The count
Live coverage · Rust server
ServerName
Offline ServerName is not on the server list right now. The figures below are from when it was last seen, 12d ago.
Key points
- 0 of 1 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,240, the top 70% of all ranked servers.
- The current map has been up 12d 17h, since Saturday 17 October, 05:49 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on ServerName
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,240 today
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 3 hours in.
Wipes
newest firstThe current map
Wipe peaks at 0 players
Saturday 17 October 2026, 05:49 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 0 players
Sunday 11 October 2026, 02:13 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- 6.1 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What should you expect from wipe day on ServerName?
At their busiest, its recent wipes averaged 0 players. The crowd on the latest wipe peaked 3 hours in.
On what timetable does ServerName wipe?
ServerName's wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 12 days 17 hours.
Tags and filters
Where does ServerName appear in Rust Live Stats lists and filters?
On Rust Live Stats, ServerName is listed under Live Rust community servers. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What meaning do the tags on ServerName carry?
The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp1 (Max players): The slot count is 1; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code, which ServerName publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player counts
How many players are on ServerName right now?
ServerName is not online at the moment, having last been seen 12 days 12 hours ago.
What position does ServerName hold among Rust servers?
Ranked by seven-day player hours, ServerName is #15,240, placing it in the top 70% of ranked servers.
Rules and settings
What rules does ServerName enforce, and which settings does it use?
The name ServerName carries no gather rate. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. You can raid and fight other players. You find it under Community in the server browser. Anti-cheat: VAC from Valve is enabled.
Which map is live on ServerName?
ServerName uses a procedural map, which the game generates.
Server facts
Where does ServerName sit geographically?
Nothing on ServerName states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 176.208.118.74:28015.
What Rust version is ServerName on?
ServerName operates on Windows with Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam takes care of updating it.
Is ServerName up now, and how steady is its uptime?
At the time of this update, ServerName is down, last seen 12 days 12 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. On 10 October 2026, Rust Live Stats saw it for the first time.
How to join
How do you get onto ServerName?
Enter client.connect 176.208.118.74:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.