peak
- 1
- Crowd
- halved by day 2
- Lasted
- 14 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Tuesday 13 October 2026, 07:33 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 1.3 days
- Players before
- 0
Wipe
Wipe peaks at 0 players
Friday 2 October 2026, 05:01 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- 11.1 days
- Players before
- 0
Wipe
Wipe peaks at 2 players
Tuesday 29 September 2026, 03:25 UTC
- Peak
- 2
- Crowd
- held half
- Lasted
- 3.1 days
- Players before
- 0
Wipe
Wipe peaks at 2 players
Monday 28 September 2026, 10:15 UTC
- Peak
- 2
- Crowd
- –
- Lasted
- 0.7 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Saturday 26 September 2026, 07:34 UTC
- Peak
- 1
- Crowd
- held half
- Lasted
- 2.1 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Tuesday 22 September 2026, 04:24 UTC
- Peak
- 1
- Crowd
- halved by day 3
- Lasted
- 4.1 days
- Players before
- 0
Show 6 earlier wipes
Wipe
Wipe peaks at 1 player
Monday 21 September 2026, 06:54 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 0.9 days
- Players before
- 0
Wipe
Wipe peaks at 2 players
Sunday 20 September 2026, 15:50 UTC
- Peak
- 2
- Crowd
- –
- Lasted
- 0.6 days
- Players before
- 0
Wipe
Wipe peaks at 3 players
Sunday 20 September 2026, 06:22 UTC
- Peak
- 3
- Crowd
- –
- Lasted
- 0.4 days
- Players before
- 0
Wipe
Wipe peaks at 3 players
Saturday 19 September 2026, 05:00 UTC
- Peak
- 3
- Crowd
- –
- Lasted
- 1.1 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Friday 18 September 2026, 10:27 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 0.8 days
- Players before
- 0
Wipe
Wipe peaks at 3 players
Thursday 17 September 2026, 08:23 UTC
- Peak
- 3
- Crowd
- –
- Lasted
- 1.1 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What happens on wipe day at TESTING SERVER - SLAYERS.GG?
Recent wipes on this server averaged a peak of 1 players at their busiest. Peak population on the latest wipe came 0 hours after it. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. On those occasions it fell below half by day 2.
When does TESTING SERVER - SLAYERS.GG wipe?
With too few of TESTING SERVER - SLAYERS.GG's wipes recorded to confirm the schedule, the tag is used for the prediction. Wednesday 4 November at 14:33 UTC is the date of its next wipe. The world you are playing on was built 23 hours. The tags list wipes as weekly.
Tags and categories
Which Rust Live Stats filters and lists does TESTING SERVER - SLAYERS.GG show up in?
The Rust Live Stats lists that include TESTING SERVER - SLAYERS.GG are Modded Rust servers live now, Rust battlefield servers, live now and North America Rust servers, live. Under the filters Region: North America; Type: Modded; Server tag: Weekly ^w, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours it appears on the server list.
How should you read the tags on TESTING SERVER - SLAYERS.GG?
gmrust (Game mode): Standard survival, in the Rust style; mp10 (Max players): Slots: 10; ts10 (Group limit): Each team holds 10 at most; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $rus1 (Region code): Region code: us1; ^w (Weekly): Wipes: every week; ^i (Battlefield): Fast PvP, high rates and kits: this is battlefield; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded; NA (North America): North America is the browser listing for this server: that is the tag list TESTING SERVER - SLAYERS.GG publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player numbers
How full is TESTING SERVER - SLAYERS.GG at the moment?
Live now: 0 players on TESTING SERVER - SLAYERS.GG, out of 10 slots. Averaged across seven days, 0 players; the peak was 1. Peak hour over 48 hours: 14:00 UTC, at 0 players on average.
What position does TESTING SERVER - SLAYERS.GG hold among Rust servers?
TESTING SERVER - SLAYERS.GG is #1,422 in North America on the past week's player hours, and #13,857 overall in the top 62% of ranked servers.
Settings and map
What rules does TESTING SERVER - SLAYERS.GG enforce, and which settings does it use?
The name TESTING SERVER - SLAYERS.GG carries no gather rate. A group can reach 10 players at most. It runs battlefield, fast PvP with kits and high rates. The server browser files it under Modded: plugins or settings alter the game. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.
Can you tell me the map for TESTING SERVER - SLAYERS.GG?
A procedural map of 4,000 with seed 1337, generated by the game, runs on TESTING SERVER - SLAYERS.GG. Size and seed repeat the same map, so RustMaps can show it from this page. For the map name it lists Fly Jets, Planes and UFOs!.
Server details
Which region is TESTING SERVER - SLAYERS.GG hosted in?
With its NA tag TESTING SERVER - SLAYERS.GG lists itself in North America; its region code is us1. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 168.100.161.149:30015 is its address.
What is performance like on TESTING SERVER - SLAYERS.GG?
Server fps averaged 60 over the last 48 hours, with a low of 60. Buildings, deployables and everything else in the world added up to a maximum of 29,621 entities. Up to 3,219 MB of memory was used. Players experience lag when fps is low and the entity count climbs.
What Rust version is TESTING SERVER - SLAYERS.GG on?
TESTING SERVER - SLAYERS.GG operates on Linux with Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.
Is TESTING SERVER - SLAYERS.GG up now, and how steady is its uptime?
At the time of this update, TESTING SERVER - SLAYERS.GG is live. The uptime it reports puts the last restart at about 6 hours ago. It was online for 112 of 168 hours in the last 7 full days, or 67% of the time. On 17 September 2026, Rust Live Stats saw it for the first time.
Connecting
How do you get onto TESTING SERVER - SLAYERS.GG?
Enter client.connect 168.100.161.149:30015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. The server's website: https://discord.com/invite/slayersgg.