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71,592 players on Rust servers right now 11,819 servers online 3,741 with players on 133 fresh wipes in the last three hours GimpyTown: 1 players (offline) Updated every five minutes

Live coverage · Rust server

GimpyTown

Offline GimpyTown is not on the server list right now. The figures below are from when it was last seen, 4d ago.

Key points

  • 1 of 50 players are on at the last check, 2% full.
  • Over the last seven days it averages 0 players, with a peak of 1.
  • It ranks #8,620, the top 39% of all ranked servers.
  • The current map has been up 17d 21h, since Saturday 10 October, 00:57 UTC, on a monthly schedule.
  • The next wipe is expected Thursday 5 November at 19:00 UTC, in 8d 21h, with the force wipe.
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monthly wipes vanilla

Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 50 players

1/ 50players now 2% full
07-day averagepeak 1
#8,620ranktop 39%
17d agolast wipemonthly schedule
8d 21hnext wipeThu 5 Nov, 19:00 UTC FW

Players on GimpyTown

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #8,620 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct15 Oct18 Oct21 Oct24 Oct27 Oct

Top 39% of all ranked servers. Ranked on player hours over the last seven days.

Next wipe in 8d 21h

Next wipe Thursday 5 November, 19:00 UTC, in 8d 21h. The force wipe

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 316 on average
335 / 400
Rusty Moose |EU Monthly|
EU · groups of 12+ · monthly · 211 on average
209 / 250
[EU East] Facepunch 4
EU · groups of 8+ · monthly · 187 on average
152 / 350
[EU] Facepunch 1
EU · groups of 8+ · monthly · 154 on average
234 / 400
Rustopia.gg - US Large
NA · groups of 16+ · monthly · 137 on average
132 / 200
Magic Rust — Long | Kлaccикa x1 | Pyccкий
EU · groups of 150+ · 1x · monthly · 132 on average
108 / 300

Quick answers

from the figures on this page

Wipe schedule

On what timetable does GimpyTown wipe?

Estimating GimpyTown's next wipe relies on the force wipe. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe and one that hits every Rust server. The world you are playing on was built 17 days 21 hours. The tags carry a monthly wipe schedule.

Tags and filters

Where does GimpyTown appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists GimpyTown fits: Live Rust community servers and Vanilla Rust servers, live. Under the filters Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly it appears on the server list.

How should you read the tags on GimpyTown?

The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp50 (Max players): Slots: 50; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs167781 (Build): Build: 167781; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^m (Monthly): It wipes with Facepunch's force wipe, once each month; ^v (Vanilla): It runs the game as Facepunch ships it: rates, kits and rules unchanged, which GimpyTown publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player counts

How full is GimpyTown at the moment?

GimpyTown is not online at the moment, having last been seen 4 days 17 hours ago. The seven-day average is 0 players, with a peak of 1.

How does GimpyTown compare with other Rust servers in the rankings?

On player hours for the past seven days, GimpyTown sits at #8,620, inside the top 39% of ranked servers.

Settings and map

What rules does GimpyTown enforce, and which settings does it use?

Nothing in the name of GimpyTown states a gather rate. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. Community is its browser category. Its self-description is vanilla: it runs the game as Facepunch ships it: rates, kits and rules unchanged. Anti-cheat: VAC from Valve is enabled.

Can you tell me the map for GimpyTown?

The map on GimpyTown is procedural, made by the game itself.

About the server

What location is GimpyTown in?

Nothing on GimpyTown states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 174.26.75.4:28015 is its address.

What Rust version is GimpyTown on?

The setup on GimpyTown is Rust network protocol 2634 and build 167781 with Windows. Joining requires the same protocol on your game; Steam takes care of updating it.

Does GimpyTown stay online, and is it up right now?

GimpyTown is currently offline, with its last appearance 4 days 17 hours ago. It was online for 77 of 168 hours in the last 7 full days, or 46% of the time. Rust Live Stats has tracked it since 12 October 2026.

Getting on

What is the way to connect to GimpyTown?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 174.26.75.4:28015.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,^v,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival here follows standard Rust.
mp50
Max players Slots: 50.
ts8
Group limit 8 per team at most, the game's default setting.
v2634
Protocol The server runs protocol 2634, so match that version to join.
cs167781
Build Build: 167781.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code The server sets no region code.

Wipe schedule

^m
Monthly It wipes with Facepunch's force wipe, once each month.

Difficulty

^v
Vanilla It runs the game as Facepunch ships it: rates, kits and rules unchanged.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.