Skip to the coverage
Live Rust server stats, updated every five minutes.
Rust Live Stats
Live
60,383 players on Rust servers right now 11,716 servers online 3,374 with players on 178 fresh wipes in the last three hours The Rust Experiment: 0 players on now Updated every five minutes

LiveLive coverage · Rust server

The Rust Experiment

Key points

  • 0 of 50 players are on now, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 2.
  • It ranks #5,456, the top 25% of all ranked servers.
  • The current map has been up 27d 10h, since Friday 2 October, 00:49 UTC.
Join

Live coverage

newest first · every post is a reading of this server

Now: 0 of 50 players

0/ 50players now 0% full
07-day averagepeak 2
#5,456ranktop 25%
27d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on The Rust Experiment

Players

AveragePeak
00.250.50.75112:0021:0006:0014:0000:0009:00

Hourly average and peak, UTC.

How the server is running

Server performance

01020304012:0021:0006:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #5,456 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 26 hours in.

Wipes

newest first

Wipe peaks at 2 players

Peak
2
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 516 on average
441 / 475
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
355 / 375
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
42 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 276 on average
33 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
49 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 243 on average
152 / 200

Quick answers

from the figures on this page

Wipe days

What should you expect from wipe day on The Rust Experiment?

At their busiest, its recent wipes averaged 2 players. Peak population on the latest wipe came 26 hours after it.

On what timetable does The Rust Experiment wipe?

Too few wipes are recorded for The Rust Experiment to establish a pattern. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 27 days 10 hours have passed since this world was generated.

Tags and filters

Which Rust Live Stats filters and lists does The Rust Experiment show up in?

On Rust Live Stats, The Rust Experiment is listed under Live Rust community servers. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the tags listed for The Rust Experiment signify?

The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code, which The Rust Experiment publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player counts

How many players are on The Rust Experiment right now?

0 of The Rust Experiment's 50 slots are filled right now. The seven-day average is 0 players, with a peak of 2. Peak hour over 48 hours: 19:00 UTC, at 1 players on average.

Where does The Rust Experiment sit in the server rankings?

On player hours for the past seven days, The Rust Experiment sits at #5,456, inside the top 25% of ranked servers.

Settings and map

Which settings and rules are in force on The Rust Experiment?

The name The Rust Experiment carries no gather rate. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is enabled: Valve's anti-cheat.

Which map is in use on The Rust Experiment?

Size 3,500, seed 609568408: that is the procedural map the game generates for The Rust Experiment. Same size, same seed, same map: RustMaps has it, reachable from this page.

Server details

Which region is The Rust Experiment hosted in?

Nothing on The Rust Experiment states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 173.170.243.109:28015.

Is performance on The Rust Experiment steady?

Server fps averaged 30 over the last 48 hours, with a low of 30. Buildings, deployables and everything else in the world added up to a maximum of 66,336 entities. Up to 1,965 MB of memory was used. Lag, as players feel it, comes from low fps and a rising entity count.

What Rust version is The Rust Experiment on?

The Rust Experiment operates on Windows with Rust network protocol 2635 and build 168909. Steam updates it for you, but your game needs the same protocol to join.

Is The Rust Experiment up now, and how steady is its uptime?

The Rust Experiment is up and running at this moment. Based on the uptime it reports, the last restart was about 16 hours ago. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. On 13 September 2026, Rust Live Stats saw it for the first time.

Connecting

What is the way to connect to The Rust Experiment?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 173.170.243.109:28015.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival here follows standard Rust.
mp50
Max players 50 slots are available.
ts8
Group limit 8 per team at most, the game's default setting.
v2635
Protocol The server runs protocol 2635, so match that version to join.
cs168909
Build Build: 168909.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code The server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.