The count
LiveLive coverage · NA
Infected PvE 3x | Zombies | Custom Vehicles | Events
Key points
- 0 of 40 players are on now, 0% full.
- Over the last seven days it averages 1 players, with a peak of 4.
- It ranks #3,947, the top 18% of all ranked servers, and #658 in NA.
- The current map has been up 27d 20h, since Thursday 1 October, 17:51 UTC, on a monthly schedule.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 5h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Infected PvE 3x | Zombies | Custom Vehicles | Events
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #3,947 today
Rank
daily · 1 is bestTop 18% of all ranked servers, top 35% in NA. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 7d 5h
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence
Coming wipes
- 7d 5hThu 5 Nov, 19:00 UTCFW
- 35d 5hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 3 hours in.
Wipes
newest firstForce wipe
Force wipe peaks at 3 players
Thursday 1 October 2026, 17:51 UTC FW
- Peak
- 3
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 4 players
Monday 28 September 2026, 12:42 UTC
- Peak
- 4
- Crowd
- held half
- Lasted
- 3.2 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What happens on wipe day at Infected PvE 3x | Zombies | Custom Vehicles | Events?
The average peak across its recent wipes is 4 players. 3 hours after the latest wipe, the crowd reached its peak. In 100% of recent wipes, population held above half the peak right through to the next wipe.
When does Infected PvE 3x | Zombies | Custom Vehicles | Events wipe?
Nothing wipes Infected PvE 3x | Zombies | Custom Vehicles | Events but the force wipe, once a month. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe and one that hits every Rust server. The world you are playing on was built 27 days 20 hours. Its tags give wipes as monthly.
Lists and tags
Which Rust Live Stats filters and lists does Infected PvE 3x | Zombies | Custom Vehicles | Events show up in?
The Rust Live Stats lists that include Infected PvE 3x | Zombies | Custom Vehicles | Events are 3x Rust servers live now, Modded Rust servers live now, Rust PvE servers, live now, Rust zombie servers, live now and North America Rust servers, live. You will find it on the server list under Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 3x.
How should you read the tags on Infected PvE 3x | Zombies | Custom Vehicles | Events?
gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): The slot count is 40; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here; ^m (Monthly): It wipes with Facepunch's force wipe, once each month; ^p (PvE): No player fights another — the danger comes from the world; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Plugins or settings changes put this under Modded; NA (North America): The server browser places this server under North America: that is the tag list Infected PvE 3x | Zombies | Custom Vehicles | Events publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player counts
What is the current population on Infected PvE 3x | Zombies | Custom Vehicles | Events?
Live now: 0 players on Infected PvE 3x | Zombies | Custom Vehicles | Events, out of 40 slots. Averaged across seven days, 1 players; the peak was 4. The busiest hour in the past 48 was 16:00 UTC, averaging 2 players.
What position does Infected PvE 3x | Zombies | Custom Vehicles | Events hold among Rust servers?
North America places Infected PvE 3x | Zombies | Custom Vehicles | Events at #658; overall it is #3,947, inside the top 18% of ranked servers, by seven-day player hours.
Rules and settings
Which settings and rules are in force on Infected PvE 3x | Zombies | Custom Vehicles | Events?
The name says it: gathering runs at 3x on Infected PvE 3x | Zombies | Custom Vehicles | Events. The default applies: 8 players to a group. pve applies here, no fighting other players. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are in use. Anti-cheat: VAC from Valve is enabled.
Can you tell me the map for Infected PvE 3x | Zombies | Custom Vehicles | Events?
A procedural map of 4,096 with seed 1337, generated by the game, runs on Infected PvE 3x | Zombies | Custom Vehicles | Events. Size and seed repeat the same map, so RustMaps can show it from this page. For the map name it lists Custom Map.
Server facts
Which region is Infected PvE 3x | Zombies | Custom Vehicles | Events hosted in?
Its NA tag places Infected PvE 3x | Zombies | Custom Vehicles | Events in North America. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 172.240.109.172:25578.
Is performance on Infected PvE 3x | Zombies | Custom Vehicles | Events steady?
It never went below 79 server fps in the last 48 hours, averaging 100. Buildings, deployables and everything else in the world added up to a maximum of 111,682 entities. Memory use peaked at 4,105 MB. A climbing entity count and low fps are felt as lag by players.
What Rust version is Infected PvE 3x | Zombies | Custom Vehicles | Events on?
The setup on Infected PvE 3x | Zombies | Custom Vehicles | Events is Rust network protocol 2635 and build 168909 with Linux. To join, your game must use the same protocol; Steam handles the update for you.
How reliable is Infected PvE 3x | Zombies | Custom Vehicles | Events, and is it online at the moment?
Right now Infected PvE 3x | Zombies | Custom Vehicles | Events is online. About 8 hours ago is when it last restarted, according to its uptime. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. Rust Live Stats has tracked it since 13 September 2026.
Getting on
What steps connect you to Infected PvE 3x | Zombies | Custom Vehicles | Events?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 172.240.109.172:25578. You can find its website at https://infectedpve.craftingstore.net/.
