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Live Rust server stats, updated every five minutes.
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93,303 players on Rust servers right now 11,891 servers online 4,061 with players on 173 fresh wipes in the last three hours local-test: 1 players (offline) Updated every five minutes

Live coverage · Rust server

local-test

Offline local-test is not on the server list right now. The figures below are from when it was last seen, 15d ago.

Key points

  • 1 of 10 players are on at the last check, 10% full.
  • Over the last seven days it averages 0 players.
  • It ranks #14,342, the top 65% of all ranked servers.
  • The current map has been up 17d 1h, since Saturday 10 October, 18:14 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 10 players

1/ 10players now 10% full
07-day averagepeak –
#14,342ranktop 65%
17d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on local-test

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #14,342 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct12 Oct14 Oct15 Oct17 Oct18 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 501 on average
803 / 850
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 347 on average
48 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 342 on average
121 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 314 on average
484 / 525
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 281 on average
280 / 350
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 258 on average
210 / 300

Quick answers

from the figures on this page

Wipe days

How often does local-test wipe, and at what times?

The record holds too few of local-test's wipes to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world dates from 17 days 1 hours.

Lists and tags

Where does local-test appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include local-test are Live Rust community servers. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the tags listed for local-test signify?

The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs167398 (Build): This server runs game build 167398; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here, which local-test publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player numbers

What is the current population on local-test?

local-test reads offline at the moment; the last sighting was 15 days 18 hours ago.

Where does local-test sit in the server rankings?

Player hours over seven days put local-test at #14,342, in the top 65% of all ranked servers.

Settings and map

Which settings and rules are in force on local-test?

The name local-test carries no gather rate. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. You find it under Community in the server browser. Anti-cheat: VAC from Valve is off.

Which map is live on local-test?

A procedural map, generated by the game, runs on local-test.

Server facts

Which region is local-test hosted in?

Nothing on local-test states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 176.108.22.217:28015.

What Rust version is local-test on?

local-test operates on Windows with Rust network protocol 2634 and build 167398. Steam updates it for you, but your game needs the same protocol to join.

How reliable is local-test, and is it online at the moment?

local-test is currently offline, with its last appearance 15 days 18 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. On 11 October 2026, Rust Live Stats saw it for the first time.

How to join

What steps connect you to local-test?

Enter client.connect 176.108.22.217:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Standard survival, in the Rust style.
mp10
Max players 10 slots are available.
ts8
Group limit 8 per team at most, the game's default setting.
v2634
Protocol Join only if your game is on protocol 2634.
cs167398
Build This server runs game build 167398.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code No region code is set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.