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82,249 players on Rust servers right now 11,849 servers online 3,916 with players on 168 fresh wipes in the last three hours Dev2: 0 players (offline) Updated every five minutes

Live coverage · NA

Dev2

Offline Dev2 is not on the server list right now. The figures below are from when it was last seen, 21h ago.

Key points

  • 0 of 5 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 2.
  • It ranks #12,198, the top 55% of all ranked servers, and #1386 in NA.
  • The current map has been up 6d 16h, since Wednesday 21 October, 04:09 UTC, on a weekly schedule.
  • The next wipe is expected Wednesday 28 October at 00:45 UTC, in 3h.
Join
weekly wipes moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 5 players

0/ 5players now 0% full
07-day averagepeak 2
#12,198ranktop 55% · #1386 in NA
6d agolast wipeweekly schedule
3hnext wipeWed 28 Oct, 00:45 UTC

Players on Dev2

Players

AveragePeak
0123421:0002:0007:0013:0018:0023:00

Hourly average and peak, UTC.

How the server is running

Server performance

02040608021:0002:0007:0013:0018:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #12,198 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 55% of all ranked servers, top 74% in NA. Ranked on player hours over the last seven days.

Next wipe in 3h

from its schedule tag

Next wipe Wednesday 28 October, 00:45 UTC, in 3h. Its weekly schedule tag · low confidence

1.2 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

Coming wipes

  1. 3h
    Wed 28 Oct, 00:45 UTC
  2. 7d 3h
    Wed 4 Nov, 00:45 UTC
  3. 8d 22h
    Thu 5 Nov, 19:00 UTC
    FW
  4. 14d 3h
    Wed 11 Nov, 00:45 UTC
  5. 21d 3h
    Wed 18 Nov, 00:45 UTC
  6. 28d 3h
    Wed 25 Nov, 00:45 UTC
  7. 35d 3h
    Wed 2 Dec, 00:45 UTC
  8. 36d 22h
    Thu 3 Dec, 19:00 UTC
    FW

The first 48 hours of its last wipes

Wed 21 OctMon 12 OctSun 11 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 5 hours in, with 1 in the queue.

Wipes

newest first

Wipe peaks at 2 players, 1 in the queue

Peak
2 +1 queue
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
halved by day 1
Lasted
8.2 days
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
1.5 days
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
1.4 days
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
0.7 days
Players before
0

Wipe peaks at 2 players

Peak
2
Crowd
–
Lasted
0.3 days
Players before
0

Wipe peaks at 2 players

Peak
2
Crowd
–
Lasted
1 days
Players before
0

Wipe peaks at 2 players

Peak
2
Crowd
–
Lasted
0.8 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[NA] Willjum's Solo Only | Thursday Wipes
NA · groups of 8+ · weekly · 26 on average
14 / 100
Rust Degens - US Vanilla | Fridays
NA · groups of 8+ · weekly · 14 on average
19 / 150
Rusty Moose |US Main|
NA · groups of 12+ · weekly · 249 on average
29 / 250
Rustoria.co - US Main
NA · groups of 16+ · weekly · 232 on average
49 / 250
Rusty Moose |US Mondays|
NA · groups of 12+ · weekly · 183 on average
604 / 625
Rustafied.com - US Friday
NA · groups of 16+ · weekly · 154 on average
21 / 100

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at Dev2?

The average peak across its recent wipes is 1 players. Peak population on the latest wipe came 5 hours in, and 1 more were queued. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. On those occasions it fell below half by day 1.

How often does Dev2 wipe, and at what times?

The prediction for Dev2 follows its tag, since the record holds too few wipes to confirm the schedule. Expect the next wipe on Wednesday 28 October at 00:45 UTC. The world you are playing on was built 6 days 16 hours. The tags list wipes as weekly.

Tags and filters

Which Rust Live Stats filters and lists does Dev2 show up in?

The Rust Live Stats lists that include Dev2 are Modded Rust servers live now and North America Rust servers, live. Under the filters Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week it appears on the server list.

What meaning do the tags on Dev2 carry?

gmrust (Game mode): Survival here follows standard Rust; mp5 (Max players): 5 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): This server runs game build 167781; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^w (Weekly): Wipes: every week; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game; NA (North America): In the server browser it sits under North America: that is the tag list Dev2 publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Population

How full is Dev2 at the moment?

Dev2 is not online at the moment, having last been seen 21 hours ago. The seven-day average is 0 players, with a peak of 2.

How does Dev2 compare with other Rust servers in the rankings?

North America places Dev2 at #1,386; overall it is #12,198, inside the top 55% of ranked servers, by seven-day player hours.

Settings and map

What settings and rules does Dev2 run?

No gather rate appears in the name Dev2. The default applies: 8 players to a group. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Modded is its browser category, where plugins or settings change the game. The plugin load is Oxide. VAC is enabled: Valve's anti-cheat.

Can you tell me the map for Dev2?

Dev2 runs a game-generated procedural map: size 4,000, seed 123456789. Same size, same seed, same map: RustMaps has it, reachable from this page. Map name, as listed: Custom Map.

Server details

Which region is Dev2 hosted in?

Its NA tag places Dev2 in North America. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 168.100.163.221:28015.

Is performance on Dev2 steady?

It never went below 57 server fps in the last 48 hours, averaging 60. It supported up to 139,562 entities, covering buildings, deployables and all other objects. Up to 6,692 MB of memory was used. A climbing entity count and low fps are felt as lag by players.

What version of Rust is running on Dev2?

Rust network protocol 2634 and build 167781 on Linux is what Dev2 runs. Joining requires the same protocol on your game; Steam takes care of updating it.

Does Dev2 stay online, and is it up right now?

As of now, Dev2 is offline; the last sighting was 21 hours ago. The uptime it reports puts the last restart at about 5 days 18 hours ago. 168 of 168 hours were online in the last 7 full days, giving 100% uptime. On 19 September 2026, Rust Live Stats saw it for the first time.

How to join

What is the way to connect to Dev2?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 168.100.163.221:28015.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,^w,NA,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival here follows standard Rust.
mp5
Max players 5 slots are available.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2634
Protocol Join only if your game is on protocol 2634.
cs167781
Build This server runs game build 167781.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code Region code: none set.

Wipe schedule

^w
Weekly Wipes: every week.

Mods and access

^o
Oxide It runs the plugin framework Oxide (uMod).
^z
Modded Modded: plugins or changed settings alter the game.

Region

NA
North America In the server browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.