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43,388 players on Rust servers right now 11,713 servers online 3,068 with players on 103 fresh wipes in the last three hours Code Fast: 1 players (offline) Updated every five minutes

Live coverage · Rust server

Code Fast

Offline Code Fast is not on the server list right now. The figures below are from when it was last seen, 4d ago.

Key points

  • 1 of 500 players are on at the last check, 0% full.
  • Over the last seven days it averages 1 players, with a peak of 1.
  • It ranks #7,213, the top 32% of all ranked servers.
  • The current map has been up 4d 22h, since Saturday 24 October, 03:11 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 500 players

1/ 500players now 0% full
17-day averagepeak 1
#7,213ranktop 32%
4d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on Code Fast

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #7,213 today

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 32% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 565 on average
220 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
129 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
28 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 289 on average
14 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 274 on average
23 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 251 on average
32 / 225

Quick answers

from the figures on this page

Wipe schedule

What happens on wipe day at Code Fast?

The average peak across its recent wipes is 1 players. The crowd on the latest wipe peaked 0 hours in.

When does Code Fast wipe?

The record holds too few of Code Fast's wipes to reveal its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 4 days 22 hours.

Lists and tags

Where does Code Fast appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include Code Fast are Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

What do the tags listed for Code Fast signify?

The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): 500 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here, which Code Fast publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player counts

How full is Code Fast at the moment?

Last seen 4 days 7 hours ago, Code Fast is offline right now. Averaged across seven days, 1 players; the peak was 1.

How does Code Fast compare with other Rust servers in the rankings?

On player hours for the past seven days, Code Fast sits at #7,213, inside the top 32% of ranked servers.

Map and rules

What settings and rules does Code Fast run?

No gather rate appears in the name Code Fast. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser lists it under Community. Anti-cheat: VAC from Valve is enabled.

Which map is in use on Code Fast?

A procedural map, generated by the game, runs on Code Fast.

About the server

Which region is Code Fast hosted in?

There is no region from Code Fast. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 172.58.250.34:28015 is its address.

What Rust version is Code Fast on?

Code Fast operates on Windows with Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliable is Code Fast, and is it online at the moment?

At the time of this update, Code Fast is down, last seen 4 days 7 hours ago. 6 of 120 hours were online in the last 5 full days, giving 5% uptime. Rust Live Stats has tracked it since 23 October 2026.

How to join

How do you get onto Code Fast?

Enter client.connect 172.58.250.34:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp500
Max players 500 slots are available.
ts8
Group limit 8 per team at most, the game's default setting.
v2635
Protocol The server runs protocol 2635, so match that version to join.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code No region code is set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.