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48,316 players on Rust servers right now 11,667 servers online 3,167 with players on 118 fresh wipes in the last three hours [US] Sentinel Main Test | Vanilla | Weekly: 0 players (offline) Updated every five minutes

Live coverage · NA

[US] Sentinel Main Test | Vanilla | Weekly

Offline [US] Sentinel Main Test | Vanilla | Weekly is not on the server list right now. The figures below are from when it was last seen, 16h ago.

Key points

  • 0 of 10 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,335, the top 69% of all ranked servers, and #1509 in NA.
  • The current map has been up 19d 6h, since Saturday 10 October, 03:09 UTC, on a weekly schedule.
  • The next wipe is expected Saturday 31 October at 03:09 UTC, in 1d 17h.
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weekly wipes vanillamoddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 10 players

0/ 10players now 0% full
07-day averagepeak –
#15,335ranktop 69% · #1509 in NA
19d agolast wipeweekly schedule
1d 17hnext wipeSat 31 Oct, 03:09 UTC

Players on [US] Sentinel Main Test | Vanilla | Weekly

Players

AveragePeak
0123410:0016:0022:0005:0011:0017:00

Hourly average and peak, UTC.

How the server is running

Server performance

025507510010:0016:0022:0005:0011:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,335 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct19 Oct21 Oct24 Oct26 Oct29 Oct

Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.

Next wipe in 1d 17h

Next wipe Saturday 31 October, 03:09 UTC, in 1d 17h. Weekly: 7 days after its last wipe

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[NA] Willjum's Solo Only | Thursday Wipes
NA · groups of 8+ · weekly · 27 on average
6 / 100
Rust Degens - US Vanilla | Fridays
NA · groups of 8+ · weekly · 15 on average
3 / 150
Rusty Moose |US Main|
NA · groups of 12+ · weekly · 251 on average
17 / 250
Rustoria.co - US Main
NA · groups of 16+ · weekly · 236 on average
20 / 250
Rusty Moose |US Mondays|
NA · groups of 12+ · weekly · 205 on average
205 / 250
Rustoria.co - US Mondays
NA · groups of 12+ · weekly · 157 on average
134 / 200

Quick answers

from the figures on this page

Wipe days

When does [US] Sentinel Main Test | Vanilla | Weekly wipe?

An estimate from weekly: 7 days after its last wipe gives [US] Sentinel Main Test | Vanilla | Weekly's next wipe. On Saturday 31 October at 03:09 UTC its next wipe falls due. The world you are playing on was built 19 days 6 hours. A weekly wipe schedule is published in its tags.

Lists and tags

Which Rust Live Stats filters and lists does [US] Sentinel Main Test | Vanilla | Weekly show up in?

These are the Rust Live Stats lists [US] Sentinel Main Test | Vanilla | Weekly fits: Modded Rust servers live now and North America Rust servers, live. You will find it on the server list under Region: North America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

What do the tags listed for [US] Sentinel Main Test | Vanilla | Weekly signify?

The server browser reads gmvanilla (Game mode): Survival in the vanilla style; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): You need protocol 2634 on your game to get in; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here; ^w (Weekly): A wipe comes each week; ^v (Vanilla): It runs the game as Facepunch ships it: rates, kits and rules unchanged; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Plugins or settings changes put this under Modded; NA (North America): In the server browser it sits under North America; rustmaps (Custom tag): You will not find this among Rust's standard tags: the owner or a plugin created it, which [US] Sentinel Main Test | Vanilla | Weekly publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player counts

How full is [US] Sentinel Main Test | Vanilla | Weekly at the moment?

[US] Sentinel Main Test | Vanilla | Weekly is not online at the moment, having last been seen 16 hours ago. The seven-day average for this server is 0 players.

What position does [US] Sentinel Main Test | Vanilla | Weekly hold among Rust servers?

North America places [US] Sentinel Main Test | Vanilla | Weekly at #1,509; overall it is #15,335, inside the top 69% of ranked servers, by seven-day player hours.

Rules and settings

Which settings and rules are in force on [US] Sentinel Main Test | Vanilla | Weekly?

The name [US] Sentinel Main Test | Vanilla | Weekly carries no gather rate. The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. Modded is its browser category, where plugins or settings change the game. Plugins run here: Oxide. Vanilla is its own label: it runs the game as Facepunch ships it: rates, kits and rules unchanged. VAC is enabled: Valve's anti-cheat.

Which map is in use on [US] Sentinel Main Test | Vanilla | Weekly?

Custom map, size 4,250, on [US] Sentinel Main Test | Vanilla | Weekly. The file is published, so this page offers the download.

About the server

Which region is [US] Sentinel Main Test | Vanilla | Weekly hosted in?

Its NA tag places [US] Sentinel Main Test | Vanilla | Weekly in North America. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 174.57.83.70:28040.

Is performance on [US] Sentinel Main Test | Vanilla | Weekly steady?

The average server fps was 73 over the last 48 hours; the lowest was 51. Buildings, deployables and everything else in the world added up to a maximum of 97,213 entities. The highest memory usage was 6,771 MB. Lag, as players feel it, comes from low fps and a rising entity count.

What Rust version is [US] Sentinel Main Test | Vanilla | Weekly on?

The setup on [US] Sentinel Main Test | Vanilla | Weekly is Rust network protocol 2634 and build 167398 with Windows. Steam updates it for you, but your game needs the same protocol to join.

Is [US] Sentinel Main Test | Vanilla | Weekly up now, and how steady is its uptime?

At the time of this update, [US] Sentinel Main Test | Vanilla | Weekly is down, last seen 16 hours ago. The uptime it reports puts the last restart at about 18 days 12 hours ago. It was online for 162 of 168 hours in the last 7 full days, or 96% of the time. On 16 October 2026, Rust Live Stats saw it for the first time.

How to join

What is the way to connect to [US] Sentinel Main Test | Vanilla | Weekly?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 174.57.83.70:28040.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^w,^v,NA,gmvanilla,cs167398,ts8,^o^z,rustmaps

Game

gmvanilla
Game mode Survival in the vanilla style.
mp10
Max players The slot count is 10.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2634
Protocol You need protocol 2634 on your game to get in.
cs167398
Build The game build is 167398.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code No region code is set here.

Wipe schedule

^w
Weekly A wipe comes each week.

Difficulty

^v
Vanilla It runs the game as Facepunch ships it: rates, kits and rules unchanged.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, runs on this server.
^z
Modded Plugins or settings changes put this under Modded.

Region

NA
North America In the server browser it sits under North America.

Other

rustmaps
Custom tag You will not find this among Rust's standard tags: the owner or a plugin created it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.