The count
LiveLive coverage · Rust server
[US] Helix Staging 10x | Vanilla | Weekly
Key points
- 0 of 10 players are on now, 0% full.
- Over the last seven days it averages 0 players, with a peak of 1.
- It ranks #15,217, the top 69% of all ranked servers.
- The current map has been up 29d 1h, since Tuesday 29 September, 17:59 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on [US] Helix Staging 10x | Vanilla | Weekly
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,217 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
How often does [US] Helix Staging 10x | Vanilla | Weekly wipe, and at what times?
The record holds too few of [US] Helix Staging 10x | Vanilla | Weekly's wipes to reveal its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 29 days 1 hours have passed since this world was generated.
Tags and filters
Where does [US] Helix Staging 10x | Vanilla | Weekly appear in Rust Live Stats lists and filters?
On Rust Live Stats, [US] Helix Staging 10x | Vanilla | Weekly is listed under 10x Rust servers, live now, Modded Rust servers live now and North America Rust servers, live. Under the filters Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 10x it appears on the server list.
What meaning do the tags on [US] Helix Staging 10x | Vanilla | Weekly carry?
These are the tags [US] Helix Staging 10x | Vanilla | Weekly makes public: gmrust (Game mode): Survival here follows standard Rust; mp10 (Max players): The slot count is 10; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs166235 (Build): The game build is 166235; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded; rustmaps (Custom tag): Not one of Rust's standard tags — a plugin or the owner added it. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player counts
How many players are on [US] Helix Staging 10x | Vanilla | Weekly right now?
Live now: 0 players on [US] Helix Staging 10x | Vanilla | Weekly, out of 10 slots. The seven-day average is 0 players, with a peak of 1.
What position does [US] Helix Staging 10x | Vanilla | Weekly hold among Rust servers?
On player hours for the past seven days, [US] Helix Staging 10x | Vanilla | Weekly sits at #15,217, inside the top 69% of ranked servers.
Rules and settings
What rules does [US] Helix Staging 10x | Vanilla | Weekly enforce, and which settings does it use?
The name says it: gathering runs at 10x on [US] Helix Staging 10x | Vanilla | Weekly. The default applies: 8 players to a group. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Modded is its browser category, where plugins or settings change the game. The plugin load is Oxide. Anti-cheat: VAC from Valve is enabled.
Which map is live on [US] Helix Staging 10x | Vanilla | Weekly?
Custom map, size 4,000, on [US] Helix Staging 10x | Vanilla | Weekly. The file is published, so this page offers the download.
Server facts
Where does [US] Helix Staging 10x | Vanilla | Weekly sit geographically?
The name points to North America even though [US] Helix Staging 10x | Vanilla | Weekly publishes no region tag. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 174.57.83.70:28030.
Is performance on [US] Helix Staging 10x | Vanilla | Weekly steady?
It never went below 53 server fps in the last 48 hours, averaging 78. Buildings, deployables and everything else in the world added up to a maximum of 88,520 entities. Memory use peaked at 5,448 MB. Lag, as players feel it, comes from low fps and a rising entity count.
What version of Rust is running on [US] Helix Staging 10x | Vanilla | Weekly?
[US] Helix Staging 10x | Vanilla | Weekly operates on Windows with Rust network protocol 2634 and build 166235. Steam updates it for you, but your game needs the same protocol to join.
How reliable is [US] Helix Staging 10x | Vanilla | Weekly, and is it online at the moment?
[US] Helix Staging 10x | Vanilla | Weekly is up and running at this moment. About 11 days 16 hours ago is when it last restarted, according to its uptime. 168 of 168 hours were online in the last 7 full days, giving 100% uptime. Rust Live Stats has tracked it since 16 October 2026.
How to join
What is the way to connect to [US] Helix Staging 10x | Vanilla | Weekly?
Enter client.connect 174.57.83.70:28030 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.