The count
Live coverage · EU
test
Offline test is not on the server list right now. The figures below are from when it was last seen, 4h ago.
Key points
- 0 of 150 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players, with a peak of 1.
- It ranks #14,559, the top 66% of all ranked servers, and #2504 in EU.
- The current map has been up 21d 14h, since Tuesday 6 October, 09:43 UTC, on a weekly schedule.
- The next wipe is expected Tuesday 3 November at 09:43 UTC, in 6d 9h.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on test
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #14,559 today
Rank
daily · 1 is bestTop 66% of all ranked servers, top 86% in EU. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 6d 9h
from its schedule tag
Next wipe Tuesday 3 November, 09:43 UTC, in 6d 9h. Its weekly schedule tag · low confidence
Coming wipes
- 6d 9hTue 3 Nov, 09:43 UTC
- 8d 19hThu 5 Nov, 19:00 UTCFW
- 13d 9hTue 10 Nov, 09:43 UTC
- 20d 9hTue 17 Nov, 09:43 UTC
- 27d 9hTue 24 Nov, 09:43 UTC
- 34d 9hTue 1 Dec, 09:43 UTC
- 36d 19hThu 3 Dec, 19:00 UTCFW
- 41d 9hTue 8 Dec, 09:43 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Tuesday 6 October 2026, 09:43 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 1 player
Monday 5 October 2026, 09:12 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 1 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What should you expect from wipe day on test?
The average peak across its recent wipes is 1 players. Peak population on the latest wipe came 0 hours after it.
How often does test wipe, and at what times?
The prediction for test follows its tag, since the record holds too few wipes to confirm the schedule. Tuesday 3 November at 09:43 UTC is the date of its next wipe. This world dates from 21 days 14 hours. Its tags carry a weekly wipe schedule.
Tags and filters
Where does test appear in Rust Live Stats lists and filters?
On Rust Live Stats, test is listed under EU Rust servers, live and Modded Rust servers live now. These filters on the server list bring it up: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
How should you read the tags on test?
gmvanilla (Game mode): Survival in the vanilla style; mp150 (Max players): Slots: 150; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^w (Weekly): A wipe comes each week; ^v (Vanilla): It runs the game as Facepunch ships it: rates, kits and rules unchanged; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game changes here through plugins or settings, so it is Modded; EU (Europe): The server browser places this server under Europe; jp0 (Custom tag): Not one of Rust's standard tags — a plugin or the owner added it; oxidation (Custom tag): Not one of Rust's standard tags — a plugin or the owner added it: that is the tag list test publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Population
How full is test at the moment?
test is not online at the moment, having last been seen 4 hours ago. Averaged across seven days, 0 players; the peak was 1. Peak hour over 48 hours: 18:00 UTC, at 0 players on average.
Where does test sit in the server rankings?
test is #2,504 in Europe on the past week's player hours, and #14,559 overall in the top 66% of ranked servers.
Rules and settings
What settings and rules does test run?
No gather rate appears in the name test. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser files it under Modded: plugins or settings alter the game. Oxide plugins are in use. Vanilla is its own label: it runs the game as Facepunch ships it: rates, kits and rules unchanged. VAC is enabled: Valve's anti-cheat.
Server facts
Which region is test hosted in?
The EU tag on test lists it in Europe. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 176.214.167.236:28015.
What version of Rust is running on test?
The setup on test is Rust network protocol 2635 and build 168909 with Windows. Joining requires the same protocol on your game; Steam takes care of updating it.
Does test stay online, and is it up right now?
At the time of this update, test is down, last seen 4 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. Rust Live Stats has tracked it since 29 September 2026.
How to join
What is the way to connect to test?
Enter client.connect 176.214.167.236:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.