Skip to the coverage
Live Rust server stats, updated every five minutes.
Rust Live Stats
Live
98,615 players on Rust servers right now 11,847 servers online 3,861 with players on 535 fresh wipes in the last three hours 10x Development: 0 players on now Updated every five minutes

LiveLive coverage · NA

10x Development

Key points

  • 0 of ? players are on now.
  • Over the last seven days it averages 0 players, with a peak of 1.
  • It ranks #15,120, the top 68% of all ranked servers, and #1477 in NA.
  • The current map has been up 19h, since Thursday 29 October, 01:17 UTC, on a weekly schedule.
  • The next wipe is expected Thursday 5 November at 19:00 UTC, in 6d 22h, with the force wipe.
Join
10x weekly wipes moddedoxide

Live coverage

newest first · every post is a reading of this server

Now: 0 of ? players

0/ ?players now
07-day averagepeak 1
#15,120ranktop 68% · #1477 in NA
19h agolast wipeweekly schedule
6d 22hnext wipeThu 5 Nov, 19:00 UTC FW

Players on 10x Development

Players

AveragePeakWipe
00.250.50.75121:0006:0015:0001:0010:0019:00Wiped Thu 29 Oct, 01:17 UTCWIPE

Hourly average and peak, UTC.

How the server is running

Server performance

Server fpsWipe
02040608021:0006:0015:0001:0010:0019:00Wiped Thu 29 Oct, 01:17 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,120 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 68% of all ranked servers, top 79% in NA. Ranked on player hours over the last seven days.

Next wipe in 6d 22h

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe · high confidence

10 daysusual gapbetween real wipes
33%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 3

Coming wipes

  1. 6d 22h
    Thu 5 Nov, 19:00 UTC
    FW
  2. 13d 4h
    Thu 12 Nov, 01:17 UTC
  3. 20d 4h
    Thu 19 Nov, 01:17 UTC
  4. 27d 4h
    Thu 26 Nov, 01:17 UTC
  5. 34d 22h
    Thu 3 Dec, 19:00 UTC
    FW
  6. 41d 4h
    Thu 10 Dec, 01:17 UTC

The first 48 hours of its last wipes

Thu 1 OctMon 21 SepWed 16 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in, with 1 in the queue.

Wipes

newest first

Wipe: no peak counted yet

Peak
–
Crowd
–
Lasted
running
Players before
0

Force wipe peaks at 0 players, 1 in the queue

Peak
0 +1 queue
Crowd
–
Lasted
–
Players before
0

Wipe peaks at 1 player, 1 in the queue

Peak
1 +1 queue
Crowd
halved by day 5
Lasted
10 days
Players before
0

Wipe peaks at 4 players, 1 in the queue

Peak
4 +1 queue
Crowd
halved by day 1
Lasted
5.6 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPE
NA · groups of 8+ · 10x · weekly · 180 on average
144 / 200
Vitality - US 10x | No BPs | Kits | Shop
NA · groups of 32+ · 10x · weekly · 63 on average
93 / 100
WARBANDITS.GG 10X No BPs Loot++|PvP|MyMini|Shop|Noob Friendly|X
NA · groups of 100+ · 10x · weekly · 7 on average
9 / 100
Helix 10x No BPs | Loot++ | PvP | Shop | Kits | Events
NA · groups of 20+ · 10x · weekly · 3 on average
3 / 125
RAMPAGE 10X | WEEKLY WIPES
NA · groups of 10+ · 10x · weekly · 3 on average
2 / 75
RustForNoobs.com | 10x | Clans | No BPs |x10 US | Kits
NA · groups of 32+ · 10x · weekly · 3 on average
2 / 100

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on 10x Development?

The average peak across its recent wipes is 2 players. The latest wipe peaked 0 hours after it, with a queue of 1 more. Half the peak was held until the next wipe in 0% of its recent wipes. On those occasions it fell below half by day 3.

When does 10x Development wipe?

With too few of 10x Development's wipes recorded to confirm the schedule, the tag is used for the prediction. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe and one that hits every Rust server. 19 hours have passed since this world was generated. Its tags carry a weekly wipe schedule.

Lists and tags

Who is in charge of 10x Development?

Most likely one operator runs them: 10x Development and 5 other tracked servers publish a atlasrust.us hostname.

Which Rust Live Stats filters and lists does 10x Development show up in?

On Rust Live Stats, 10x Development is listed under 10x Rust servers, live now, Modded Rust servers live now and North America Rust servers, live. These filters on the server list bring it up: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours; Gather rate: 10x.

How should you read the tags on 10x Development?

These are the tags 10x Development makes public: gmrust (Game mode): Survival here follows standard Rust; mp0 (Max players): 0 slots are available; ts32 (Group limit): Each team holds 32 at most; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^w (Weekly): A wipe comes each week; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded; modded (Modded): Plugins or settings changes put this under Modded; NA (North America): In the server browser it sits under North America. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player numbers

What is the current population on 10x Development?

0 players are on 10x Development at the moment. The seven-day average is 0 players, with a peak of 1. Peak hour over 48 hours: 01:00 UTC, at 0 players on average.

What position does 10x Development hold among Rust servers?

10x Development is #1,477 in North America on the past week's player hours, and #15,120 overall in the top 68% of ranked servers.

Rules and settings

What rules does 10x Development enforce, and which settings does it use?

The name says it: gathering runs at 10x on 10x Development. Group size tops out at 32 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. Modded is its browser category, where plugins or settings change the game. The plugin load is Oxide. VAC is enabled: Valve's anti-cheat.

Which map is in use on 10x Development?

A procedural map of 1,000 with seed 1337, generated by the game, runs on 10x Development. Same size, same seed, same map: RustMaps has it, reachable from this page. For the map name it lists Vitality Custom Map.

About the server

Which region is 10x Development hosted in?

Its NA tag places 10x Development in North America. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 168.100.163.159:28010.

Is performance on 10x Development steady?

The average server fps was 67 over the last 48 hours; the lowest was 67. Entity count reached 371,548: buildings, deployables and the rest of the world. The highest memory usage was 7,962 MB. Lag, as players feel it, comes from low fps and a rising entity count.

What Rust version is 10x Development on?

Rust network protocol 2635 and build 168909 on Linux is what 10x Development runs. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliable is 10x Development, and is it online at the moment?

10x Development is up and running at this moment. Based on the uptime it reports, the last restart was about 17 hours ago. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. The first sighting by Rust Live Stats was on 13 September 2026.

Getting on

What is the way to connect to 10x Development?

Enter client.connect 168.100.163.159:28010 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2635,^w,NA,gmrust,cs168909,ts32,^o^z,modded

Game

gmrust
Game mode Survival here follows standard Rust.
mp0
Max players 0 slots are available.
ts32
Group limit Each team holds 32 at most.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code Region code: none set.

Wipe schedule

^w
Weekly A wipe comes each week.

Mods and access

^o
Oxide It runs the plugin framework Oxide (uMod).
^z
Modded Plugins or settings changes put this under Modded.
modded
Modded Plugins or settings changes put this under Modded.

Region

NA
North America In the server browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.