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53,453 players on Rust servers right now 11,707 servers online 3,353 with players on 134 fresh wipes in the last three hours My Local Test Server [No EAC]: 1 players (offline) Updated every five minutes

Live coverage · Rust server

My Local Test Server [No EAC]

Offline My Local Test Server [No EAC] is not on the server list right now. The figures below are from when it was last seen, 32d ago.

Key points

  • 1 of 10 players are on at the last check, 10% full.
  • Over the last seven days it averages 0 players.
  • It ranks #14,710, the top 65% of all ranked servers.
  • The current map has been up 49d 8h, since Tuesday 8 September, 15:49 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 10 players

1/ 10players now 10% full
07-day averagepeak –
#14,710ranktop 65%
49d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on My Local Test Server [No EAC]

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #14,710 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep26 Sep28 Sep29 Sep1 Oct2 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 520 on average
430 / 525
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 336 on average
25 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 333 on average
45 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 317 on average
195 / 275
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 279 on average
76 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 263 on average
89 / 150

Quick answers

from the figures on this page

Wiping

How often does My Local Test Server [No EAC] wipe, and at what times?

Too few wipes are recorded for My Local Test Server [No EAC] to establish a pattern. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world dates from 49 days 8 hours.

Tags and categories

Where does My Local Test Server [No EAC] appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists My Local Test Server [No EAC] fits: Live Rust community servers. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on My Local Test Server [No EAC]?

The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): 8 per team at most, the game's default setting; v2633 (Protocol): Join only if your game is on protocol 2633; cs163407 (Build): The game build is 163407; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set, which My Local Test Server [No EAC] publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player numbers

What is the current population on My Local Test Server [No EAC]?

My Local Test Server [No EAC] reads offline at the moment; the last sighting was 32 days 13 hours ago.

What position does My Local Test Server [No EAC] hold among Rust servers?

Player hours over seven days put My Local Test Server [No EAC] at #14,710, in the top 65% of all ranked servers.

Map and rules

What rules does My Local Test Server [No EAC] enforce, and which settings does it use?

Nothing in the name of My Local Test Server [No EAC] states a gather rate. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. Community is its browser category. VAC is off: Valve's anti-cheat.

Which map is live on My Local Test Server [No EAC]?

The map on My Local Test Server [No EAC] is procedural, made by the game itself.

Server details

Where does My Local Test Server [No EAC] sit geographically?

Nothing on My Local Test Server [No EAC] states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 176.0.56.177:28015.

What version of Rust is running on My Local Test Server [No EAC]?

Rust network protocol 2633 and build 163407 on Windows is what My Local Test Server [No EAC] runs. Joining requires the same protocol on your game; Steam takes care of updating it.

Is My Local Test Server [No EAC] up now, and how steady is its uptime?

As of now, My Local Test Server [No EAC] is offline; the last sighting was 32 days 13 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. On 25 September 2026, Rust Live Stats saw it for the first time.

Connecting

What is the way to connect to My Local Test Server [No EAC]?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 176.0.56.177:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163407,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players Slots: 10.
ts8
Group limit 8 per team at most, the game's default setting.
v2633
Protocol Join only if your game is on protocol 2633.
cs163407
Build The game build is 163407.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.