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47,205 players on Rust servers right now 11,672 servers online 2,988 with players on 97 fresh wipes in the last three hours Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA: 2 players on now Updated every five minutes

LiveLive coverage · EU · us1

Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA

Key points

  • 2 of 100 players are on now, 2% full.
  • Over the last seven days it averages 37 players, with a peak of 630.
  • It ranks #483, the top 2% of all ranked servers, and #234 in EU.
  • The current map has been up 480d 14h, since Sunday 6 July, 12:33 UTC, on a weekly schedule.
  • The next wipe is expected Sunday 1 November at 12:33 UTC, in 2d 9h.
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weekly wipes moddedoxide

Live coverage

newest first · every post is a reading of this server

Now: 2 of 100 players

2/ 100players now 2% full
377-day averagepeak 630
#483ranktop 2% · #234 in EU
480d agolast wipeweekly schedule
2d 9hnext wipeSun 1 Nov, 12:33 UTC

Players on Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA

Players

AveragePeak
020040060080003:0012:0022:0007:0016:0001:00

Hourly average and peak, UTC.

How the server is running

Server performance

01020304003:0012:0022:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #483 today

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 2% of all ranked servers, top 8% in EU. Ranked on player hours over the last seven days.

Next wipe in 2d 9h

Next wipe Sunday 1 November, 12:33 UTC, in 2d 9h. Weekly: 7 days after its last wipe

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Wipe days

How often does Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA wipe, and at what times?

Estimating Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA's next wipe relies on weekly: 7 days after its last wipe. Expect the next wipe on Sunday 1 November at 12:33 UTC. 480 days 14 hours have passed since this world was generated. The tags list wipes as weekly.

Lists and tags

Which operator is behind Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA?

The atlasrust.com hostname published by Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA is used by no other tracked server.

Where does Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA are EU Rust servers, live, Modded Rust servers live now, Aim training servers, live now, Rust battlefield servers, live now, Rust build and creative servers: live list and Rust creative servers, live now. These filters on the server list bring it up: Region: Europe; Type: Modded; Server tag: Weekly ^w, Creative ^c, Minigames ^e, Combat training ^d, Battlefield ^i, Battle royale ^j, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Average players: 25+ on average.

How should you read the tags on Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA?

gmrust (Game mode): Survival here follows standard Rust; mp100 (Max players): Slots: 100; ts30 (Group limit): Teams are capped at 30; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs125476 (Build): The game build is 125476; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $rus1 (Region code): The region code reads us1; ^w (Weekly): The wipe cycle is weekly; ^c (Creative): This is creative: a sandbox with no gathering, where you build freely; ^e (Minigames): Minigames here include arenas, Bedwars and parkour; ^d (Combat training): Aim and PvP practice, with loot handed over rather than gathered; ^i (Battlefield): High rates and kits make for fast PvP on this battlefield server; ^j (Battle royale): Fight and loot as the closing zone squeezes the map; ^k (Build server): Builds: a place to practise and design bases; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded; modded (Modded): The game changes here through plugins or settings, so it is Modded; EU (Europe): In the server browser it sits under Europe; rustmaps (Custom tag): Not one of Rust's standard tags — a plugin or the owner added it: that is the tag list Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player counts

How many players are on Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA right now?

2 of Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA's 100 slots are filled right now. Averaged across seven days, 37 players; the peak was 630. The busiest hour in the past 48 was 06:00 UTC, averaging 198 players.

How does Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA compare with other Rust servers in the rankings?

Europe places Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA at #234; overall it is #483, inside the top 2% of ranked servers, by seven-day player hours.

Rules and settings

What rules does Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA enforce, and which settings does it use?

The name Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA carries no gather rate. The cap on a group is 30 players. minigames & battle royale is the mode, with arenas, Bedwars, parkour, battle royale. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are in use. Anti-cheat: VAC from Valve is enabled.

Can you tell me the map for Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA?

A procedural map of 6,000, generated by the game, runs on Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA. Map name, as listed: discord.gg/atlasrust.

Server details

Where does Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA sit geographically?

The EU tag puts Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA in Europe, and us1 is its region code. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 168.100.161.3:28010 is its address.

What is performance like on Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA?

It never went below 30 server fps in the last 48 hours, averaging 30. Buildings, deployables and everything else in the world added up to a maximum of 1,000,000 entities. Lag, as players feel it, comes from low fps and a rising entity count.

What version of Rust is running on Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA?

Rust network protocol 2635 and build 125476 on Linux is what Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA runs. Steam updates it for you, but your game needs the same protocol to join.

How reliable is Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA, and is it online at the moment?

Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA is up and running at this moment. The uptime it reports puts the last restart at about 275 days 16 hours ago. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. The first sighting by Rust Live Stats was on 13 September 2026.

Connecting

What is the way to connect to Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA?

Enter client.connect 168.100.161.3:28010 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. The server's website: https://atlasrust.com/.

Server tags

what each one means

Published as mp100,ptrak,$rus1,v2635,^w,EU,gmrust,cs125476,ts30,^c^e^d^i^j^k^o^z,rustmaps,modded

Game

gmrust
Game mode Survival here follows standard Rust.
mp100
Max players Slots: 100.
ts30
Group limit Teams are capped at 30.
v2635
Protocol The server runs protocol 2635, so match that version to join.
cs125476
Build The game build is 125476.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$rus1
Region code The region code reads us1.

Wipe schedule

^w
Weekly The wipe cycle is weekly.

Gameplay

^c
Creative This is creative: a sandbox with no gathering, where you build freely.
^e
Minigames Minigames here include arenas, Bedwars and parkour.
^d
Combat training Aim and PvP practice, with loot handed over rather than gathered.
^i
Battlefield High rates and kits make for fast PvP on this battlefield server.
^j
Battle royale Fight and loot as the closing zone squeezes the map.
^k
Build server Builds: a place to practise and design bases.

Mods and access

^o
Oxide It runs the plugin framework Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it is Modded.
modded
Modded The game changes here through plugins or settings, so it is Modded.

Region

EU
Europe In the server browser it sits under Europe.

Other

rustmaps
Custom tag Not one of Rust's standard tags — a plugin or the owner added it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.