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51,920 players on Rust servers right now 11,693 servers online 3,092 with players on 107 fresh wipes in the last three hours CI test server: 0 players (offline) Updated every five minutes

Live coverage · Rust server

CI test server

Offline CI test server is not on the server list right now. The figures below are from when it was last seen, 17d ago.

Key points

  • 0 of 40 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,519, the top 71% of all ranked servers.
  • The current map has been up 17d 11h, since Monday 12 October, 14:48 UTC.
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vanilla

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 40 players

0/ 40players now 0% full
07-day averagepeak –
#15,519ranktop 71%
17d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on CI test server

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,519 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct13 Oct15 Oct16 Oct18 Oct19 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 491 on average
60 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
98 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 284 on average
288 / 350
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 277 on average
16 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 266 on average
360 / 450
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 253 on average
281 / 325

Quick answers

from the figures on this page

Wiping

When does CI test server wipe?

CI test server's wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 17 days 11 hours have passed since this world was generated.

Tags and filters

Which Rust Live Stats filters and lists does CI test server show up in?

The Rust Live Stats lists that include CI test server are Live Rust community servers and Vanilla Rust servers, live. Under the filters Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more it appears on the server list.

What do the tags listed for CI test server signify?

These are the tags CI test server makes public: gmvanilla (Game mode): This is vanilla survival; mp40 (Max players): The slot count is 40; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs167584 (Build): The game build is 167584; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^v (Vanilla): It runs the game as Facepunch ships it: rates, kits and rules unchanged. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player counts

What is the current population on CI test server?

CI test server reads offline at the moment; the last sighting was 17 days 11 hours ago.

How does CI test server compare with other Rust servers in the rankings?

Ranked by seven-day player hours, CI test server is #15,519, placing it in the top 71% of ranked servers.

Rules and settings

What rules does CI test server enforce, and which settings does it use?

No gather rate appears in the name CI test server. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. You find it under Community in the server browser. Vanilla is its own label: it runs the game as Facepunch ships it: rates, kits and rules unchanged. Anti-cheat: VAC from Valve is enabled.

Can you tell me the map for CI test server?

A procedural map, generated by the game, runs on CI test server.

Server details

Where does CI test server sit geographically?

No region is published by CI test server. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 172.185.55.187:28015.

What Rust version is CI test server on?

The setup on CI test server is Rust network protocol 2634 and build 167584 with Linux. To join, your game must use the same protocol; Steam handles the update for you.

Is CI test server up now, and how steady is its uptime?

At the time of this update, CI test server is down, last seen 17 days 11 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 12 October 2026, Rust Live Stats saw it for the first time.

How to join

What steps connect you to CI test server?

Enter client.connect 172.185.55.187:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,^v,gmvanilla,cs167584,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp40
Max players The slot count is 40.
ts8
Group limit Team cap: 8, which is the game default.
v2634
Protocol The server runs protocol 2634, so match that version to join.
cs167584
Build The game build is 167584.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code Region code: none set.

Difficulty

^v
Vanilla It runs the game as Facepunch ships it: rates, kits and rules unchanged.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.