The count
Live coverage · Rust server
Local Unity 6 Test
Offline Local Unity 6 Test is not on the server list right now. The figures below are from when it was last seen, 39d ago.
Key points
- 0 of 2 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,454.
- The current map has been up 41d 17h, since Thursday 17 September, 02:49 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Local Unity 6 Test
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,454 today
Rank
daily · 1 is bestComing up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
How often does Local Unity 6 Test wipe, and at what times?
The record holds too few of Local Unity 6 Test's wipes to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world you are playing on was built 41 days 17 hours.
Tags and categories
Which Rust Live Stats filters and lists does Local Unity 6 Test show up in?
These are the Rust Live Stats lists Local Unity 6 Test fits: Live Rust community servers. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Local Unity 6 Test?
The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp2 (Max players): 2 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code, which Local Unity 6 Test publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Population
What is the current population on Local Unity 6 Test?
Local Unity 6 Test reads offline at the moment; the last sighting was 39 days 16 hours ago.
What position does Local Unity 6 Test hold among Rust servers?
Player hours over seven days put Local Unity 6 Test at #15,454, in the top – of all ranked servers.
Settings and map
What settings and rules does Local Unity 6 Test run?
The name Local Unity 6 Test carries no gather rate. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. Community is its browser category. VAC is off: Valve's anti-cheat.
Can you tell me the map for Local Unity 6 Test?
A procedural map, generated by the game, runs on Local Unity 6 Test.
Server facts
What location is Local Unity 6 Test in?
There is no region from Local Unity 6 Test. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 176.210.20.162:28015.
What version of Rust is running on Local Unity 6 Test?
Rust network protocol 2633 and build 163794 on Windows is what Local Unity 6 Test runs. Steam updates it for you, but your game needs the same protocol to join.
Is Local Unity 6 Test up now, and how steady is its uptime?
At the time of this update, Local Unity 6 Test is down, last seen 39 days 16 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 19 September 2026, Rust Live Stats saw it for the first time.
How to join
What steps connect you to Local Unity 6 Test?
Enter client.connect 176.210.20.162:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.