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66,925 players on Rust servers right now 11,786 servers online 3,511 with players on 190 fresh wipes in the last three hours Hypersserver: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Hypersserver

Offline Hypersserver is not on the server list right now. The figures below are from when it was last seen, 16d ago.

Key points

  • 0 of 5 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,479, the top 71% of all ranked servers.
  • The current map has been up 16d 18h, since Monday 12 October, 18:11 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 5 players

0/ 5players now 0% full
07-day averagepeak –
#15,479ranktop 71%
16d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on Hypersserver

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,479 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct13 Oct15 Oct16 Oct18 Oct19 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 514 on average
541 / 525
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
387 / 450
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
49 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 276 on average
50 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
57 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 241 on average
165 / 200

Quick answers

from the figures on this page

Wiping

What happens on wipe day at Hypersserver?

At their busiest, its recent wipes averaged 0 players. The crowd on the latest wipe peaked 0 hours in.

When does Hypersserver wipe?

The record holds too few of Hypersserver's wipes to reveal its rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 16 days 18 hours.

Tags and filters

Which Rust Live Stats filters and lists does Hypersserver show up in?

On Rust Live Stats, Hypersserver is listed under Live Rust community servers. Under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more it appears on the server list.

How should you read the tags on Hypersserver?

gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): The slot count is 5; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): Join only if your game is on protocol 2634; cs167584 (Build): The game build is 167584; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set: that is the tag list Hypersserver publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Population

What is the current population on Hypersserver?

Last seen 16 days 15 hours ago, Hypersserver is offline right now.

Where does Hypersserver sit in the server rankings?

On player hours for the past seven days, Hypersserver sits at #15,479, inside the top 71% of ranked servers.

Settings and map

What settings and rules does Hypersserver run?

No gather rate appears in the name Hypersserver. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is enabled: Valve's anti-cheat.

Which map is live on Hypersserver?

The map on Hypersserver is procedural, made by the game itself.

Server details

Where does Hypersserver sit geographically?

No region is published by Hypersserver. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 172.56.120.212:28015 is its address.

What Rust version is Hypersserver on?

Hypersserver operates on Windows with Rust network protocol 2634 and build 167584. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliable is Hypersserver, and is it online at the moment?

As of now, Hypersserver is offline; the last sighting was 16 days 15 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 12 October 2026.

Getting on

What steps connect you to Hypersserver?

Enter client.connect 172.56.120.212:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs167584,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp5
Max players The slot count is 5.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2634
Protocol Join only if your game is on protocol 2634.
cs167584
Build The game build is 167584.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.