The count
Live coverage · Rust server
Rust 10x | Local Test | Quad
Offline Rust 10x | Local Test | Quad is not on the server list right now. The figures below are from when it was last seen, 24d ago.
Key points
- 0 of 10 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #14,449, the top 64% of all ranked servers.
- The current map has been up 24d 15h, since Sunday 4 October, 21:46 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Rust 10x | Local Test | Quad
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #14,449 today
Rank
daily · 1 is bestTop 64% of all ranked servers, and #620 of the quad servers (top 73%). Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 5 hours in.
Wipes
newest firstThe current map
Wipe peaks at 2 players
Sunday 4 October 2026, 16:35 UTC
- Peak
- 2
- Crowd
- –
- Lasted
- running
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What happens on wipe day at Rust 10x | Local Test | Quad?
Recent wipes on this server averaged a peak of 2 players at their busiest. Peak population on the latest wipe came 5 hours after it.
How often does Rust 10x | Local Test | Quad wipe, and at what times?
Too few wipes are recorded for Rust 10x | Local Test | Quad to establish a pattern. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world you are playing on was built 24 days 15 hours.
Lists and tags
Which Rust Live Stats filters and lists does Rust 10x | Local Test | Quad show up in?
On Rust Live Stats, Rust 10x | Local Test | Quad is listed under 10x Rust servers, live now and Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: Quad; Gather rate: 10x.
How should you read the tags on Rust 10x | Local Test | Quad?
These are the tags Rust 10x | Local Test | Quad makes public: gmrust (Game mode): Standard survival, in the Rust style; mp10 (Max players): 10 slots are available; ts4 (Group limit): Teams are capped at 4; v2634 (Protocol): Join only if your game is on protocol 2634; cs166494 (Build): The game build is 166494; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^z (Modded): The game changes here through plugins or settings, so it is Modded; ^y (Carbon): Plugin framework: Carbon. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player numbers
What is the current population on Rust 10x | Local Test | Quad?
Last seen 24 days 14 hours ago, Rust 10x | Local Test | Quad is offline right now.
How does Rust 10x | Local Test | Quad compare with other Rust servers in the rankings?
Player hours over seven days put Rust 10x | Local Test | Quad at #14,449, in the top 64% of all ranked servers. The server sits at #620 among quad servers.
Map and rules
What settings and rules does Rust 10x | Local Test | Quad run?
Gather rates on Rust 10x | Local Test | Quad are 10x, as its name states. quad sets the cap: 4 players per group. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. The server browser files it under Modded: plugins or settings alter the game. Carbon plugins are in use. Anti-cheat: VAC from Valve is enabled.
Can you tell me the map for Rust 10x | Local Test | Quad?
Size 3,500, seed 1012026: that is the procedural map the game generates for Rust 10x | Local Test | Quad. Size and seed repeat the same map, so RustMaps can show it from this page.
Server details
What location is Rust 10x | Local Test | Quad in?
Nothing on Rust 10x | Local Test | Quad states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 169.1.226.36:28015.
What version of Rust is running on Rust 10x | Local Test | Quad?
The setup on Rust 10x | Local Test | Quad is Rust network protocol 2634 and build 166494 with Windows. Steam updates it for you, but your game needs the same protocol to join.
Does Rust 10x | Local Test | Quad stay online, and is it up right now?
At the time of this update, Rust 10x | Local Test | Quad is down, last seen 24 days 14 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. Rust Live Stats has tracked it since 1 October 2026.
Connecting
What steps connect you to Rust 10x | Local Test | Quad?
Enter client.connect 169.1.226.36:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.