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38,895 players on Rust servers right now 11,615 servers online 2,943 with players on 85 fresh wipes in the last three hours PriveFun: 0 players (offline) Updated every five minutes

Live coverage · Rust server

PriveFun

Offline PriveFun is not on the server list right now. The figures below are from when it was last seen, 8d ago.

Key points

  • 0 of 2 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,375, the top 70% of all ranked servers.
  • The current map has been up 14d 18h, since Wednesday 14 October, 12:31 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 2 players

0/ 2players now 0% full
07-day averagepeak –
#15,375ranktop 70%
14d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on PriveFun

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,375 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct8 Oct13 Oct17 Oct22 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first

Wipe peaks at 2 players

Peak
2
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 531 on average
248 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
172 / 225
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
19 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 280 on average
22 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
23 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 248 on average
78 / 200

Quick answers

from the figures on this page

Wipe schedule

What happens on wipe day at PriveFun?

Recent wipes on this server averaged a peak of 2 players at their busiest. 0 hours after the latest wipe, the crowd reached its peak.

How often does PriveFun wipe, and at what times?

The record holds too few of PriveFun's wipes to reveal its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 14 days 18 hours.

Tags and filters

Which Rust Live Stats filters and lists does PriveFun show up in?

These are the Rust Live Stats lists PriveFun fits: Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the tags listed for PriveFun signify?

These are the tags PriveFun makes public: gmrust (Game mode): Survival here follows standard Rust; mp2 (Max players): 2 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs167781 (Build): Build: 167781; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Population

What is the current population on PriveFun?

PriveFun reads offline at the moment; the last sighting was 8 days 16 hours ago.

What position does PriveFun hold among Rust servers?

On player hours for the past seven days, PriveFun sits at #15,375, inside the top 70% of ranked servers.

Settings and map

Which settings and rules are in force on PriveFun?

The name PriveFun carries no gather rate. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat: VAC from Valve is enabled.

Which map is live on PriveFun?

PriveFun runs a game-generated procedural map: size 2,500, seed 1337. Size and seed repeat the same map, so RustMaps can show it from this page.

About the server

What location is PriveFun in?

There is no region from PriveFun. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 176.174.178.37:2302.

What version of Rust is running on PriveFun?

PriveFun operates on Windows with Rust network protocol 2634 and build 167781. Steam updates it for you, but your game needs the same protocol to join.

How reliable is PriveFun, and is it online at the moment?

At the time of this update, PriveFun is down, last seen 8 days 16 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. Rust Live Stats has tracked it since 3 October 2026.

How to join

How do you get onto PriveFun?

Enter client.connect 176.174.178.37:2302 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival here follows standard Rust.
mp2
Max players 2 slots are available.
ts8
Group limit Team cap: 8, which is the game default.
v2634
Protocol The server runs protocol 2634, so match that version to join.
cs167781
Build Build: 167781.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code The server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.