The count
LiveLive coverage · SA
EL MATADERO
Key points
- 2 of 50 players are on now, 4% full.
- Over the last seven days it averages 2 players, with a peak of 8.
- It ranks #2,243, the top 10% of all ranked servers, and #85 in SA.
- The current map has been up 14h, since Thursday 29 October, 01:52 UTC, on a biweekly schedule.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 2h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on EL MATADERO
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #2,243 today
Rank
daily · 1 is bestTop 10% of all ranked servers, top 35% in SA, and #128 of the quad servers (top 15%). Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 7d 2h
a steady gap
Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe · high confidence
Coming wipes
- 7d 2hThu 5 Nov, 19:00 UTCFW
- 13d 5hWed 11 Nov, 21:21 UTC
- 27d 0hWed 25 Nov, 16:54 UTC
- 35d 2hThu 3 Dec, 19:00 UTCFW
- 40d 20hWed 9 Dec, 12:27 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 9, 13 hours in.
Wipes
newest firstThe current map
Wipe: no peak counted yet
Thursday 29 October 2026, 01:48 UTC
- Peak
- –
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 9 players
Thursday 15 October 2026, 06:15 UTC
- Peak
- 9
- Crowd
- –
- Lasted
- –
- Players before
- 1
Wipe
Wipe peaks at 8 players
Thursday 1 October 2026, 15:03 UTC
- Peak
- 8
- Crowd
- halved by day 10
- Lasted
- 13.6 days
- Players before
- 1
Wipe
Wipe peaks at 6 players
Thursday 17 September 2026, 09:12 UTC
- Peak
- 6
- Crowd
- held half
- Lasted
- 14.2 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on EL MATADERO?
Recent wipes on this server averaged a peak of 8 players at their busiest. 13 hours after the latest wipe, the crowd reached its peak. In 67% of recent wipes, population held above half the peak right through to the next wipe. In the other cases it dropped under half by day 10.
When does EL MATADERO wipe?
The recent gap between wipes on EL MATADERO is about 13.8 days. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 14 hours have passed since this world was generated. A two-weekly wipe schedule appears in its tags.
Lists and tags
Where does EL MATADERO appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists EL MATADERO fits: Modded Rust servers live now. You will find it on the server list under Region: South America; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours.
How should you read the tags on EL MATADERO?
The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are available; ts4 (Group limit): Teams are capped at 4; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^b (Biweekly): It wipes once every fortnight; ^v (Vanilla): It runs the game as Facepunch ships it: rates, kits and rules unchanged; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game changes here through plugins or settings, so it is Modded; SA (South America): South America is the browser listing for this server, which EL MATADERO publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Population
How full is EL MATADERO at the moment?
Live now: 2 players on EL MATADERO, out of 50 slots. The seven-day average is 2 players, with a peak of 8. Between now and 48 hours back, 20:00 UTC drew the most players, 6 on average.
What position does EL MATADERO hold among Rust servers?
EL MATADERO is #85 in South America on the past week's player hours, and #2,243 overall in the top 10% of ranked servers. Ranked against other quad servers, it comes in at #128.
Map and rules
Which settings and rules are in force on EL MATADERO?
The name EL MATADERO carries no gather rate. quad sets the cap: 4 players per group. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are in use. Vanilla is its own label: it runs the game as Facepunch ships it: rates, kits and rules unchanged. VAC is enabled: Valve's anti-cheat.
Which map is in use on EL MATADERO?
EL MATADERO runs a game-generated procedural map: size 2,300, seed 1337. Size and seed repeat the same map, so RustMaps can show it from this page. For the map name it lists Custom Map.
About the server
What location is EL MATADERO in?
Its SA tag places EL MATADERO in South America. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 168.100.163.110:28015 is its address.
Is performance on EL MATADERO steady?
The average server fps was 59 over the last 48 hours; the lowest was 56. Entity count reached 104,550: buildings, deployables and the rest of the world. The highest memory usage was 3,684 MB. Lag, as players feel it, comes from low fps and a rising entity count.
What Rust version is EL MATADERO on?
Rust network protocol 2635 and build 168909 on Linux is what EL MATADERO runs. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliable is EL MATADERO, and is it online at the moment?
EL MATADERO is up and running at this moment. About 4 hours ago is when it last restarted, according to its uptime. It was online for 159 of 168 hours in the last 7 full days, or 95% of the time. Rust Live Stats has tracked it since 13 September 2026.
How to join
What steps connect you to EL MATADERO?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 168.100.163.110:28015. The server's website: https://ko-fi.com/elmatadero.
