The count
Live coverage · Rust server
local-test
Offline local-test is not on the server list right now. The figures below are from when it was last seen, 15d ago.
Key points
- 1 of 10 players are on at the last check, 10% full.
- Over the last seven days it averages 0 players.
- It ranks #14,342, the top 65% of all ranked servers.
- The current map has been up 17d 1h, since Saturday 10 October, 18:14 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on local-test
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #14,342 today
Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
How often does local-test wipe, and at what times?
The record holds too few of local-test's wipes to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world dates from 17 days 1 hours.
Lists and tags
Where does local-test appear in Rust Live Stats lists and filters?
The Rust Live Stats lists that include local-test are Live Rust community servers. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the tags listed for local-test signify?
The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs167398 (Build): This server runs game build 167398; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here, which local-test publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player numbers
What is the current population on local-test?
local-test reads offline at the moment; the last sighting was 15 days 18 hours ago.
Where does local-test sit in the server rankings?
Player hours over seven days put local-test at #14,342, in the top 65% of all ranked servers.
Settings and map
Which settings and rules are in force on local-test?
The name local-test carries no gather rate. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. You find it under Community in the server browser. Anti-cheat: VAC from Valve is off.
Which map is live on local-test?
A procedural map, generated by the game, runs on local-test.
Server facts
Which region is local-test hosted in?
Nothing on local-test states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 176.108.22.217:28015.
What Rust version is local-test on?
local-test operates on Windows with Rust network protocol 2634 and build 167398. Steam updates it for you, but your game needs the same protocol to join.
How reliable is local-test, and is it online at the moment?
local-test is currently offline, with its last appearance 15 days 18 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. On 11 October 2026, Rust Live Stats saw it for the first time.
How to join
What steps connect you to local-test?
Enter client.connect 176.108.22.217:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.