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72,372 players on Rust servers right now 11,823 servers online 3,652 with players on 214 fresh wipes in the last three hours Testserver: 0 players on now Updated every five minutes

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Testserver

Key points

  • 0 of ? players are on now.
  • Over the last seven days it averages 0 players.
  • It ranks #15,326, the top 69% of all ranked servers.
  • The current map has been up 17d 15h, since Sunday 11 October, 22:00 UTC.
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Live coverage

newest first · every post is a reading of this server

Now: 0 of ? players

0/ ?players now
07-day averagepeak –
#15,326ranktop 69%
17d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players on Testserver

Players

AveragePeak
0123414:0023:0008:0017:0003:0012:00

Hourly average and peak, UTC.

How the server is running

Server performance

01020304014:0023:0008:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,326 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep29 Sep7 Oct14 Oct22 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

3 daysusual gapbetween real wipes
67%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Sun 11 OctThu 1 OctMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 1 player, 1 in the queue

Peak
1 +1 queue
Crowd
halved by day 1
Lasted
10.2 days
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
halved by day 1
Lasted
3 days
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
halved by day 1
Lasted
2.6 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 513 on average
527 / 550
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
411 / 450
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
65 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 276 on average
70 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
54 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 238 on average
170 / 200

Quick answers

from the figures on this page

Wipe schedule

What happens on wipe day at Testserver?

The average peak across its recent wipes is 1 players. The crowd on the latest wipe peaked 0 hours in. In 0% of recent wipes, population held above half the peak right through to the next wipe. In the other cases it dropped under half by day 1.

When does Testserver wipe?

No next wipe can be predicted for Testserver, which wipes at irregular times. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 17 days 15 hours.

Tags and filters

Where does Testserver appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include Testserver are Live Rust community servers, Rust tutorial servers: live list and Vanilla Rust servers, live. These filters on the server list bring it up: Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: Premium; Server tag: Vanilla ^v, Tutorial on ^t and Premium ^q; Group limit: 5 or more.

What do the tags listed for Testserver signify?

gmrust (Game mode): Survival here follows standard Rust; mp0 (Max players): The slot count is 0; ts16 (Group limit): Each team holds 16 at most; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs169606 (Build): The game build is 169606; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^v (Vanilla): It runs the game as Facepunch ships it: rates, kits and rules unchanged; ^t (Tutorial on): Facepunch's tutorial is available here for new players; ^q (Premium): Rust's premium status is required to join; rustmaps (Custom tag): You will not find this among Rust's standard tags: the owner or a plugin created it: that is the tag list Testserver publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Population

How many players are on Testserver right now?

The count on Testserver stands at 0 right now. The seven-day average for this server is 0 players.

Where does Testserver sit in the server rankings?

On player hours for the past seven days, Testserver sits at #15,326, inside the top 69% of ranked servers.

Map and rules

Which settings and rules are in force on Testserver?

Nothing in the name of Testserver states a gather rate. The cap on a group is 16 players. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Community. Its self-description is vanilla: it runs the game as Facepunch ships it: rates, kits and rules unchanged. Rust's premium status is required to join. Anti-cheat: VAC from Valve is enabled.

Can you tell me the map for Testserver?

Size 3,750, custom map on Testserver, with the map file published for download from this page.

Server facts

Which region is Testserver hosted in?

No region is published by Testserver. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 168.100.162.11:28075.

What is performance like on Testserver?

Server fps averaged 30 over the last 48 hours, with a low of 27. Buildings, deployables and everything else in the world added up to a maximum of 94,000 entities. The highest memory usage was 4,019 MB. Players experience lag when fps is low and the entity count climbs.

What Rust version is Testserver on?

Testserver operates on Linux with Rust network protocol 2635 and build 169606. Steam updates it for you, but your game needs the same protocol to join.

Is Testserver up now, and how steady is its uptime?

At the time of this update, Testserver is live. The uptime it reports puts the last restart at about 9 hours ago. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. Rust Live Stats has tracked it since 22 September 2026.

Getting on

What is the way to connect to Testserver?

Enter client.connect 168.100.162.11:28075 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. Rust's premium status is required to join. The server's website: https://www.rustafied.com/.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2635,^v,^t,gmrust,cs169606,^q,ts16,rustmaps

Game

gmrust
Game mode Survival here follows standard Rust.
mp0
Max players The slot count is 0.
ts16
Group limit Each team holds 16 at most.
v2635
Protocol The server runs protocol 2635, so match that version to join.
cs169606
Build The game build is 169606.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code No region code is set here.

Difficulty

^v
Vanilla It runs the game as Facepunch ships it: rates, kits and rules unchanged.

Gameplay

^t
Tutorial on Facepunch's tutorial is available here for new players.

Mods and access

^q
Premium Rust's premium status is required to join.

Other

rustmaps
Custom tag You will not find this among Rust's standard tags: the owner or a plugin created it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.