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94,650 players on Rust servers right now 11,876 servers online 4,085 with players on 156 fresh wipes in the last three hours Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2: 0 players on now Updated every five minutes

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Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2

Key points

  • 0 of 40 players are on now, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 1.
  • It ranks #12,559, the top 57% of all ranked servers.
  • The current map has been up 6d 2h, since Wednesday 21 October, 17:03 UTC.
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moddedoxide

Live coverage

newest first · every post is a reading of this server

Now: 0 of 40 players

0/ 40players now 0% full
07-day averagepeak 1
#12,559ranktop 57%
6d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2

Players

AveragePeak
00.250.50.75120:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

How the server is running

Server performance

010020030040020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #12,559 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

19.2 daysusual gapbetween real wipes
0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Wed 21 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
19.2 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
・RUST KILL・XXX|KILL $ CASH|FARM|SHOP|TP|HOME|KITS|PVPVEX10X
groups of 10+ · weekly · 5 on average
3 / 100
PLUKN - US Monument/Oil Rig | Practice, Aimtrain, PVP
NA · groups of 8+ · 5 on average
16 / 20
MINICOPTER / HELICOPTER TRAINING
groups of 8+ · 5 on average
15 / 100
[EU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1
EU · no group limit · 4 on average
8 / 100
[US] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1
NA · no group limit · 2 on average
0 / 100
NA | Apex Aim Arena | 1v1 Facecheck FFA Targets
NA · groups of 8+ · 4 on average
0 / 16

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2?

At their busiest, its recent wipes averaged 0 players. The crowd on the latest wipe peaked 0 hours in.

How often does Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2 wipe, and at what times?

The record holds too few of Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2's wipes to reveal its rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 6 days 2 hours.

Tags and filters

Where does Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2 appear in Rust Live Stats lists and filters?

On Rust Live Stats, Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2 is listed under Modded Rust servers live now and Aim training servers, live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week it appears on the server list.

What do the tags listed for Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2 signify?

These are the tags Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2 makes public: gmrust (Game mode): Standard survival, in the Rust style; mp40 (Max players): The slot count is 40; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game changes here through plugins or settings, so it is Modded. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player counts

What is the current population on Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2?

Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2 is carrying 0 players at the moment, with 40 slots in total. The seven-day average is 0 players, with a peak of 1. The busiest hour in the past 48 was 22:00 UTC, averaging 0 players.

What position does Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2 hold among Rust servers?

Ranked by seven-day player hours, Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2 is #12,559, placing it in the top 57% of ranked servers.

Rules and settings

What rules does Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2 enforce, and which settings does it use?

The name Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2 carries no gather rate. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser files it under Modded: plugins or settings alter the game. Plugins run here: Oxide. Anti-cheat: VAC from Valve is enabled.

Can you tell me the map for Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2?

A procedural map of 6,000 with seed 1337, generated by the game, runs on Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2. Size and seed repeat the same map, so RustMaps can show it from this page. Map name, as listed: Custom Map.

Server details

Where does Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2 sit geographically?

Nothing on Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2 states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 168.119.64.99:50000.

What is performance like on Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2?

The average server fps was 229 over the last 48 hours; the lowest was 75. Entity count reached 6,786: buildings, deployables and the rest of the world. Memory use peaked at 2,771 MB. A climbing entity count and low fps are felt as lag by players.

What Rust version is Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2 on?

Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2 operates on Linux with Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

Is Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2 up now, and how steady is its uptime?

Right now Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2 is online. About 5 hours ago is when it last restarted, according to its uptime. It was online for 168 of 168 hours in the last 7 full days, or 100% of the time. The first sighting by Rust Live Stats was on 13 September 2026.

How to join

What is the way to connect to Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 168.119.64.99:50000.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, in the Rust style.
mp40
Max players The slot count is 40.
ts8
Group limit 8 per team at most, the game's default setting.
v2635
Protocol The server runs protocol 2635, so match that version to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, runs on this server.
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.