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35,735 players on Rust servers right now 11,617 servers online 2,880 with players on 74 fresh wipes in the last three hours Siberia Classical+: 0 players on now Updated every five minutes

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Siberia Classical+

Key points

  • 0 of 50 players are on now, 0% full.
  • Over the last seven days it averages 1 players, with a peak of 6.
  • It ranks #3,175, the top 14% of all ranked servers.
  • The current map has been up 27d 11h, since Thursday 1 October, 19:12 UTC, on a monthly schedule.
  • The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 12h, with the force wipe.
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monthly wipes oxide

Live coverage

newest first · every post is a reading of this server

Now: 0 of 50 players

0/ 50players now 0% full
17-day averagepeak 6
#3,175ranktop 14%
27d agolast wipemonthly schedule
7d 12hnext wipeThu 5 Nov, 19:00 UTC FW

Players on Siberia Classical+

Players

AveragePeak
0246807:0016:0001:0010:0020:0005:00

Hourly average and peak, UTC.

How the server is running

Server performance

05010015020007:0016:0001:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #3,175 today

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 14% of all ranked servers. Ranked on player hours over the last seven days.

Next wipe in 7d 12h

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h. The force wipe · high confidence

5wipe-day peakplayers, last three wipes

Coming wipes

  1. 7d 12h
    Thu 5 Nov, 19:00 UTC
    FW
  2. 35d 12h
    Thu 3 Dec, 19:00 UTC
    FW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 21 hours in.

Wipes

newest first

Force wipe peaks at 5 players

Peak
5
Crowd
–
Lasted
running
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
185 / 200
Rusty Moose |EU Monthly|
EU · groups of 12+ · monthly · 216 on average
96 / 200
[EU East] Facepunch 4
EU · groups of 8+ · monthly · 173 on average
30 / 350
[EU] Facepunch 1
EU · groups of 8+ · monthly · 161 on average
57 / 400
Rustopia.gg - US Large
NA · groups of 16+ · monthly · 130 on average
63 / 200
Rustafied.com - EU Long - Large
EU · groups of 16+ · monthly · 128 on average
30 / 100

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on Siberia Classical+?

At their busiest, its recent wipes averaged 5 players. Peak population on the latest wipe came 21 hours after it.

How often does Siberia Classical+ wipe, and at what times?

Nothing wipes Siberia Classical+ but the force wipe, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. This world dates from 27 days 11 hours. A monthly wipe schedule is published in its tags.

Tags and categories

Where does Siberia Classical+ appear in Rust Live Stats lists and filters?

On Rust Live Stats, Siberia Classical+ is listed under Live Rust community servers. You will find it on the server list under Type: Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What meaning do the tags on Siberia Classical+ carry?

gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^m (Monthly): It wipes with Facepunch's force wipe, once each month; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server: that is the tag list Siberia Classical+ publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Population

How full is Siberia Classical+ at the moment?

0 of Siberia Classical+'s 50 slots are filled right now. Peak over the past week: 6. Average: 1 players. Peak hour over 48 hours: 17:00 UTC, at 6 players on average.

Where does Siberia Classical+ sit in the server rankings?

Ranked by seven-day player hours, Siberia Classical+ is #3,175, placing it in the top 14% of ranked servers.

Settings and map

Which settings and rules are in force on Siberia Classical+?

Nothing in the name of Siberia Classical+ states a gather rate. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. You find it under Community in the server browser. Plugins run here: Oxide. Anti-cheat: VAC from Valve is enabled.

Which map is in use on Siberia Classical+?

A procedural map of 4,500 with seed 165656926, generated by the game, runs on Siberia Classical+. Same size, same seed, same map: RustMaps has it, reachable from this page.

Server facts

What location is Siberia Classical+ in?

No region is published by Siberia Classical+. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 176.215.170.239:28015 is its address.

Is performance on Siberia Classical+ steady?

The average server fps was 132 over the last 48 hours; the lowest was 110. It supported up to 123,436 entities, covering buildings, deployables and all other objects. The highest memory usage was 4,043 MB. Players experience lag when fps is low and the entity count climbs.

What Rust version is Siberia Classical+ on?

The setup on Siberia Classical+ is Rust network protocol 2635 and build 168909 with Linux. Steam updates it for you, but your game needs the same protocol to join.

Is Siberia Classical+ up now, and how steady is its uptime?

Right now Siberia Classical+ is online. About 4 hours ago is when it last restarted, according to its uptime. It was online for 129 of 168 hours in the last 7 full days, or 77% of the time. On 13 September 2026, Rust Live Stats saw it for the first time.

Connecting

What steps connect you to Siberia Classical+?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 176.215.170.239:28015.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,gmrust,cs168909,ts8,^o

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players 50 slots are available.
ts8
Group limit 8 per team at most, the game's default setting.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly It wipes with Facepunch's force wipe, once each month.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, runs on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.