The count
Live coverage · Rust server
your_server_name
Offline your_server_name is not on the server list right now. The figures below are from when it was last seen, 2d ago.
Key points
- 0 of 5 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,310, the top 69% of all ranked servers.
- The current map has been up 2d 14h, since Tuesday 27 October, 04:20 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on your_server_name
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,310 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
On what timetable does your_server_name wipe?
Too few wipes are recorded for your_server_name to establish a pattern. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 2 days 14 hours.
Tags and filters
Where does your_server_name appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists your_server_name fits: Live Rust community servers. Under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days it appears on the server list.
How should you read the tags on your_server_name?
These are the tags your_server_name makes public: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): Slots: 5; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Population
How full is your_server_name at the moment?
your_server_name reads offline at the moment; the last sighting was 2 days 13 hours ago. The seven-day average for this server is 0 players.
What position does your_server_name hold among Rust servers?
On player hours for the past seven days, your_server_name sits at #15,310, inside the top 69% of ranked servers.
Map and rules
What rules does your_server_name enforce, and which settings does it use?
Nothing in the name of your_server_name states a gather rate. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser lists it under Community. Anti-cheat: VAC from Valve is enabled.
Can you tell me the map for your_server_name?
A procedural map, generated by the game, runs on your_server_name.
Server details
Where does your_server_name sit geographically?
Nothing on your_server_name states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 176.210.159.198:28015.
What Rust version is your_server_name on?
The setup on your_server_name is Rust network protocol 2635 and build 168909 with Windows. Steam updates it for you, but your game needs the same protocol to join.
Does your_server_name stay online, and is it up right now?
As of now, your_server_name is offline; the last sighting was 2 days 13 hours ago. It was online for 0 of 24 hours in the last 1 full day, or 0% of the time. On 27 October 2026, Rust Live Stats saw it for the first time.
Getting on
What steps connect you to your_server_name?
Enter client.connect 176.210.159.198:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.