The count
Live coverage · Rust server
offline_test_server
Offline offline_test_server is not on the server list right now. The figures below are from when it was last seen, 9d ago.
Key points
- 1 of 1 players are on at the last check, 100% full.
- Over the last seven days it averages 0 players.
- It ranks #14,244, the top 65% of all ranked servers.
- The current map has been up 9d 9h, since Monday 19 October, 19:26 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on offline_test_server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #14,244 today
Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Monday 19 October 2026, 19:26 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What happens on wipe day at offline_test_server?
At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe peaked 0 hours in.
On what timetable does offline_test_server wipe?
Too few wipes are recorded for offline_test_server to establish a pattern. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. The world you are playing on was built 9 days 9 hours.
Lists and tags
Where does offline_test_server appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists offline_test_server fits: Live Rust community servers. Under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks it appears on the server list.
How should you read the tags on offline_test_server?
These are the tags offline_test_server makes public: gmrust (Game mode): Survival here follows standard Rust; mp1 (Max players): Slots: 1; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player numbers
How many players are on offline_test_server right now?
Last seen 9 days 8 hours ago, offline_test_server is offline right now.
Where does offline_test_server sit in the server rankings?
Player hours over seven days put offline_test_server at #14,244, in the top 65% of all ranked servers.
Rules and settings
What settings and rules does offline_test_server run?
No gather rate appears in the name offline_test_server. The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. The server browser lists it under Community. Anti-cheat: VAC from Valve is enabled.
Which map is in use on offline_test_server?
A procedural map, generated by the game, runs on offline_test_server.
Server details
Where does offline_test_server sit geographically?
Nothing on offline_test_server states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 169.1.93.174:28015.
What version of Rust is running on offline_test_server?
Rust network protocol 2634 and build 167781 on Windows is what offline_test_server runs. To join, your game must use the same protocol; Steam handles the update for you.
Does offline_test_server stay online, and is it up right now?
At the time of this update, offline_test_server is down, last seen 9 days 8 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 19 October 2026.
Connecting
How do you get onto offline_test_server?
Enter client.connect 169.1.93.174:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.