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57,218 players on Rust servers right now 11,715 servers online 3,311 with players on 174 fresh wipes in the last three hours Private Solo Rust: 1 players (offline) Updated every five minutes

Live coverage · Rust server

Private Solo Rust

Offline Private Solo Rust is not on the server list right now. The figures below are from when it was last seen, 37d ago.

Key points

  • 1 of 1 players are on at the last check, 100% full.
  • Over the last seven days it averages 0 players.
  • It ranks #13,242, the top 58% of all ranked servers.
  • The current map has been up 38d 15h, since Sunday 20 September, 18:45 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 1 players

1/ 1players now 100% full
07-day averagepeak –
#13,242ranktop 58%
38d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on Private Solo Rust

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #13,242 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep23 Sep25 Sep26 Sep28 Sep

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 519 on average
421 / 400
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
346 / 350
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
35 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 276 on average
30 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
50 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 244 on average
141 / 200

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at Private Solo Rust?

At their busiest, its recent wipes averaged 1 players. Peak population on the latest wipe came 0 hours after it.

When does Private Solo Rust wipe?

Too few wipes are recorded for Private Solo Rust to establish a pattern. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 38 days 15 hours.

Lists and tags

Which Rust Live Stats filters and lists does Private Solo Rust show up in?

The Rust Live Stats lists that include Private Solo Rust are Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on Private Solo Rust?

These are the tags Private Solo Rust makes public: gmrust (Game mode): Survival here follows standard Rust; mp1 (Max players): 1 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2633 (Protocol): You need protocol 2633 on your game to get in; cs164530 (Build): The game build is 164530; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Population

How many players are on Private Solo Rust right now?

Private Solo Rust reads offline at the moment; the last sighting was 37 days 10 hours ago.

How does Private Solo Rust compare with other Rust servers in the rankings?

Ranked by seven-day player hours, Private Solo Rust is #13,242, placing it in the top 58% of ranked servers.

Rules and settings

What settings and rules does Private Solo Rust run?

Nothing in the name of Private Solo Rust states a gather rate. The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. The server browser lists it under Community. Anti-cheat: VAC from Valve is enabled.

Which map is in use on Private Solo Rust?

A procedural map, generated by the game, runs on Private Solo Rust.

Server facts

What location is Private Solo Rust in?

No region is published by Private Solo Rust. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 172.219.79.211:28015 is its address.

What Rust version is Private Solo Rust on?

Private Solo Rust operates on Windows with Rust network protocol 2633 and build 164530. Steam updates it for you, but your game needs the same protocol to join.

Does Private Solo Rust stay online, and is it up right now?

Private Solo Rust is currently offline, with its last appearance 37 days 10 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 20 September 2026.

Connecting

What is the way to connect to Private Solo Rust?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 172.219.79.211:28015.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival here follows standard Rust.
mp1
Max players 1 slots are available.
ts8
Group limit 8 per team at most, the game's default setting.
v2633
Protocol You need protocol 2633 on your game to get in.
cs164530
Build The game build is 164530.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code No region code is set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.