The count
Live coverage · Rust server
ZombieSurvival Private Test
Offline ZombieSurvival Private Test is not on the server list right now. The figures below are from when it was last seen, 9d ago.
Key points
- 1 of 30 players are on at the last check, 3% full.
- Over the last seven days it averages 0 players.
- It ranks #13,887, the top 63% of all ranked servers.
- The current map has been up 15d 22h, since Monday 12 October, 06:12 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on ZombieSurvival Private Test
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #13,887 today
Rank
daily · 1 is bestTop 63% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
How often does ZombieSurvival Private Test wipe, and at what times?
ZombieSurvival Private Test's wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world dates from 15 days 22 hours.
Lists and tags
Which Rust Live Stats filters and lists does ZombieSurvival Private Test show up in?
On Rust Live Stats, ZombieSurvival Private Test is listed under Modded Rust servers live now, Rust PvE servers, live now and Rust zombie servers, live now. Under the filters Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more it appears on the server list.
What do the tags listed for ZombieSurvival Private Test signify?
The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp30 (Max players): The slot count is 30; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): Join only if your game is on protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^p (PvE): PvE: players do not fight each other, and the world is the danger; ^z (Modded): The game changes here through plugins or settings, so it is Modded; ^y (Carbon): Plugin framework: Carbon, which ZombieSurvival Private Test publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player counts
How many players are on ZombieSurvival Private Test right now?
ZombieSurvival Private Test reads offline at the moment; the last sighting was 9 days 5 hours ago.
How does ZombieSurvival Private Test compare with other Rust servers in the rankings?
On player hours for the past seven days, ZombieSurvival Private Test sits at #13,887, inside the top 63% of ranked servers.
Settings and map
What settings and rules does ZombieSurvival Private Test run?
The name ZombieSurvival Private Test carries no gather rate. No custom limit is set, so groups hold the default 8 players. pve applies here, no fighting other players. The server browser files it under Modded: plugins or settings alter the game. The plugin load is Carbon. Anti-cheat: VAC from Valve is enabled.
Which map is live on ZombieSurvival Private Test?
A procedural map, generated by the game, runs on ZombieSurvival Private Test.
About the server
What location is ZombieSurvival Private Test in?
Nothing on ZombieSurvival Private Test states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 172.59.128.1:28015 is its address.
What version of Rust is running on ZombieSurvival Private Test?
ZombieSurvival Private Test operates on Windows with Rust network protocol 2634 and build 167398. Steam updates it for you, but your game needs the same protocol to join.
How reliable is ZombieSurvival Private Test, and is it online at the moment?
At the time of this update, ZombieSurvival Private Test is down, last seen 9 days 5 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 15 October 2026.
How to join
What is the way to connect to ZombieSurvival Private Test?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 172.59.128.1:28015.