The count
LiveLive coverage · Rust server
Rustafied.com - Test Server
Key points
- 0 of ? players are on now.
- Over the last seven days it averages 0 players, with a peak of 1.
- It ranks #13,730, the top 62% of all ranked servers.
- It resets its world every few hours: 18 new worlds this week, none of them a wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Rustafied.com - Test Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #13,730 today
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipeWorld reset
New world
Wednesday 28 October 2026, 10:49 UTC
- Peak
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World reset
New world
Wednesday 28 October 2026, 10:24 UTC
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World reset
New world
Tuesday 27 October 2026, 10:46 UTC
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World reset
New world
Tuesday 27 October 2026, 10:25 UTC
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World reset
New world
Monday 26 October 2026, 10:56 UTC
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World reset
New world
Monday 26 October 2026, 10:38 UTC
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World reset
New world
Monday 26 October 2026, 10:26 UTC
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World reset
New world
Sunday 25 October 2026, 11:04 UTC
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Show 12 earlier resets
World reset
New world
Sunday 25 October 2026, 10:47 UTC
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World reset
New world
Sunday 25 October 2026, 10:34 UTC
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World reset
New world
Sunday 25 October 2026, 10:18 UTC
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World reset
New world
Saturday 24 October 2026, 11:06 UTC
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World reset
New world
Saturday 24 October 2026, 10:55 UTC
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World reset
New world
Saturday 24 October 2026, 10:36 UTC
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World reset
New world
Saturday 24 October 2026, 10:22 UTC
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World reset
New world
Friday 23 October 2026, 10:47 UTC
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World reset
New world
Thursday 22 October 2026, 11:05 UTC
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World reset
New world
Thursday 22 October 2026, 10:24 UTC
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World reset
New world
Wednesday 21 October 2026, 10:41 UTC
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World reset
New world
Wednesday 21 October 2026, 10:04 UTC
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Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
How often does Rustafied.com - Test Server wipe, and at what times?
A new world comes every few hours on Rustafied.com - Test Server, which means resets rather than wipes and no schedule to follow.
Tags and filters
Where does Rustafied.com - Test Server appear in Rust Live Stats lists and filters?
On Rust Live Stats, Rustafied.com - Test Server is listed under Live Rust community servers, Rust tutorial servers: live list and Vanilla Rust servers, live. Under the filters Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: Premium; Server tag: Vanilla ^v, Tutorial on ^t and Premium ^q; Group limit: 5 or more; Last wipe: In the last 24 hours it appears on the server list.
What meaning do the tags on Rustafied.com - Test Server carry?
The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp0 (Max players): The slot count is 0; ts16 (Group limit): Each team holds 16 at most; v2635 (Protocol): You need protocol 2635 on your game to get in; cs169498 (Build): This server runs game build 169498; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^v (Vanilla): No changed rates, kits or rules — this is the game as Facepunch ships it; ^t (Tutorial on): Start with Facepunch's tutorial here if you are new; ^q (Premium): Rust's premium status is required to join, which Rustafied.com - Test Server publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player numbers
How full is Rustafied.com - Test Server at the moment?
0 players are on Rustafied.com - Test Server at the moment. Peak over the past week: 1. Average: 0 players. The busiest hour in the past 48 was 19:00 UTC, averaging 0 players.
Where does Rustafied.com - Test Server sit in the server rankings?
Ranked by seven-day player hours, Rustafied.com - Test Server is #13,730, placing it in the top 62% of ranked servers.
Settings and map
Which settings and rules are in force on Rustafied.com - Test Server?
Nothing in the name of Rustafied.com - Test Server states a gather rate. The cap on a group is 16 players. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. Community is its browser category. By its own label it is vanilla: no changed rates, kits or rules — this is the game as Facepunch ships it. Rust's premium status is required to join. Anti-cheat: VAC from Valve is enabled.
Which map is in use on Rustafied.com - Test Server?
Rustafied.com - Test Server runs a game-generated procedural map: size 4,500, seed 2045827630. Same size, same seed, same map: RustMaps has it, reachable from this page.
About the server
Where does Rustafied.com - Test Server sit geographically?
No region is published by Rustafied.com - Test Server. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 168.100.162.11:28025.
What is performance like on Rustafied.com - Test Server?
Server fps averaged 30 over the last 48 hours, with a low of 30. It supported up to 119,000 entities, covering buildings, deployables and all other objects. Up to 2,367 MB of memory was used. Players experience lag when fps is low and the entity count climbs.
What Rust version is Rustafied.com - Test Server on?
Rustafied.com - Test Server operates on Linux with Rust network protocol 2635 and build 169498. Joining requires the same protocol on your game; Steam takes care of updating it.
Does Rustafied.com - Test Server stay online, and is it up right now?
Right now Rustafied.com - Test Server is online. The uptime it reports puts the last restart at about 12 hours ago. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. On 12 September 2026, Rust Live Stats saw it for the first time.
How to join
What is the way to connect to Rustafied.com - Test Server?
Enter client.connect 168.100.162.11:28025 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. Rust's premium status is required to join. You can find its website at https://www.rustafied.com/.