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63,000 players on Rust servers right now 11,748 servers online 3,404 with players on 200 fresh wipes in the last three hours MyServer (TEST): 0 players (offline) Updated every five minutes

Live coverage · Rust server

MyServer (TEST)

Offline MyServer (TEST) is not on the server list right now. The figures below are from when it was last seen, 7d ago.

Key points

  • 0 of 100 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,335, the top 69% of all ranked servers.
  • The current map has been up 10d 3h, since Monday 19 October, 08:23 UTC.
Join
moddedoxidepve

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 100 players

0/ 100players now 0% full
07-day averagepeak –
#15,335ranktop 69%
10d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on MyServer (TEST)

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,335 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
NA · no group limit · biweekly · 253 on average
104 / 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
EU · no group limit · biweekly · 242 on average
171 / 2000
Chrayntopia ♡ ︎PvE | RP | PvP
NA · groups of 8+ · biweekly · 107 on average
28 / 200
【炮炮PVE启蒙】纯净|特色|突袭|技能
EA · groups of 16+ · biweekly · 58 on average
91 / 200
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl
groups of 30+ · monthly · 54 on average
11 / 300
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10
EU · groups of 30+ · biweekly · 50 on average
56 / 100

Quick answers

from the figures on this page

Wipe days

How often does MyServer (TEST) wipe, and at what times?

Too few wipes are recorded for MyServer (TEST) to establish a pattern. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 10 days 3 hours.

Tags and filters

Which Rust Live Stats filters and lists does MyServer (TEST) show up in?

On Rust Live Stats, MyServer (TEST) is listed under Modded Rust servers live now and Rust PvE servers, live now. These filters on the server list bring it up: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on MyServer (TEST)?

The server browser reads gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): Slots: 100; ts10 (Group limit): Teams are capped at 10; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): This server runs game build 167781; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set; ^p (PvE): PvE: players do not fight each other, and the world is the danger; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game, which MyServer (TEST) publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player numbers

How many players are on MyServer (TEST) right now?

Last seen 7 days 1 hours ago, MyServer (TEST) is offline right now. Across the past week the average was 0 players.

Where does MyServer (TEST) sit in the server rankings?

On player hours for the past seven days, MyServer (TEST) sits at #15,335, inside the top 69% of ranked servers.

Rules and settings

What rules does MyServer (TEST) enforce, and which settings does it use?

Nothing in the name of MyServer (TEST) states a gather rate. Group size tops out at 10 players. It runs pve, no fighting other players. The server browser files it under Modded: plugins or settings alter the game. The plugin load is Oxide. VAC is off: Valve's anti-cheat.

About the server

What location is MyServer (TEST) in?

There is no region from MyServer (TEST). A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 176.15.141.182:28015.

What version of Rust is running on MyServer (TEST)?

Rust network protocol 2634 and build 167781 on Windows is what MyServer (TEST) runs. To join, your game must use the same protocol; Steam handles the update for you.

Is MyServer (TEST) up now, and how steady is its uptime?

MyServer (TEST) is currently offline, with its last appearance 7 days 1 hours ago. 0 of 144 hours were online in the last 6 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 22 October 2026.

Getting on

What is the way to connect to MyServer (TEST)?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 176.15.141.182:28015.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^p,gmvanilla,cs167781,ts10,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp100
Max players Slots: 100.
ts10
Group limit Teams are capped at 10.
v2634
Protocol Join only if your game is on protocol 2634.
cs167781
Build This server runs game build 167781.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code Region code: none set.

Gameplay

^p
PvE PvE: players do not fight each other, and the world is the danger.

Mods and access

^o
Oxide It runs the plugin framework Oxide (uMod).
^z
Modded Modded: plugins or changed settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.