The count
LiveLive coverage · NA
NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases]
Key points
- 1 of 100 players are on now, 1% full.
- Over the last seven days it averages 2 players, with a peak of 9.
- It ranks #2,282, the top 10% of all ranked servers, and #364 in NA.
- The current map has been up 26d 0h, since Thursday 1 October, 20:48 UTC, on a monthly schedule.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 8d 22h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases]
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #2,282 today
Rank
daily · 1 is bestTop 10% of all ranked servers, top 19% in NA, and #131 of the quad servers (top 16%). Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 8d 22h
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 8d 22h. The force wipe · high confidence
Coming wipes
- 8d 22hThu 5 Nov, 19:00 UTCFW
- 36d 22hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 12, 6 hours in.
Wipes
newest firstForce wipe
Force wipe peaks at 12 players
Thursday 1 October 2026, 20:48 UTC FW
- Peak
- 12
- Crowd
- –
- Lasted
- running
- Players before
- 2
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
What should you expect from wipe day on NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases]?
At their busiest, its recent wipes averaged 12 players. 6 hours after the latest wipe, the crowd reached its peak.
How often does NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases] wipe, and at what times?
Once a month is all NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases] wipes, together with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world dates from 26 days. Its tags give wipes as monthly.
Tags and categories
Where does NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases] appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases] fits: 5x Rust servers, live now, Modded Rust servers live now and North America Rust servers, live. You will find it on the server list under Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly; Gather rate: 5x.
How should you read the tags on NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases]?
The server browser reads gmvanilla (Game mode): Survival in the vanilla style; mp100 (Max players): Slots: 100; ts4 (Group limit): Teams are capped at 4; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here; ^m (Monthly): A single monthly wipe, set by Facepunch's force wipe; ^v (Vanilla): The rates, kits and rules are unchanged from what Facepunch ships; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game changes here through plugins or settings, so it is Modded; NA (North America): The server browser places this server under North America, which NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases] publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player counts
How full is NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases] at the moment?
NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases] is carrying 1 players at the moment, with 100 slots in total. Averaged across seven days, 2 players; the peak was 9. Peak hour over 48 hours: 02:00 UTC, at 5 players on average.
Where does NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases] sit in the server rankings?
NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases] is #364 in North America on the past week's player hours, and #2,282 overall in the top 10% of ranked servers. Ranked against other quad servers, it comes in at #131.
Map and rules
What settings and rules does NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases] run?
The name says it: gathering runs at 5x on NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases]. The limit is 4 players to a group (quad). survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are in use. Vanilla is its own label: the rates, kits and rules are unchanged from what Facepunch ships. VAC is enabled: Valve's anti-cheat.
Which map is live on NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases]?
NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases] runs a game-generated procedural map: size 5,800, seed 1337. Same size, same seed, same map: RustMaps has it, reachable from this page. For the map name it lists Custom Map.
Server facts
What location is NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases] in?
The NA tag on NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases] lists it in North America. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 174.138.187.138:28024.
How well does NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases] perform?
Server fps averaged 166 over the last 48 hours, with a low of 82. It supported up to 262,874 entities, covering buildings, deployables and all other objects. Memory use peaked at 7,890 MB. Lag, as players feel it, comes from low fps and a rising entity count.
What Rust version is NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases] on?
The setup on NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases] is Rust network protocol 2635 and build 168909 with Windows. Joining requires the same protocol on your game; Steam takes care of updating it.
Does NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases] stay online, and is it up right now?
At the time of this update, NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases] is live. The uptime it reports puts the last restart at about 13 hours ago. It was online for 168 of 168 hours in the last 7 full days, or 100% of the time. On 13 September 2026, Rust Live Stats saw it for the first time.
Getting on
What steps connect you to NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases]?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 174.138.187.138:28024. The server's website: https://notime-x5-rust.tebex.io/.
