The count
Live coverage · EU
[DEV] WZFR x2
Offline [DEV] WZFR x2 is not on the server list right now. The figures below are from when it was last seen, 1d ago.
Key points
- 1 of 10 players are on at the last check, 10% full.
- Over the last seven days it averages 0 players, with a peak of 1.
- It ranks #10,479, the top 47% of all ranked servers, and #2295 in EU.
- The current map has been up 3d 5h, since Saturday 24 October, 14:59 UTC, on a biweekly schedule.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 8d 22h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on [DEV] WZFR x2
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #10,479 today
Rank
daily · 1 is bestTop 47% of all ranked servers, top 78% in EU, and #458 of the trio servers (top 72%). Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 8d 22h
Next wipe Thursday 5 November, 19:00 UTC, in 8d 22h. The force wipe
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
On what timetable does [DEV] WZFR x2 wipe?
An estimate from the force wipe gives [DEV] WZFR x2's next wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world dates from 3 days 5 hours. A two-weekly wipe schedule appears in its tags.
Tags and filters
Which Rust Live Stats filters and lists does [DEV] WZFR x2 show up in?
These are the Rust Live Stats lists [DEV] WZFR x2 fits: 2x Rust servers live now, EU Rust servers, live, Modded Rust servers live now and Trio Rust servers, live. These filters on the server list bring it up: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Every two weeks; Last wipe: In the last week; Gather rate: 2x.
What do the tags listed for [DEV] WZFR x2 signify?
The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp10 (Max players): Slots: 10; ts3 (Group limit): Team cap: 3; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^b (Biweekly): Expect a wipe each two weeks; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded; EU (Europe): The server browser places this server under Europe, which [DEV] WZFR x2 publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player numbers
What is the current population on [DEV] WZFR x2?
Last seen 47 hours ago, [DEV] WZFR x2 is offline right now. Averaged across seven days, 0 players; the peak was 1. The busiest hour in the past 48 was 21:00 UTC, averaging 1 players.
What position does [DEV] WZFR x2 hold among Rust servers?
Seven-day player hours place [DEV] WZFR x2 at #10,479 overall, in the top 47% of ranked servers and #2,295 in Europe. The server sits at #458 among trio servers.
Rules and settings
Which settings and rules are in force on [DEV] WZFR x2?
Gather rates on [DEV] WZFR x2 are 2x, as its name states. trio sets the cap: 3 players per group. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Modded is its browser category, where plugins or settings change the game. The plugin load is Oxide. VAC is enabled: Valve's anti-cheat.
Can you tell me the map for [DEV] WZFR x2?
The map on [DEV] WZFR x2 is procedural, made by the game itself.
Server facts
What location is [DEV] WZFR x2 in?
The EU tag on [DEV] WZFR x2 lists it in Europe. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 176.133.43.223:28015.
What version of Rust is running on [DEV] WZFR x2?
The setup on [DEV] WZFR x2 is Rust network protocol 2635 and build 168909 with Windows. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliable is [DEV] WZFR x2, and is it online at the moment?
[DEV] WZFR x2 is currently offline, with its last appearance 47 hours ago. It was online for 3 of 48 hours in the last 2 full days, or 6% of the time. Rust Live Stats has tracked it since 24 October 2026.
Getting on
What is the way to connect to [DEV] WZFR x2?
Enter client.connect 176.133.43.223:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.