The count
Live coverage · Rust server
ZombieSurvival Private Test
Offline ZombieSurvival Private Test is not on the server list right now. The figures below are from when it was last seen, 15d ago.
Key points
- 1 of 30 players are on at the last check, 3% full.
- Over the last seven days it averages 0 players.
- It ranks #13,235, the top 61% of all ranked servers.
- The current map has been up 16d 21h, since Monday 12 October, 06:12 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on ZombieSurvival Private Test
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #13,235 today
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
On what timetable does ZombieSurvival Private Test wipe?
ZombieSurvival Private Test's wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 16 days 21 hours.
Lists and tags
Where does ZombieSurvival Private Test appear in Rust Live Stats lists and filters?
The Rust Live Stats lists that include ZombieSurvival Private Test are Modded Rust servers live now, Rust PvE servers, live now and Rust zombie servers, live now. These filters on the server list bring it up: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the tags on ZombieSurvival Private Test?
These are the tags ZombieSurvival Private Test makes public: gmrust (Game mode): Survival here follows standard Rust; mp30 (Max players): 30 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs167398 (Build): This server runs game build 167398; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set; ^p (PvE): No player fights another — the danger comes from the world; ^z (Modded): Plugins or settings changes put this under Modded; ^y (Carbon): The plugins run through Carbon. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player numbers
How many players are on ZombieSurvival Private Test right now?
Last seen 15 days 18 hours ago, ZombieSurvival Private Test is offline right now.
Where does ZombieSurvival Private Test sit in the server rankings?
Player hours over seven days put ZombieSurvival Private Test at #13,235, in the top 61% of all ranked servers.
Map and rules
What settings and rules does ZombieSurvival Private Test run?
The name ZombieSurvival Private Test carries no gather rate. Eight players per group, which is the game's default. It runs pve, no fighting other players. The server browser files it under Modded: plugins or settings alter the game. The plugin load is Carbon. VAC is enabled: Valve's anti-cheat.
Which map is in use on ZombieSurvival Private Test?
A procedural map, generated by the game, runs on ZombieSurvival Private Test.
Server facts
What location is ZombieSurvival Private Test in?
There is no region from ZombieSurvival Private Test. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 172.59.129.169:28015.
What Rust version is ZombieSurvival Private Test on?
Rust network protocol 2634 and build 167398 on Windows is what ZombieSurvival Private Test runs. To join, your game must use the same protocol; Steam handles the update for you.
How reliable is ZombieSurvival Private Test, and is it online at the moment?
As of now, ZombieSurvival Private Test is offline; the last sighting was 15 days 18 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 12 October 2026.
How to join
How do you get onto ZombieSurvival Private Test?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 172.59.129.169:28015.