The count
Live coverage · NA
Dev2
Offline Dev2 is not on the server list right now. The figures below are from when it was last seen, 21h ago.
Key points
- 0 of 5 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players, with a peak of 2.
- It ranks #12,198, the top 55% of all ranked servers, and #1386 in NA.
- The current map has been up 6d 16h, since Wednesday 21 October, 04:09 UTC, on a weekly schedule.
- The next wipe is expected Wednesday 28 October at 00:45 UTC, in 3h.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Dev2
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #12,198 today
Rank
daily · 1 is bestTop 55% of all ranked servers, top 74% in NA. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 3h
from its schedule tag
Next wipe Wednesday 28 October, 00:45 UTC, in 3h. Its weekly schedule tag · low confidence
Coming wipes
- 3hWed 28 Oct, 00:45 UTC
- 7d 3hWed 4 Nov, 00:45 UTC
- 8d 22hThu 5 Nov, 19:00 UTCFW
- 14d 3hWed 11 Nov, 00:45 UTC
- 21d 3hWed 18 Nov, 00:45 UTC
- 28d 3hWed 25 Nov, 00:45 UTC
- 35d 3hWed 2 Dec, 00:45 UTC
- 36d 22hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 5 hours in, with 1 in the queue.
Wipes
newest firstThe current map
Wipe peaks at 2 players, 1 in the queue
Wednesday 21 October 2026, 00:45 UTC
- Peak
- 2 +1 queue
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 1 player
Monday 12 October 2026, 19:11 UTC
- Peak
- 1
- Crowd
- halved by day 1
- Lasted
- 8.2 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Sunday 11 October 2026, 06:13 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 1.5 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Friday 9 October 2026, 19:40 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 1.4 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Friday 9 October 2026, 02:36 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 0.7 days
- Players before
- 0
Wipe
Wipe peaks at 2 players
Thursday 8 October 2026, 19:57 UTC
- Peak
- 2
- Crowd
- –
- Lasted
- 0.3 days
- Players before
- 0
Wipe
Wipe peaks at 2 players
Wednesday 7 October 2026, 20:31 UTC
- Peak
- 2
- Crowd
- –
- Lasted
- 1 days
- Players before
- 0
Wipe
Wipe peaks at 2 players
Wednesday 7 October 2026, 02:14 UTC
- Peak
- 2
- Crowd
- –
- Lasted
- 0.8 days
- Players before
- 0
Show 3 earlier wipes
Wipe
Wipe peaks at 2 players, 1 in the queue
Friday 2 October 2026, 02:25 UTC
- Peak
- 2 +1 queue
- Crowd
- held half
- Lasted
- 5 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Wednesday 30 September 2026, 04:01 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 1.9 days
- Players before
- 1
Wipe
Wipe peaks at 1 player, 1 in the queue
Tuesday 29 September 2026, 03:30 UTC
- Peak
- 1 +1 queue
- Crowd
- –
- Lasted
- 1 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What happens on wipe day at Dev2?
The average peak across its recent wipes is 1 players. Peak population on the latest wipe came 5 hours in, and 1 more were queued. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. On those occasions it fell below half by day 1.
How often does Dev2 wipe, and at what times?
The prediction for Dev2 follows its tag, since the record holds too few wipes to confirm the schedule. Expect the next wipe on Wednesday 28 October at 00:45 UTC. The world you are playing on was built 6 days 16 hours. The tags list wipes as weekly.
Tags and filters
Which Rust Live Stats filters and lists does Dev2 show up in?
The Rust Live Stats lists that include Dev2 are Modded Rust servers live now and North America Rust servers, live. Under the filters Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week it appears on the server list.
What meaning do the tags on Dev2 carry?
gmrust (Game mode): Survival here follows standard Rust; mp5 (Max players): 5 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): This server runs game build 167781; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^w (Weekly): Wipes: every week; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game; NA (North America): In the server browser it sits under North America: that is the tag list Dev2 publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Population
How full is Dev2 at the moment?
Dev2 is not online at the moment, having last been seen 21 hours ago. The seven-day average is 0 players, with a peak of 2.
How does Dev2 compare with other Rust servers in the rankings?
North America places Dev2 at #1,386; overall it is #12,198, inside the top 55% of ranked servers, by seven-day player hours.
Settings and map
What settings and rules does Dev2 run?
No gather rate appears in the name Dev2. The default applies: 8 players to a group. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Modded is its browser category, where plugins or settings change the game. The plugin load is Oxide. VAC is enabled: Valve's anti-cheat.
Can you tell me the map for Dev2?
Dev2 runs a game-generated procedural map: size 4,000, seed 123456789. Same size, same seed, same map: RustMaps has it, reachable from this page. Map name, as listed: Custom Map.
Server details
Which region is Dev2 hosted in?
Its NA tag places Dev2 in North America. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 168.100.163.221:28015.
Is performance on Dev2 steady?
It never went below 57 server fps in the last 48 hours, averaging 60. It supported up to 139,562 entities, covering buildings, deployables and all other objects. Up to 6,692 MB of memory was used. A climbing entity count and low fps are felt as lag by players.
What version of Rust is running on Dev2?
Rust network protocol 2634 and build 167781 on Linux is what Dev2 runs. Joining requires the same protocol on your game; Steam takes care of updating it.
Does Dev2 stay online, and is it up right now?
As of now, Dev2 is offline; the last sighting was 21 hours ago. The uptime it reports puts the last restart at about 5 days 18 hours ago. 168 of 168 hours were online in the last 7 full days, giving 100% uptime. On 19 September 2026, Rust Live Stats saw it for the first time.
How to join
What is the way to connect to Dev2?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 168.100.163.221:28015.