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75,694 players on Rust servers right now 11,824 servers online 3,728 with players on 230 fresh wipes in the last three hours nameserver: 0 players (offline) Updated every five minutes

Live coverage · Rust server

nameserver

Offline nameserver is not on the server list right now. The figures below are from when it was last seen, 21d ago.

Key points

  • 0 of 15 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,901, the top 72% of all ranked servers.
  • The current map has been up 21d 17h, since Wednesday 7 October, 20:34 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 15 players

0/ 15players now 0% full
07-day averagepeak –
#15,901ranktop 72%
21d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on nameserver

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,901 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct6 Oct8 Oct10 Oct12 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.

Wipes

newest first

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
running
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 514 on average
539 / 625
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
423 / 450
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 290 on average
119 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
56 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 275 on average
125 / 250
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 236 on average
243 / 225

Quick answers

from the figures on this page

Wiping

What happens on wipe day at nameserver?

At their busiest, its recent wipes averaged 0 players. The crowd on the latest wipe peaked 1 hours in.

When does nameserver wipe?

The record holds too few of nameserver's wipes to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world you are playing on was built 21 days 17 hours.

Lists and tags

Where does nameserver appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include nameserver are Live Rust community servers. Under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more it appears on the server list.

How should you read the tags on nameserver?

The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp15 (Max players): The slot count is 15; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs167058 (Build): The game build is 167058; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code, which nameserver publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player numbers

How full is nameserver at the moment?

nameserver reads offline at the moment; the last sighting was 21 days 17 hours ago.

How does nameserver compare with other Rust servers in the rankings?

On player hours for the past seven days, nameserver sits at #15,901, inside the top 72% of ranked servers.

Rules and settings

What settings and rules does nameserver run?

Nothing in the name of nameserver states a gather rate. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. You find it under Community in the server browser. Anti-cheat: VAC from Valve is enabled.

Can you tell me the map for nameserver?

nameserver uses a procedural map, which the game generates.

Server facts

Where does nameserver sit geographically?

Nothing on nameserver states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 176.15.186.120:28015.

What version of Rust is running on nameserver?

The setup on nameserver is Rust network protocol 2634 and build 167058 with Windows. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliable is nameserver, and is it online at the moment?

As of now, nameserver is offline; the last sighting was 21 days 17 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 4 October 2026, Rust Live Stats saw it for the first time.

How to join

What steps connect you to nameserver?

Enter client.connect 176.15.186.120:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp15,ptrak,$r?,v2634,gmrust,cs167058,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp15
Max players The slot count is 15.
ts8
Group limit Team cap: 8, which is the game default.
v2634
Protocol The server runs protocol 2634, so match that version to join.
cs167058
Build The game build is 167058.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.