The count
Live coverage · EU
RedLava.World | Rust
Offline RedLava.World | Rust is not on the server list right now. The figures below are from when it was last seen, 20d ago.
Key points
- 0 of 200 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,907, the top 72% of all ranked servers, and #2507 in EU.
- The current map has been up 20d 22h, since Thursday 8 October, 05:12 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on RedLava.World | Rust
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,907 today
Rank
daily · 1 is bestTop 72% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
On what timetable does RedLava.World | Rust wipe?
RedLava.World | Rust's wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 20 days 22 hours have passed since this world was generated.
Lists and tags
Where does RedLava.World | Rust appear in Rust Live Stats lists and filters?
On Rust Live Stats, RedLava.World | Rust is listed under EU Rust servers, live and Modded Rust servers live now. You will find it on the server list under Region: Europe; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.
What meaning do the tags on RedLava.World | Rust carry?
gmvanilla (Game mode): Survival in the vanilla style; mp200 (Max players): 200 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs167058 (Build): This server runs game build 167058; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^v (Vanilla): It runs the game as Facepunch ships it: rates, kits and rules unchanged; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Plugins or settings changes put this under Modded; EU (Europe): The server browser places this server under Europe: that is the tag list RedLava.World | Rust publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player numbers
What is the current population on RedLava.World | Rust?
RedLava.World | Rust is not online at the moment, having last been seen 20 days 22 hours ago.
What position does RedLava.World | Rust hold among Rust servers?
RedLava.World | Rust is #2,507 in Europe on the past week's player hours, and #15,907 overall in the top 72% of ranked servers.
Map and rules
What rules does RedLava.World | Rust enforce, and which settings does it use?
Nothing in the name of RedLava.World | Rust states a gather rate. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. The server browser files it under Modded: plugins or settings alter the game. Plugins run here: Oxide. By its own label it is vanilla: it runs the game as Facepunch ships it: rates, kits and rules unchanged. Anti-cheat: VAC from Valve is enabled.
Can you tell me the map for RedLava.World | Rust?
The map on RedLava.World | Rust is procedural, made by the game itself.
About the server
Which region is RedLava.World | Rust hosted in?
The EU tag on RedLava.World | Rust lists it in Europe. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 169.58.10.121:29015 is its address.
What Rust version is RedLava.World | Rust on?
Rust network protocol 2634 and build 167058 on Linux is what RedLava.World | Rust runs. Joining requires the same protocol on your game; Steam takes care of updating it.
Does RedLava.World | Rust stay online, and is it up right now?
At the time of this update, RedLava.World | Rust is down, last seen 20 days 22 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. Rust Live Stats has tracked it since 8 October 2026.
How to join
How do you get onto RedLava.World | Rust?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 169.58.10.121:29015.