The count
Live coverage · NA
[US] Sentinel Main Test | Vanilla | Weekly
Offline [US] Sentinel Main Test | Vanilla | Weekly is not on the server list right now. The figures below are from when it was last seen, 13d ago.
Key points
- 0 of 10 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,140, the top 70% of all ranked servers, and #1555 in NA.
- The current map has been up 19d 3h, since Saturday 10 October, 03:09 UTC, on a weekly schedule.
- The next wipe is expected Saturday 31 October at 03:09 UTC, in 1d 20h.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on [US] Sentinel Main Test | Vanilla | Weekly
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,140 today
Rank
daily · 1 is bestTop 70% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 1d 20h
Next wipe Saturday 31 October, 03:09 UTC, in 1d 20h. Weekly: 7 days after its last wipe
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
On what timetable does [US] Sentinel Main Test | Vanilla | Weekly wipe?
Estimating [US] Sentinel Main Test | Vanilla | Weekly's next wipe relies on weekly: 7 days after its last wipe. On Saturday 31 October at 03:09 UTC its next wipe falls due. This world dates from 19 days 3 hours. The tags list wipes as weekly.
Tags and filters
Which Rust Live Stats filters and lists does [US] Sentinel Main Test | Vanilla | Weekly show up in?
The Rust Live Stats lists that include [US] Sentinel Main Test | Vanilla | Weekly are Modded Rust servers live now and North America Rust servers, live. You will find it on the server list under Region: North America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
What meaning do the tags on [US] Sentinel Main Test | Vanilla | Weekly carry?
The server browser reads gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): Slots: 10; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here; ^w (Weekly): A wipe comes each week; ^v (Vanilla): It runs the game as Facepunch ships it: rates, kits and rules unchanged; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game; NA (North America): The server browser places this server under North America; rustmaps (Custom tag): You will not find this among Rust's standard tags: the owner or a plugin created it, which [US] Sentinel Main Test | Vanilla | Weekly publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player counts
How many players are on [US] Sentinel Main Test | Vanilla | Weekly right now?
[US] Sentinel Main Test | Vanilla | Weekly is not online at the moment, having last been seen 13 days ago.
Where does [US] Sentinel Main Test | Vanilla | Weekly sit in the server rankings?
North America places [US] Sentinel Main Test | Vanilla | Weekly at #1,555; overall it is #15,140, inside the top 70% of ranked servers, by seven-day player hours.
Rules and settings
What rules does [US] Sentinel Main Test | Vanilla | Weekly enforce, and which settings does it use?
Nothing in the name of [US] Sentinel Main Test | Vanilla | Weekly states a gather rate. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. Modded is its browser category, where plugins or settings change the game. The plugin load is Oxide. Vanilla is its own label: it runs the game as Facepunch ships it: rates, kits and rules unchanged. Anti-cheat: VAC from Valve is enabled.
Which map is in use on [US] Sentinel Main Test | Vanilla | Weekly?
Size 4,250, custom map on [US] Sentinel Main Test | Vanilla | Weekly, with the map file published for download from this page.
Server facts
Which region is [US] Sentinel Main Test | Vanilla | Weekly hosted in?
Its NA tag places [US] Sentinel Main Test | Vanilla | Weekly in North America. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 174.57.113.24:28040 is its address.
What version of Rust is running on [US] Sentinel Main Test | Vanilla | Weekly?
The setup on [US] Sentinel Main Test | Vanilla | Weekly is Rust network protocol 2634 and build 167398 with Windows. To join, your game must use the same protocol; Steam handles the update for you.
How reliable is [US] Sentinel Main Test | Vanilla | Weekly, and is it online at the moment?
At the time of this update, [US] Sentinel Main Test | Vanilla | Weekly is down, last seen 13 days ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 10 October 2026.
How to join
How do you get onto [US] Sentinel Main Test | Vanilla | Weekly?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 174.57.113.24:28040.