The count
LiveLive coverage · Rust server
iTactless Private
Key points
- 0 of 10 players are on now, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,264, the top 69% of all ranked servers.
- The current map has been up 14d 1h, since Friday 16 October, 02:06 UTC, on a monthly schedule.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 6d 15h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on iTactless Private
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,264 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 6d 15h
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 6d 15h. The force wipe · high confidence
Coming wipes
- 6d 15hThu 5 Nov, 19:00 UTCFW
- 34d 15hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 22 hours in.
Wipes
newest firstThe current map
Wipe peaks at 5 players
Friday 16 October 2026, 02:06 UTC
- Peak
- 5
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What happens on wipe day at iTactless Private?
At their busiest, its recent wipes averaged 5 players. 22 hours after the latest wipe, the crowd reached its peak.
When does iTactless Private wipe?
Once a month is all iTactless Private wipes, together with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 14 days 1 hours have passed since this world was generated. Its tags give wipes as monthly.
Lists and tags
Which Rust Live Stats filters and lists does iTactless Private show up in?
These are the Rust Live Stats lists iTactless Private fits: Live Rust community servers and Vanilla Rust servers, live. Under the filters Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly it appears on the server list.
How should you read the tags on iTactless Private?
The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp10 (Max players): Slots: 10; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^m (Monthly): A single monthly wipe, set by Facepunch's force wipe; ^v (Vanilla): It runs the game as Facepunch ships it: rates, kits and rules unchanged, which iTactless Private publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player numbers
What is the current population on iTactless Private?
Live now: 0 players on iTactless Private, out of 10 slots. The seven-day average for this server is 0 players.
What position does iTactless Private hold among Rust servers?
Ranked by seven-day player hours, iTactless Private is #15,264, placing it in the top 69% of ranked servers.
Map and rules
Which settings and rules are in force on iTactless Private?
No gather rate appears in the name iTactless Private. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. Community is its browser category. Its self-description is vanilla: it runs the game as Facepunch ships it: rates, kits and rules unchanged. Anti-cheat: VAC from Valve is enabled.
Which map is live on iTactless Private?
Size 2,000, seed 1000: that is the procedural map the game generates for iTactless Private. Size and seed repeat the same map, so RustMaps can show it from this page.
Server details
What location is iTactless Private in?
Nothing on iTactless Private states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 169.155.120.129:9140.
Is performance on iTactless Private steady?
Server fps averaged 207 over the last 48 hours, with a low of 188. Buildings, deployables and everything else in the world added up to a maximum of 16,542 entities. Memory use peaked at 2,135 MB. Lag, as players feel it, comes from low fps and a rising entity count.
What Rust version is iTactless Private on?
iTactless Private operates on Linux with Rust network protocol 2634 and build 167781. Steam updates it for you, but your game needs the same protocol to join.
How reliable is iTactless Private, and is it online at the moment?
iTactless Private is up and running at this moment. Based on the uptime it reports, the last restart was about 13 days 21 hours ago. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. Rust Live Stats has tracked it since 16 October 2026.
How to join
What steps connect you to iTactless Private?
Enter client.connect 169.155.120.129:9140 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.