The count
Live coverage · Rust server
Devlin's Rust Server
Offline Devlin's Rust Server is not on the server list right now. The figures below are from when it was last seen, 45d ago.
Key points
- 0 of 10 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,149.
- The current map has been up 75d 6h, since Friday 14 August, 23:30 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Devlin's Rust Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,149 today
Rank
daily · 1 is bestComing up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
When does Devlin's Rust Server wipe?
Devlin's Rust Server's wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 75 days 6 hours have passed since this world was generated.
Tags and categories
Which Rust Live Stats filters and lists does Devlin's Rust Server show up in?
These are the Rust Live Stats lists Devlin's Rust Server fits: Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What meaning do the tags on Devlin's Rust Server carry?
gmrust (Game mode): Survival here follows standard Rust; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2632 (Protocol): The server runs protocol 2632, so match that version to join; cs161125 (Build): This server runs game build 161125; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code: that is the tag list Devlin's Rust Server publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Population
What is the current population on Devlin's Rust Server?
Devlin's Rust Server reads offline at the moment; the last sighting was 45 days 11 hours ago.
How does Devlin's Rust Server compare with other Rust servers in the rankings?
Player hours over seven days put Devlin's Rust Server at #15,149, in the top – of all ranked servers.
Settings and map
Which settings and rules are in force on Devlin's Rust Server?
No gather rate appears in the name Devlin's Rust Server. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. You find it under Community in the server browser. VAC is enabled: Valve's anti-cheat.
Which map is live on Devlin's Rust Server?
The map on Devlin's Rust Server is procedural, made by the game itself.
About the server
Which region is Devlin's Rust Server hosted in?
No region is published by Devlin's Rust Server. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 172.59.70.208:28015.
What Rust version is Devlin's Rust Server on?
The setup on Devlin's Rust Server is Rust network protocol 2632 and build 161125 with Windows. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliable is Devlin's Rust Server, and is it online at the moment?
At the time of this update, Devlin's Rust Server is down, last seen 45 days 11 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. On 13 September 2026, Rust Live Stats saw it for the first time.
Connecting
What is the way to connect to Devlin's Rust Server?
Enter client.connect 172.59.70.208:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.