The count
LiveLive coverage · EU
10x Development
Key points
- 0 of ? players are on now.
- Over the last seven days it averages 0 players, with a peak of 2.
- It ranks #7,635, the top 34% of all ranked servers, and #2048 in EU.
- The current map has been up 8h, since Thursday 29 October, 11:06 UTC, on a monthly schedule.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 6d 23h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on 10x Development
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #7,635 today
Rank
daily · 1 is bestTop 34% of all ranked servers, top 70% in EU. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 6d 23h
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe · high confidence
Coming wipes
- 6d 23hThu 5 Nov, 19:00 UTCFW
- 34d 23hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 1 hours in.
Wipes
newest firstThe current map
Wipe: no peak counted yet
Thursday 29 October 2026, 11:06 UTC
- Peak
- –
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 6 players
Wednesday 21 October 2026, 00:19 UTC
- Peak
- 6
- Crowd
- –
- Lasted
- –
- Players before
- 0
Wipe
Wipe peaks at 2 players
Wednesday 14 October 2026, 21:22 UTC
- Peak
- 2
- Crowd
- halved by day 1
- Lasted
- 6.1 days
- Players before
- 0
Force wipe
Force wipe peaks at 1 player
Thursday 1 October 2026, 17:44 UTC FW
- Peak
- 1
- Crowd
- halved by day 2
- Lasted
- 13.2 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
What happens on wipe day at 10x Development?
At their busiest, its recent wipes averaged 3 players. Peak population on the latest wipe came 1 hours after it. In 0% of recent wipes, population held above half the peak right through to the next wipe. The crowd fell under half by day 1 when it did not hold.
When does 10x Development wipe?
Nothing wipes 10x Development but the force wipe, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world you are playing on was built 8 hours. A monthly wipe schedule is published in its tags.
Lists and tags
Where does 10x Development appear in Rust Live Stats lists and filters?
The Rust Live Stats lists that include 10x Development are 10x Rust servers, live now, EU Rust servers, live and Modded Rust servers live now. These filters on the server list bring it up: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours; Gather rate: 10x.
What do the tags listed for 10x Development signify?
The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp0 (Max players): The slot count is 0; ts16 (Group limit): Each team holds 16 at most; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^m (Monthly): A single monthly wipe, set by Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules — this is the game as Facepunch ships it; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game changes here through plugins or settings, so it is Modded; modded (Modded): The game changes here through plugins or settings, so it is Modded; EU (Europe): In the server browser it sits under Europe, which 10x Development publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Population
What is the current population on 10x Development?
0 players are on 10x Development at the moment. The seven-day average is 0 players, with a peak of 2. The busiest hour in the past 48 was 22:00 UTC, averaging 1 players.
Where does 10x Development sit in the server rankings?
Europe places 10x Development at #2,048; overall it is #7,635, inside the top 34% of ranked servers, by seven-day player hours.
Map and rules
What rules does 10x Development enforce, and which settings does it use?
Read the name for the rate: 10x gathering on 10x Development. Group size tops out at 16 players. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. Modded is its browser category, where plugins or settings change the game. Oxide plugins are in use. Its self-description is vanilla: no changed rates, kits or rules — this is the game as Facepunch ships it. Anti-cheat: VAC from Valve is enabled.
Server details
What location is 10x Development in?
By its own EU tag, 10x Development sits in Europe. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 168.100.163.159:28030.
What version of Rust is running on 10x Development?
10x Development operates on Linux with Rust network protocol 2635 and build 168909. To join, your game must use the same protocol; Steam handles the update for you.
How reliable is 10x Development, and is it online at the moment?
10x Development is up and running at this moment. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. The first sighting by Rust Live Stats was on 13 September 2026.
How to join
How do you get onto 10x Development?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 168.100.163.159:28030.