Skip to the coverage
Live Rust server stats, updated every five minutes.
Rust Live Stats
Live
40,133 players on Rust servers right now 11,699 servers online 2,984 with players on 93 fresh wipes in the last three hours Rustafied.com - Test Server: 0 players on now Updated every five minutes

LiveLive coverage · Rust server

Rustafied.com - Test Server

Key points

  • 0 of ? players are on now.
  • Over the last seven days it averages 0 players, with a peak of 1.
  • It ranks #13,730, the top 62% of all ranked servers.
  • It resets its world every few hours: 18 new worlds this week, none of them a wipe.
Join
vanillapremium

Live coverage

newest first · every post is a reading of this server

Now: 0 of ? players

0/ ?players now
07-day averagepeak 1
#13,730ranktop 62%
resetsno wipes18 new worlds this week: a reset every few hours, not a wipe schedule
–next wiperesets, no wipes

Players on Rustafied.com - Test Server

Players

AveragePeak
00.250.50.75103:0012:0021:0005:0014:0000:00

Hourly average and peak, UTC.

How the server is running

Server performance

01020304003:0012:0021:0005:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #13,730 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

World resets

a new world every few hours; none of these counts as a wipe

New world

Peak
–
Crowd
–
Lasted
–
Players before
0

New world

Peak
–
Crowd
–
Lasted
–
Players before
0

New world

Peak
–
Crowd
–
Lasted
–
Players before
0

New world

Peak
–
Crowd
–
Lasted
–
Players before
0

New world

Peak
–
Crowd
–
Lasted
–
Players before
0

New world

Peak
–
Crowd
–
Lasted
–
Players before
0

New world

Peak
–
Crowd
–
Lasted
–
Players before
0

New world

Peak
–
Crowd
–
Lasted
–
Players before
0

Similar servers

the same kind of game, then region, group limit, rate and wipes
РОССИЙСКИЙ ДЛЯ НОВИЧКОВ | WIPE 28.10
EU · groups of 8+ · weekly · 135 on average
75 / 300
Rustoria.co - US Long Premium | JUST WIPED 29.10
NA · no group limit · 65 on average
52 / 100
Rustoria.co - EU East Medium | JUST WIPED 29.10
EU · no group limit · 64 on average
65 / 100
-2stoned | Solo/Duo/Trios | Beginner Friendly | Low Decay
EU · groups of 8+ · monthly · 29 on average
22 / 150
-2stoned | Monthly | Solo/Duos | Beginner Friendly | Low Decay
EU · groups of 8+ · monthly · 8 on average
6 / 150
My Rust server | Powered by AMP
groups of 8+ · 2 on average
1 / 5

Quick answers

from the figures on this page

Wiping

How often does Rustafied.com - Test Server wipe, and at what times?

A new world comes every few hours on Rustafied.com - Test Server, which means resets rather than wipes and no schedule to follow.

Tags and filters

Where does Rustafied.com - Test Server appear in Rust Live Stats lists and filters?

On Rust Live Stats, Rustafied.com - Test Server is listed under Live Rust community servers, Rust tutorial servers: live list and Vanilla Rust servers, live. Under the filters Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: Premium; Server tag: Vanilla ^v, Tutorial on ^t and Premium ^q; Group limit: 5 or more; Last wipe: In the last 24 hours it appears on the server list.

What meaning do the tags on Rustafied.com - Test Server carry?

The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp0 (Max players): The slot count is 0; ts16 (Group limit): Each team holds 16 at most; v2635 (Protocol): You need protocol 2635 on your game to get in; cs169498 (Build): This server runs game build 169498; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^v (Vanilla): No changed rates, kits or rules — this is the game as Facepunch ships it; ^t (Tutorial on): Start with Facepunch's tutorial here if you are new; ^q (Premium): Rust's premium status is required to join, which Rustafied.com - Test Server publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player numbers

How full is Rustafied.com - Test Server at the moment?

0 players are on Rustafied.com - Test Server at the moment. Peak over the past week: 1. Average: 0 players. The busiest hour in the past 48 was 19:00 UTC, averaging 0 players.

Where does Rustafied.com - Test Server sit in the server rankings?

Ranked by seven-day player hours, Rustafied.com - Test Server is #13,730, placing it in the top 62% of ranked servers.

Settings and map

Which settings and rules are in force on Rustafied.com - Test Server?

Nothing in the name of Rustafied.com - Test Server states a gather rate. The cap on a group is 16 players. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. Community is its browser category. By its own label it is vanilla: no changed rates, kits or rules — this is the game as Facepunch ships it. Rust's premium status is required to join. Anti-cheat: VAC from Valve is enabled.

Which map is in use on Rustafied.com - Test Server?

Rustafied.com - Test Server runs a game-generated procedural map: size 4,500, seed 2045827630. Same size, same seed, same map: RustMaps has it, reachable from this page.

About the server

Where does Rustafied.com - Test Server sit geographically?

No region is published by Rustafied.com - Test Server. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 168.100.162.11:28025.

What is performance like on Rustafied.com - Test Server?

Server fps averaged 30 over the last 48 hours, with a low of 30. It supported up to 119,000 entities, covering buildings, deployables and all other objects. Up to 2,367 MB of memory was used. Players experience lag when fps is low and the entity count climbs.

What Rust version is Rustafied.com - Test Server on?

Rustafied.com - Test Server operates on Linux with Rust network protocol 2635 and build 169498. Joining requires the same protocol on your game; Steam takes care of updating it.

Does Rustafied.com - Test Server stay online, and is it up right now?

Right now Rustafied.com - Test Server is online. The uptime it reports puts the last restart at about 12 hours ago. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. On 12 September 2026, Rust Live Stats saw it for the first time.

How to join

What is the way to connect to Rustafied.com - Test Server?

Enter client.connect 168.100.162.11:28025 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. Rust's premium status is required to join. You can find its website at https://www.rustafied.com/.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2635,^v,^t,gmrust,cs169498,^q,ts16

Game

gmrust
Game mode Survival here follows standard Rust.
mp0
Max players The slot count is 0.
ts16
Group limit Each team holds 16 at most.
v2635
Protocol You need protocol 2635 on your game to get in.
cs169498
Build This server runs game build 169498.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code No region code is set here.

Difficulty

^v
Vanilla No changed rates, kits or rules — this is the game as Facepunch ships it.

Gameplay

^t
Tutorial on Start with Facepunch's tutorial here if you are new.

Mods and access

^q
Premium Rust's premium status is required to join.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.