The count
Live coverage · Rust server
GimpyTown
Offline GimpyTown is not on the server list right now. The figures below are from when it was last seen, 4d ago.
Key points
- 1 of 50 players are on at the last check, 2% full.
- Over the last seven days it averages 0 players, with a peak of 1.
- It ranks #8,620, the top 39% of all ranked servers.
- The current map has been up 17d 21h, since Saturday 10 October, 00:57 UTC, on a monthly schedule.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 8d 21h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on GimpyTown
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #8,620 today
Rank
daily · 1 is bestTop 39% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 8d 21h
Next wipe Thursday 5 November, 19:00 UTC, in 8d 21h. The force wipe
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
On what timetable does GimpyTown wipe?
Estimating GimpyTown's next wipe relies on the force wipe. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe and one that hits every Rust server. The world you are playing on was built 17 days 21 hours. The tags carry a monthly wipe schedule.
Tags and filters
Where does GimpyTown appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists GimpyTown fits: Live Rust community servers and Vanilla Rust servers, live. Under the filters Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly it appears on the server list.
How should you read the tags on GimpyTown?
The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp50 (Max players): Slots: 50; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs167781 (Build): Build: 167781; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^m (Monthly): It wipes with Facepunch's force wipe, once each month; ^v (Vanilla): It runs the game as Facepunch ships it: rates, kits and rules unchanged, which GimpyTown publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player counts
How full is GimpyTown at the moment?
GimpyTown is not online at the moment, having last been seen 4 days 17 hours ago. The seven-day average is 0 players, with a peak of 1.
How does GimpyTown compare with other Rust servers in the rankings?
On player hours for the past seven days, GimpyTown sits at #8,620, inside the top 39% of ranked servers.
Settings and map
What rules does GimpyTown enforce, and which settings does it use?
Nothing in the name of GimpyTown states a gather rate. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. Community is its browser category. Its self-description is vanilla: it runs the game as Facepunch ships it: rates, kits and rules unchanged. Anti-cheat: VAC from Valve is enabled.
Can you tell me the map for GimpyTown?
The map on GimpyTown is procedural, made by the game itself.
About the server
What location is GimpyTown in?
Nothing on GimpyTown states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 174.26.75.4:28015 is its address.
What Rust version is GimpyTown on?
The setup on GimpyTown is Rust network protocol 2634 and build 167781 with Windows. Joining requires the same protocol on your game; Steam takes care of updating it.
Does GimpyTown stay online, and is it up right now?
GimpyTown is currently offline, with its last appearance 4 days 17 hours ago. It was online for 77 of 168 hours in the last 7 full days, or 46% of the time. Rust Live Stats has tracked it since 12 October 2026.
Getting on
What is the way to connect to GimpyTown?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 174.26.75.4:28015.