The count
LiveLive coverage · EU
[EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly
Key points
- 4 of 50 players are on now, 8% full.
- Over the last seven days it averages 2 players, with a peak of 9.
- It ranks #2,064, the top 9% of all ranked servers, and #803 in EU.
- The current map has been up 11d 15h, since Sunday 18 October, 09:59 UTC, on a biweekly schedule.
- The next wipe is expected Sunday 1 November at 09:59 UTC, in 2d 8h.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on [EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #2,064 today
Rank
daily · 1 is bestTop 9% of all ranked servers, top 28% in EU. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 2d 8h
from its schedule tag
Next wipe Sunday 1 November, 09:59 UTC, in 2d 8h. Its biweekly schedule tag · low confidence
Coming wipes
- 2d 8hSun 1 Nov, 09:59 UTC
- 6d 17hThu 5 Nov, 19:00 UTCFW
- 16d 8hSun 15 Nov, 09:59 UTC
- 30d 8hSun 29 Nov, 09:59 UTC
- 34d 17hThu 3 Dec, 19:00 UTCFW
- 44d 8hSun 13 Dec, 09:59 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 10, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 10 players
Sunday 18 October 2026, 09:59 UTC
- Peak
- 10
- Crowd
- –
- Lasted
- running
- Players before
- 4
Force wipe
Force wipe peaks at 9 players
Thursday 1 October 2026, 18:43 UTC FW
- Peak
- 9
- Crowd
- halved by day 9
- Lasted
- 16.6 days
- Players before
- 4
Wipe
Wipe peaks at 8 players
Thursday 17 September 2026, 18:45 UTC
- Peak
- 8
- Crowd
- halved by day 3
- Lasted
- 14 days
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What happens on wipe day at [EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly?
At their busiest, its recent wipes averaged 9 players. 0 hours after the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 0% of its recent wipes. The crowd fell under half by day 6 when it did not hold.
How often does [EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly wipe, and at what times?
[EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly's schedule cannot be confirmed from the wipes recorded, so its tag drives the prediction. Sunday 1 November at 09:59 UTC is the date of its next wipe. 11 days 15 hours have passed since this world was generated. Its tags set out a wipe schedule of every two weeks.
Tags and filters
Where does [EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly appear in Rust Live Stats lists and filters?
On Rust Live Stats, [EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly is listed under 10x Rust servers, live now, EU Rust servers, live, Modded Rust servers live now, Rust PvE servers, live now, Rust roleplay servers, live now and Rust zombie servers, live now. These filters on the server list bring it up: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 10x.
What do the tags listed for [EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly signify?
These are the tags [EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly makes public: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are available; ts30 (Group limit): Team cap: 30; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here; ^b (Biweekly): It wipes once every fortnight; ^r (Roleplay): Roleplay server; ^p (PvE): No player fights another — the danger comes from the world; ^z (Modded): The game changes here through plugins or settings, so it is Modded; ^y (Carbon): It uses the plugin framework Carbon; modded (Modded): The game changes here through plugins or settings, so it is Modded; EU (Europe): The server browser places this server under Europe; oxidation (Custom tag): You will not find this among Rust's standard tags: the owner or a plugin created it. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Population
What is the current population on [EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly?
4 of [EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly's 50 slots are filled right now. Averaged across seven days, 2 players; the peak was 9. Between now and 48 hours back, 15:00 UTC drew the most players, 5 on average.
How does [EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly compare with other Rust servers in the rankings?
Seven-day player hours place [EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly at #2,064 overall, in the top 9% of ranked servers and #803 in Europe.
Rules and settings
What rules does [EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly enforce, and which settings does it use?
Read the name for the rate: 10x gathering on [EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly. A group can reach 30 players at most. roleplay is the mode, with towns, jobs and roleplay rules. The server browser files it under Modded: plugins or settings alter the game. The plugin load is Carbon. Anti-cheat: VAC from Valve is enabled.
Which map is live on [EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly?
A procedural map of 4,500 with seed 1654399960, generated by the game, runs on [EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly. RustMaps shows it from this page, since equal size and seed give an equal map.
Server details
Which region is [EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly hosted in?
Its EU tag places [EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly in Europe. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 168.100.161.21:28315.
How well does [EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly perform?
It never went below 12 server fps in the last 48 hours, averaging 42. Entity count reached 154,488: buildings, deployables and the rest of the world. The highest memory usage was 5,390 MB. Players experience lag when fps is low and the entity count climbs.
What version of Rust is running on [EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly?
The setup on [EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly is Rust network protocol 2635 and build 168909 with Linux. Steam updates it for you, but your game needs the same protocol to join.
How reliable is [EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly, and is it online at the moment?
[EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly is up and running at this moment. Based on the uptime it reports, the last restart was about 15 hours ago. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. Rust Live Stats has tracked it since 13 September 2026.
How to join
What steps connect you to [EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 168.100.161.21:28315. The server's website: https://enchantedservers.com.
