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70,052 players on Rust servers right now 11,806 servers online 3,612 with players on 182 fresh wipes in the last three hours Scavenger Isle - Local Dev: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Scavenger Isle - Local Dev

Offline Scavenger Isle - Local Dev is not on the server list right now. The figures below are from when it was last seen, 15d ago.

Key points

  • 0 of 10 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,222, the top 70% of all ranked servers.
  • The current map has been up 17d 12h, since Monday 12 October, 00:31 UTC.
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moddedcarbonpve

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 10 players

0/ 10players now 0% full
07-day averagepeak –
#15,222ranktop 70%
17d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on Scavenger Isle - Local Dev

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,222 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct14 Oct16 Oct17 Oct19 Oct21 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
NA · no group limit · biweekly · 253 on average
129 / 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
EU · no group limit · biweekly · 243 on average
202 / 2000
Chrayntopia ♡ ︎PvE | RP | PvP
NA · groups of 8+ · biweekly · 107 on average
36 / 200
【炮炮PVE启蒙】纯净|特色|突袭|技能
EA · groups of 16+ · biweekly · 58 on average
102 / 200
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl
groups of 30+ · monthly · 54 on average
24 / 300
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10
EU · groups of 30+ · biweekly · 50 on average
52 / 100

Quick answers

from the figures on this page

Wiping

What should you expect from wipe day on Scavenger Isle - Local Dev?

Recent wipes on this server averaged a peak of 1 players at their busiest. The crowd on the latest wipe peaked 0 hours in.

How often does Scavenger Isle - Local Dev wipe, and at what times?

Too few wipes are recorded for Scavenger Isle - Local Dev to establish a pattern. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 17 days 12 hours.

Lists and tags

Which Rust Live Stats filters and lists does Scavenger Isle - Local Dev show up in?

The Rust Live Stats lists that include Scavenger Isle - Local Dev are Modded Rust servers live now and Rust PvE servers, live now. These filters on the server list bring it up: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.

What meaning do the tags on Scavenger Isle - Local Dev carry?

The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs167781 (Build): Build: 167781; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code; ^p (PvE): No player fights another — the danger comes from the world; ^z (Modded): The game changes here through plugins or settings, so it is Modded; ^y (Carbon): Plugin framework: Carbon, which Scavenger Isle - Local Dev publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player numbers

How full is Scavenger Isle - Local Dev at the moment?

Last seen 15 days ago, Scavenger Isle - Local Dev is offline right now.

Where does Scavenger Isle - Local Dev sit in the server rankings?

Ranked by seven-day player hours, Scavenger Isle - Local Dev is #15,222, placing it in the top 70% of ranked servers.

Settings and map

What settings and rules does Scavenger Isle - Local Dev run?

The name Scavenger Isle - Local Dev carries no gather rate. The default applies: 8 players to a group. It runs pve, no fighting other players. The server browser files it under Modded: plugins or settings alter the game. Carbon plugins are in use. Anti-cheat: VAC from Valve is enabled.

Which map is live on Scavenger Isle - Local Dev?

A procedural map, generated by the game, runs on Scavenger Isle - Local Dev.

About the server

Which region is Scavenger Isle - Local Dev hosted in?

There is no region from Scavenger Isle - Local Dev. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 174.115.152.186:28025.

What Rust version is Scavenger Isle - Local Dev on?

The setup on Scavenger Isle - Local Dev is Rust network protocol 2634 and build 167781 with Windows. To join, your game must use the same protocol; Steam handles the update for you.

Does Scavenger Isle - Local Dev stay online, and is it up right now?

Scavenger Isle - Local Dev is currently offline, with its last appearance 15 days ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. Rust Live Stats has tracked it since 11 October 2026.

Getting on

How do you get onto Scavenger Isle - Local Dev?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 174.115.152.186:28025.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^z,^y,^p,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players Slots: 10.
ts8
Group limit Team cap: 8, which is the game default.
v2634
Protocol The server runs protocol 2634, so match that version to join.
cs167781
Build Build: 167781.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code The server sets no region code.

Gameplay

^p
PvE No player fights another — the danger comes from the world.

Mods and access

^z
Modded The game changes here through plugins or settings, so it is Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.