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95,389 players on Rust servers right now 11,875 servers online 3,882 with players on 387 fresh wipes in the last three hours NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases]: 1 players on now Updated every five minutes

LiveLive coverage · NA

NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases]

Key points

  • 1 of 100 players are on now, 1% full.
  • Over the last seven days it averages 2 players, with a peak of 9.
  • It ranks #1,945, the top 9% of all ranked servers, and #298 in NA.
  • The current map has been up 26d 3h, since Saturday 3 October, 12:02 UTC, on a monthly schedule.
  • The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 2h, with the force wipe.
Join
5x monthly wipes vanillamoddedoxide

Live coverage

newest first · every post is a reading of this server

Now: 1 of 100 players

1/ 100players now 1% full
27-day averagepeak 9
#1,945ranktop 9% · #298 in NA
26d agolast wipemonthly schedule
7d 2hnext wipeThu 5 Nov, 19:00 UTC FW

Players on NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases]

Players

AveragePeak
0246817:0002:0011:0020:0005:0014:00

Hourly average and peak, UTC.

How the server is running

Server performance

05010015020017:0002:0011:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #1,945 today

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 9% of all ranked servers, top 16% in NA. Ranked on player hours over the last seven days.

Next wipe in 7d 2h

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe · high confidence

1.6 daysusual gapbetween real wipes
8wipe-day peakplayers, last three wipes

Coming wipes

  1. 7d 2h
    Thu 5 Nov, 19:00 UTC
    FW
  2. 35d 2h
    Thu 3 Dec, 19:00 UTC
    FW

The first 48 hours of its last wipes

Sat 3 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 9, 35 hours in.

Wipes

newest first

Wipe peaks at 9 players

Peak
9
Crowd
–
Lasted
running
Players before
1

Force wipe peaks at 7 players

Peak
7
Crowd
–
Lasted
1.6 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Wipe days

What should you expect from wipe day on NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases]?

Recent wipes on this server averaged a peak of 8 players at their busiest. The crowd on the latest wipe peaked 35 hours in.

How often does NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases] wipe, and at what times?

The monthly force wipe is the only wipe NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases] takes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world you are playing on was built 26 days 3 hours. The tags carry a monthly wipe schedule.

Tags and categories

Where does NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases] appear in Rust Live Stats lists and filters?

On Rust Live Stats, NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases] is listed under 5x Rust servers, live now, Modded Rust servers live now and North America Rust servers, live. Under the filters Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 5x it appears on the server list.

What do the tags listed for NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases] signify?

These are the tags NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases] makes public: gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): The slot count is 100; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here; ^m (Monthly): A single monthly wipe, set by Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules — this is the game as Facepunch ships it; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded; NA (North America): In the server browser it sits under North America. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Population

How many players are on NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases] right now?

1 of NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases]'s 100 slots are filled right now. Averaged across seven days, 2 players; the peak was 9. The busiest hour in the past 48 was 23:00 UTC, averaging 5 players.

Where does NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases] sit in the server rankings?

NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases] is #298 in North America on the past week's player hours, and #1,945 overall in the top 9% of ranked servers.

Settings and map

What rules does NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases] enforce, and which settings does it use?

Gather rates on NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases] are 5x, as its name states. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are in use. By its own label it is vanilla: no changed rates, kits or rules — this is the game as Facepunch ships it. VAC is enabled: Valve's anti-cheat.

Can you tell me the map for NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases]?

A procedural map of 5,800 with seed 66629566, generated by the game, runs on NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases]. Same size, same seed, same map: RustMaps has it, reachable from this page. For the map name it lists Custom Map.

Server details

Which region is NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases] hosted in?

Its NA tag places NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases] in North America. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 174.138.187.138:28020.

How well does NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases] perform?

The average server fps was 72 over the last 48 hours; the lowest was 46. Entity count reached 258,991: buildings, deployables and the rest of the world. The highest memory usage was 7,723 MB. Players experience lag when fps is low and the entity count climbs.

What Rust version is NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases] on?

Rust network protocol 2635 and build 168909 on Windows is what NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases] runs. To join, your game must use the same protocol; Steam handles the update for you.

Does NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases] stay online, and is it up right now?

NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases] is up and running at this moment. The uptime it reports puts the last restart at about 8 hours ago. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. Rust Live Stats has tracked it since 13 September 2026.

Getting on

What is the way to connect to NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases]?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 174.138.187.138:28020. You can find its website at https://notime-x5-rust.tebex.io/.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,^v,NA,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp100
Max players The slot count is 100.
ts8
Group limit Team cap: 8, which is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code No region code is set here.

Wipe schedule

^m
Monthly A single monthly wipe, set by Facepunch's force wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules — this is the game as Facepunch ships it.

Mods and access

^o
Oxide It runs the plugin framework Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it is Modded.

Region

NA
North America In the server browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.