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101,584 players on Rust servers right now 11,894 servers online 3,939 with players on 404 fresh wipes in the last three hours またーりtest: 0 players (offline) Updated every five minutes

Live coverage · Rust server

またーりtest

Offline またーりtest is not on the server list right now. The figures below are from when it was last seen, 2h ago.

Key points

  • 0 of ? players are on at the last check.
  • Over the last seven days it averages 1 players, with a peak of 1.
  • It ranks #7,729, the top 35% of all ranked servers.
  • The current map has been up 7h, since Thursday 29 October, 09:51 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of ? players

0/ ?players now
17-day averagepeak 1
#7,729ranktop 35%
7h agolast wipeno schedule published
–next wipeno rhythm it keeps

Players on またーりtest

Players

AveragePeak
00.250.50.75110:0011:0010:0012:0013:0014:00

Hourly average and peak, UTC.

How the server is running

Server performance

010020030040010:0011:0010:0012:0013:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #7,729 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct29 Oct

Top 35% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.4 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Mon 26 OctFri 2 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first

Wipe: no peak counted yet

Peak
–
Crowd
–
Lasted
running
Players before
1

Wipe: no peak counted yet

Peak
–
Crowd
–
Lasted
–
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
1.9 days
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
24 days
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
1 days
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
8.3 days
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
0.9 days
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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EA · groups of 20+ · weekly · 25 on average
33 / 100
ビビラスサーバー
EA · groups of 8+ · 23 on average
35 / 500
【蛋壳】10倍|10.23档|爆枪|礼包|新手推荐
EA · groups of 8+ · weekly · 21 on average
37 / 200
[JP]初心者PVPサーバー|RaidTime・ Events
EA · groups of 10+ · biweekly · 15 on average
6 / 100
19 / 100
[霸道]10000000倍-10.29日-萌新首选-稳定长久
EA · no group limit · 11 on average
19 / 100

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at またーりtest?

At their busiest, its recent wipes averaged 1 players. Peak population on the latest wipe came 1 hours after it.

When does またーりtest wipe?

No next wipe can be predicted for またーりtest, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world dates from 7 hours.

Lists and tags

Which Rust Live Stats filters and lists does またーりtest show up in?

The Rust Live Stats lists that include またーりtest are Modded Rust servers live now. Under the filters Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours it appears on the server list.

How should you read the tags on またーりtest?

gmrust (Game mode): Survival here follows standard Rust; mp0 (Max players): Slots: 0; ts10 (Group limit): Each team holds 10 at most; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game: that is the tag list またーりtest publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player counts

What is the current population on またーりtest?

またーりtest is not online at the moment, having last been seen 2 hours ago. Averaged across seven days, 1 players; the peak was 1. Peak hour over 48 hours: 11:00 UTC, at 1 players on average.

Where does またーりtest sit in the server rankings?

On player hours for the past seven days, またーりtest sits at #7,729, inside the top 35% of ranked servers.

Settings and map

What settings and rules does またーりtest run?

The name またーりtest carries no gather rate. A group can reach 10 players at most. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. Modded is its browser category, where plugins or settings change the game. Oxide plugins are in use. Anti-cheat: VAC from Valve is enabled.

Which map is in use on またーりtest?

Size 4,000, seed 1337: that is the procedural map the game generates for またーりtest. RustMaps shows it from this page, since equal size and seed give an equal map. Map name, as listed: またーりカスタムMAP.

Server details

What location is またーりtest in?

No region tag is published, though the name of またーりtest points to Asia. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 175.130.55.150:28115.

Is performance on またーりtest steady?

It never went below 222 server fps in the last 48 hours, averaging 235. It supported up to 54,204 entities, covering buildings, deployables and all other objects. Memory use peaked at 2,458 MB. A climbing entity count and low fps are felt as lag by players.

What Rust version is またーりtest on?

Rust network protocol 2635 and build 168909 on Windows is what またーりtest runs. To join, your game must use the same protocol; Steam handles the update for you.

Does またーりtest stay online, and is it up right now?

As of now, またーりtest is offline; the last sighting was 2 hours ago. The uptime it reports puts the last restart at about 2 hours ago. It was online for 15 of 168 hours in the last 7 full days, or 9% of the time. The first sighting by Rust Live Stats was on 17 September 2026.

How to join

How do you get onto またーりtest?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 175.130.55.150:28115.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2635,gmrust,cs168909,ts10,^o^z

Game

gmrust
Game mode Survival here follows standard Rust.
mp0
Max players Slots: 0.
ts10
Group limit Each team holds 10 at most.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code No region code is set here.

Mods and access

^o
Oxide It runs the plugin framework Oxide (uMod).
^z
Modded Modded: plugins or changed settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.