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99,467 players on Rust servers right now 11,887 servers online 3,953 with players on 406 fresh wipes in the last three hours RedTeam: 0 players (offline) Updated every five minutes

Live coverage · Rust server

RedTeam

Offline RedTeam is not on the server list right now. The figures below are from when it was last seen, 39d ago.

Key points

  • 0 of 50 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,490, the top 69% of all ranked servers.
  • The current map has been up 40d 20h, since Friday 18 September, 20:42 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 50 players

0/ 50players now 0% full
07-day averagepeak –
#15,490ranktop 69%
40d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on RedTeam

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,490 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 20 hours in.

Wipes

newest first

Wipe peaks at 2 players

Peak
2
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 514 on average
366 / 425
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 317 on average
459 / 500
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 280 on average
981 / 1000
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 276 on average
59 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 265 on average
989 / 1000
Rustoria.co - US Main
NA · groups of 16+ · weekly · 235 on average
27 / 250

Quick answers

from the figures on this page

Wipe days

What should you expect from wipe day on RedTeam?

At their busiest, its recent wipes averaged 2 players. 20 hours after the latest wipe, the crowd reached its peak.

How often does RedTeam wipe, and at what times?

RedTeam's wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 40 days 20 hours.

Tags and filters

Where does RedTeam appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists RedTeam fits: Live Rust community servers. Under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more it appears on the server list.

What do the tags listed for RedTeam signify?

These are the tags RedTeam makes public: gmrust (Game mode): Survival here follows standard Rust; mp50 (Max players): 50 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2633 (Protocol): The server runs protocol 2633, so match that version to join; cs164530 (Build): This server runs game build 164530; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; sc1 (Custom tag): A plugin or the owner set this tag; it is not standard Rust. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player numbers

How full is RedTeam at the moment?

RedTeam is not online at the moment, having last been seen 39 days 21 hours ago.

Where does RedTeam sit in the server rankings?

Ranked by seven-day player hours, RedTeam is #15,490, placing it in the top 69% of ranked servers.

Settings and map

Which settings and rules are in force on RedTeam?

No gather rate appears in the name RedTeam. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Community is its browser category. Anti-cheat: VAC from Valve is enabled.

Can you tell me the map for RedTeam?

Size 4,500, seed 50000: that is the procedural map the game generates for RedTeam. RustMaps shows it from this page, since equal size and seed give an equal map.

About the server

Where does RedTeam sit geographically?

There is no region from RedTeam. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 172.255.12.171:28015.

What version of Rust is running on RedTeam?

The setup on RedTeam is Rust network protocol 2633 and build 164530 with Linux. Steam updates it for you, but your game needs the same protocol to join.

Does RedTeam stay online, and is it up right now?

As of now, RedTeam is offline; the last sighting was 39 days 21 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 18 September 2026.

Getting on

How do you get onto RedTeam?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 172.255.12.171:28015.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs164530,sc1,ts8

Game

gmrust
Game mode Survival here follows standard Rust.
mp50
Max players 50 slots are available.
ts8
Group limit Team cap: 8, which is the game default.
v2633
Protocol The server runs protocol 2633, so match that version to join.
cs164530
Build This server runs game build 164530.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Other

sc1
Custom tag A plugin or the owner set this tag; it is not standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.