The count
Live coverage · Rust server
Name of Server as Shown on the Client Server List
Offline Name of Server as Shown on the Client Server List is not on the server list right now. The figures below are from when it was last seen, 4d ago.
Key points
- 1 of 10 players are on at the last check, 10% full.
- Over the last seven days it averages 1 players, with a peak of 1.
- It ranks #10,063, the top 45% of all ranked servers.
- The current map has been up 4d 22h, since Saturday 24 October, 21:35 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Name of Server as Shown on the Client Server List
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #10,063 today
Rank
daily · 1 is bestTop 45% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Saturday 24 October 2026, 21:35 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 1
Wipe
Wipe peaks at 1 player
Tuesday 20 October 2026, 04:58 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 4.7 days
- Players before
- 1
Wipe
Wipe peaks at 1 player
Sunday 11 October 2026, 00:43 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 9.2 days
- Players before
- 1
Wipe
Wipe peaks at 1 player
Thursday 8 October 2026, 00:38 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 3 days
- Players before
- 1
Wipe
Wipe peaks at 1 player
Tuesday 6 October 2026, 06:44 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 1.7 days
- Players before
- 1
Wipe
Wipe peaks at 1 player
Monday 5 October 2026, 06:19 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 1 days
- Players before
- 1
Wipe
Wipe peaks at 1 player
Friday 2 October 2026, 02:39 UTC
- Peak
- 1
- Crowd
- held half
- Lasted
- 3.2 days
- Players before
- 1
Wipe
Wipe peaks at 1 player
Thursday 1 October 2026, 00:22 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 1.1 days
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What happens on wipe day at Name of Server as Shown on the Client Server List?
At their busiest, its recent wipes averaged 1 players. Peak population on the latest wipe came 0 hours after it.
On what timetable does Name of Server as Shown on the Client Server List wipe?
Name of Server as Shown on the Client Server List wipes with no fixed pattern, so there is nothing to predict. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 4 days 22 hours have passed since this world was generated.
Tags and filters
Which Rust Live Stats filters and lists does Name of Server as Shown on the Client Server List show up in?
These are the Rust Live Stats lists Name of Server as Shown on the Client Server List fits: Live Rust community servers. Under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week it appears on the server list.
What do the tags listed for Name of Server as Shown on the Client Server List signify?
These are the tags Name of Server as Shown on the Client Server List makes public: gmrust (Game mode): Standard survival, in the Rust style; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player counts
How many players are on Name of Server as Shown on the Client Server List right now?
Name of Server as Shown on the Client Server List reads offline at the moment; the last sighting was 4 days 19 hours ago. The seven-day average is 1 players, with a peak of 1.
How does Name of Server as Shown on the Client Server List compare with other Rust servers in the rankings?
Player hours over seven days put Name of Server as Shown on the Client Server List at #10,063, in the top 45% of all ranked servers.
Map and rules
What rules does Name of Server as Shown on the Client Server List enforce, and which settings does it use?
The name Name of Server as Shown on the Client Server List carries no gather rate. The default applies: 8 players to a group. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Community is its browser category. Anti-cheat: VAC from Valve is enabled.
Which map is in use on Name of Server as Shown on the Client Server List?
A procedural map, generated by the game, runs on Name of Server as Shown on the Client Server List.
Server facts
What location is Name of Server as Shown on the Client Server List in?
Nothing on Name of Server as Shown on the Client Server List states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 173.246.204.37:28015.
What Rust version is Name of Server as Shown on the Client Server List on?
The setup on Name of Server as Shown on the Client Server List is Rust network protocol 2635 and build 168909 with Windows. To join, your game must use the same protocol; Steam handles the update for you.
Does Name of Server as Shown on the Client Server List stay online, and is it up right now?
At the time of this update, Name of Server as Shown on the Client Server List is down, last seen 4 days 19 hours ago. It was online for 4 of 168 hours in the last 7 full days, or 2% of the time. On 22 September 2026, Rust Live Stats saw it for the first time.
How to join
What is the way to connect to Name of Server as Shown on the Client Server List?
Enter client.connect 173.246.204.37:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.