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43,674 players on Rust servers right now 11,614 servers online 2,969 with players on 135 fresh wipes in the last three hours My Local Server: 0 players (offline) Updated every five minutes

Live coverage · Rust server

My Local Server

Offline My Local Server is not on the server list right now. The figures below are from when it was last seen, 30d ago.

Key points

  • 0 of 10 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,767, the top 66% of all ranked servers.
  • The current map has been up 44d 1h, since Wednesday 16 September, 04:56 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 10 players

0/ 10players now 0% full
07-day averagepeak –
#15,767ranktop 66%
44d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on My Local Server

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,767 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep27 Sep30 Sep4 Oct7 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 467 on average
101 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 320 on average
132 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 282 on average
258 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 279 on average
9 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 265 on average
276 / 275
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 260 on average
527 / 475

Quick answers

from the figures on this page

Wipe schedule

What happens on wipe day at My Local Server?

Recent wipes on this server averaged a peak of 1 players at their busiest. The crowd on the latest wipe peaked 1 hours in.

On what timetable does My Local Server wipe?

Too few wipes are recorded for My Local Server to establish a pattern. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 44 days 1 hours have passed since this world was generated.

Tags and filters

Where does My Local Server appear in Rust Live Stats lists and filters?

On Rust Live Stats, My Local Server is listed under Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the tags listed for My Local Server signify?

gmrust (Game mode): Survival here follows standard Rust; mp10 (Max players): The slot count is 10; ts8 (Group limit): Team cap: 8, which is the game default; v2633 (Protocol): You need protocol 2633 on your game to get in; cs163493 (Build): The game build is 163493; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set: that is the tag list My Local Server publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Population

What is the current population on My Local Server?

My Local Server is not online at the moment, having last been seen 30 days 4 hours ago.

Where does My Local Server sit in the server rankings?

Player hours over seven days put My Local Server at #15,767, in the top 66% of all ranked servers.

Map and rules

Which settings and rules are in force on My Local Server?

No gather rate appears in the name My Local Server. The default applies: 8 players to a group. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. Community is its browser category. VAC is off: Valve's anti-cheat.

Which map is live on My Local Server?

The map on My Local Server is procedural, made by the game itself.

Server facts

Where does My Local Server sit geographically?

No region is published by My Local Server. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 172.10.189.204:28015 is its address.

What version of Rust is running on My Local Server?

Rust network protocol 2633 and build 163493 on Windows is what My Local Server runs. To join, your game must use the same protocol; Steam handles the update for you.

How reliable is My Local Server, and is it online at the moment?

At the time of this update, My Local Server is down, last seen 30 days 4 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. Rust Live Stats has tracked it since 13 September 2026.

Connecting

What is the way to connect to My Local Server?

Enter client.connect 172.10.189.204:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163493,ts8

Game

gmrust
Game mode Survival here follows standard Rust.
mp10
Max players The slot count is 10.
ts8
Group limit Team cap: 8, which is the game default.
v2633
Protocol You need protocol 2633 on your game to get in.
cs163493
Build The game build is 163493.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.