The count
LiveLive coverage · NA
NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases]
Key points
- 1 of 100 players are on now, 1% full.
- Over the last seven days it averages 2 players, with a peak of 9.
- It ranks #1,945, the top 9% of all ranked servers, and #298 in NA.
- The current map has been up 26d 3h, since Saturday 3 October, 12:02 UTC, on a monthly schedule.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 2h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases]
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #1,945 today
Rank
daily · 1 is bestTop 9% of all ranked servers, top 16% in NA. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 7d 2h
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe · high confidence
Coming wipes
- 7d 2hThu 5 Nov, 19:00 UTCFW
- 35d 2hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 9, 35 hours in.
Wipes
newest firstThe current map
Wipe peaks at 9 players
Saturday 3 October 2026, 12:02 UTC
- Peak
- 9
- Crowd
- –
- Lasted
- running
- Players before
- 1
Force wipe
Force wipe peaks at 7 players
Thursday 1 October 2026, 21:34 UTC FW
- Peak
- 7
- Crowd
- –
- Lasted
- 1.6 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What should you expect from wipe day on NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases]?
Recent wipes on this server averaged a peak of 8 players at their busiest. The crowd on the latest wipe peaked 35 hours in.
How often does NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases] wipe, and at what times?
The monthly force wipe is the only wipe NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases] takes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world you are playing on was built 26 days 3 hours. The tags carry a monthly wipe schedule.
Tags and categories
Where does NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases] appear in Rust Live Stats lists and filters?
On Rust Live Stats, NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases] is listed under 5x Rust servers, live now, Modded Rust servers live now and North America Rust servers, live. Under the filters Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 5x it appears on the server list.
What do the tags listed for NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases] signify?
These are the tags NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases] makes public: gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): The slot count is 100; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here; ^m (Monthly): A single monthly wipe, set by Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules — this is the game as Facepunch ships it; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded; NA (North America): In the server browser it sits under North America. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Population
How many players are on NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases] right now?
1 of NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases]'s 100 slots are filled right now. Averaged across seven days, 2 players; the peak was 9. The busiest hour in the past 48 was 23:00 UTC, averaging 5 players.
Where does NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases] sit in the server rankings?
NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases] is #298 in North America on the past week's player hours, and #1,945 overall in the top 9% of ranked servers.
Settings and map
What rules does NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases] enforce, and which settings does it use?
Gather rates on NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases] are 5x, as its name states. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are in use. By its own label it is vanilla: no changed rates, kits or rules — this is the game as Facepunch ships it. VAC is enabled: Valve's anti-cheat.
Can you tell me the map for NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases]?
A procedural map of 5,800 with seed 66629566, generated by the game, runs on NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases]. Same size, same seed, same map: RustMaps has it, reachable from this page. For the map name it lists Custom Map.
Server details
Which region is NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases] hosted in?
Its NA tag places NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases] in North America. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 174.138.187.138:28020.
How well does NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases] perform?
The average server fps was 72 over the last 48 hours; the lowest was 46. Entity count reached 258,991: buildings, deployables and the rest of the world. The highest memory usage was 7,723 MB. Players experience lag when fps is low and the entity count climbs.
What Rust version is NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases] on?
Rust network protocol 2635 and build 168909 on Windows is what NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases] runs. To join, your game must use the same protocol; Steam handles the update for you.
Does NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases] stay online, and is it up right now?
NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases] is up and running at this moment. The uptime it reports puts the last restart at about 8 hours ago. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. Rust Live Stats has tracked it since 13 September 2026.
Getting on
What is the way to connect to NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases]?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 174.138.187.138:28020. You can find its website at https://notime-x5-rust.tebex.io/.
