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53,199 players on Rust servers right now 11,735 servers online 3,345 with players on 133 fresh wipes in the last three hours Local Staging Test: 1 players (offline) Updated every five minutes

Live coverage · Rust server

Local Staging Test

Offline Local Staging Test is not on the server list right now. The figures below are from when it was last seen, 26d ago.

Key points

  • 1 of 10 players are on at the last check, 10% full.
  • Over the last seven days it averages 0 players.
  • It ranks #13,806, the top 60% of all ranked servers.
  • The current map has been up 27d 12h, since Thursday 1 October, 11:09 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 10 players

1/ 10players now 10% full
07-day averagepeak –
#13,806ranktop 60%
27d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on Local Staging Test

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #13,806 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct3 Oct4 Oct6 Oct7 Oct9 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 553 on average
322 / 375
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
210 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 294 on average
34 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 293 on average
28 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 273 on average
54 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 252 on average
73 / 200

Quick answers

from the figures on this page

Wipe days

How often does Local Staging Test wipe, and at what times?

Local Staging Test's wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 27 days 12 hours have passed since this world was generated.

Tags and filters

Which Rust Live Stats filters and lists does Local Staging Test show up in?

The Rust Live Stats lists that include Local Staging Test are Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the tags listed for Local Staging Test signify?

These are the tags Local Staging Test makes public: gmrust (Game mode): Survival here follows standard Rust; mp10 (Max players): 10 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs166465 (Build): Build: 166465; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player counts

How many players are on Local Staging Test right now?

Local Staging Test is not online at the moment, having last been seen 26 days 13 hours ago.

Where does Local Staging Test sit in the server rankings?

Player hours over seven days put Local Staging Test at #13,806, in the top 60% of all ranked servers.

Rules and settings

What settings and rules does Local Staging Test run?

Nothing in the name of Local Staging Test states a gather rate. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. The server browser lists it under Community. Anti-cheat: VAC from Valve is enabled.

Which map is in use on Local Staging Test?

Local Staging Test uses a procedural map, which the game generates.

Server details

Which region is Local Staging Test hosted in?

No region is published by Local Staging Test. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 175.38.78.203:28015.

What version of Rust is running on Local Staging Test?

The setup on Local Staging Test is Rust network protocol 2634 and build 166465 with Windows. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliable is Local Staging Test, and is it online at the moment?

Local Staging Test is currently offline, with its last appearance 26 days 13 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. On 1 October 2026, Rust Live Stats saw it for the first time.

Connecting

What steps connect you to Local Staging Test?

Enter client.connect 175.38.78.203:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166465,ts8

Game

gmrust
Game mode Survival here follows standard Rust.
mp10
Max players 10 slots are available.
ts8
Group limit Team cap: 8, which is the game default.
v2634
Protocol The server runs protocol 2634, so match that version to join.
cs166465
Build Build: 166465.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.