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47,275 players on Rust servers right now 11,713 servers online 3,205 with players on 100 fresh wipes in the last three hours Local Relay Test: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Local Relay Test

Offline Local Relay Test is not on the server list right now. The figures below are from when it was last seen, 38d ago.

Key points

  • 0 of 2 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,073.
  • The current map has been up 39d 9h, since Saturday 19 September, 15:16 UTC.
Join

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 2 players

0/ 2players now 0% full
07-day averagepeak –
#15,073rankno region published
39d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on Local Relay Test

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,073 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep23 Sep24 Sep26 Sep27 Sep

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 560 on average
241 / 275
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
163 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 292 on average
28 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 291 on average
15 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 274 on average
36 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 251 on average
47 / 200

Quick answers

from the figures on this page

Wipe schedule

What happens on wipe day at Local Relay Test?

The average peak across its recent wipes is 1 players. Peak population on the latest wipe came 0 hours after it.

How often does Local Relay Test wipe, and at what times?

Local Relay Test's wipe history is too thin on record to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 39 days 9 hours.

Tags and categories

Which Rust Live Stats filters and lists does Local Relay Test show up in?

On Rust Live Stats, Local Relay Test is listed under Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the tags listed for Local Relay Test signify?

The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp2 (Max players): The slot count is 2; ts8 (Group limit): Team cap: 8, which is the game default; v2633 (Protocol): The server runs protocol 2633, so match that version to join; cs164530 (Build): This server runs game build 164530; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here, which Local Relay Test publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player numbers

How full is Local Relay Test at the moment?

Last seen 38 days 18 hours ago, Local Relay Test is offline right now.

What position does Local Relay Test hold among Rust servers?

Ranked by seven-day player hours, Local Relay Test is #15,073, placing it in the top – of ranked servers.

Settings and map

What rules does Local Relay Test enforce, and which settings does it use?

Nothing in the name of Local Relay Test states a gather rate. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. You find it under Community in the server browser. Anti-cheat: VAC from Valve is enabled.

Can you tell me the map for Local Relay Test?

Local Relay Test uses a procedural map, which the game generates.

Server facts

Where does Local Relay Test sit geographically?

Nothing on Local Relay Test states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 174.57.64.250:28015 is its address.

What version of Rust is running on Local Relay Test?

Local Relay Test operates on Windows with Rust network protocol 2633 and build 164530. To join, your game must use the same protocol; Steam handles the update for you.

Is Local Relay Test up now, and how steady is its uptime?

Local Relay Test is currently offline, with its last appearance 38 days 18 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. On 19 September 2026, Rust Live Stats saw it for the first time.

Getting on

What is the way to connect to Local Relay Test?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 174.57.64.250:28015.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival here follows standard Rust.
mp2
Max players The slot count is 2.
ts8
Group limit Team cap: 8, which is the game default.
v2633
Protocol The server runs protocol 2633, so match that version to join.
cs164530
Build This server runs game build 164530.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code No region code is set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.