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39,995 players on Rust servers right now 11,624 servers online 3,014 with players on 93 fresh wipes in the last three hours nameserver: 1 players (offline) Updated every five minutes

Live coverage · Rust server

nameserver

Offline nameserver is not on the server list right now. The figures below are from when it was last seen, 25d ago.

Key points

  • 1 of 15 players are on at the last check, 7% full.
  • Over the last seven days it averages 0 players.
  • It ranks #13,834, the top 61% of all ranked servers.
  • The current map has been up 25d 13h, since Friday 2 October, 17:40 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 15 players

1/ 15players now 7% full
07-day averagepeak –
#13,834ranktop 61%
25d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on nameserver

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #13,834 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep30 Sep2 Oct5 Oct7 Oct9 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.8 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Fri 2 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
1

Force wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
0.8 days
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 535 on average
334 / 350
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 320 on average
7 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 319 on average
20 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
129 / 225
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 277 on average
64 / 225
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 265 on average
33 / 100

Quick answers

from the figures on this page

Wipe days

What should you expect from wipe day on nameserver?

The average peak across its recent wipes is 1 players. Peak population on the latest wipe came 3 hours after it.

How often does nameserver wipe, and at what times?

The record holds too few of nameserver's wipes to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 25 days 13 hours have passed since this world was generated.

Lists and tags

Where does nameserver appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include nameserver are Live Rust community servers. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on nameserver?

gmrust (Game mode): Survival here follows standard Rust; mp15 (Max players): 15 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs166586 (Build): Build: 166586; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code: that is the tag list nameserver publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Population

How full is nameserver at the moment?

Last seen 25 days 9 hours ago, nameserver is offline right now.

How does nameserver compare with other Rust servers in the rankings?

Player hours over seven days put nameserver at #13,834, in the top 61% of all ranked servers.

Settings and map

Which settings and rules are in force on nameserver?

Nothing in the name of nameserver states a gather rate. The default applies: 8 players to a group. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is enabled: Valve's anti-cheat.

Can you tell me the map for nameserver?

nameserver uses a procedural map, which the game generates.

About the server

Which region is nameserver hosted in?

No region is published by nameserver. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 176.15.186.65:28015.

What version of Rust is running on nameserver?

Rust network protocol 2634 and build 166586 on Windows is what nameserver runs. To join, your game must use the same protocol; Steam handles the update for you.

Is nameserver up now, and how steady is its uptime?

As of now, nameserver is offline; the last sighting was 25 days 9 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. Rust Live Stats has tracked it since 28 September 2026.

Connecting

What is the way to connect to nameserver?

Enter client.connect 176.15.186.65:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp15,ptrak,$r?,v2634,gmrust,cs166586,ts8

Game

gmrust
Game mode Survival here follows standard Rust.
mp15
Max players 15 slots are available.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2634
Protocol The server runs protocol 2634, so match that version to join.
cs166586
Build Build: 166586.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code The server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.