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94,092 players on Rust servers right now 11,831 servers online 3,830 with players on 517 fresh wipes in the last three hours Rust Devblog 227: 0 players on now Updated every five minutes

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Rust Devblog 227

Key points

  • 0 of 100 players are on now, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,269, the top 68% of all ranked servers.
  • The current map has been up 14d 5h, since Thursday 15 October, 15:53 UTC.
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Live coverage

newest first · every post is a reading of this server

Now: 0 of 100 players

0/ 100players now 0% full
07-day averagepeak –
#15,269ranktop 68%
14d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on Rust Devblog 227

Players

AveragePeak
0123421:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,269 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct18 Oct21 Oct23 Oct26 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 5 hours in.

Wipes

newest first

Wipe peaks at 2 players

Peak
2
Crowd
–
Lasted
running
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 508 on average
236 / 275
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
316 / 350
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 282 on average
771 / 1000
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 277 on average
47 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 266 on average
894 / 950
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 240 on average
744 / 800

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at Rust Devblog 227?

The average peak across its recent wipes is 2 players. 5 hours after the latest wipe, the crowd reached its peak.

On what timetable does Rust Devblog 227 wipe?

Rust Devblog 227's wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 14 days 5 hours have passed since this world was generated.

Tags and categories

Where does Rust Devblog 227 appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists Rust Devblog 227 fits: Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all.

How should you read the tags on Rust Devblog 227?

The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp100 (Max players): 100 slots are available; v2219 (Protocol): The server runs protocol 2219, so match that version to join; ptrak (Networking): RakNet, the game's usual network layer, carries this server; h21aa53ea (Custom tag): You will not find this among Rust's standard tags: the owner or a plugin created it; stok (Custom tag): You will not find this among Rust's standard tags: the owner or a plugin created it, which Rust Devblog 227 publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player numbers

How many players are on Rust Devblog 227 right now?

Live now: 0 players on Rust Devblog 227, out of 100 slots. Across the past week the average was 0 players.

Where does Rust Devblog 227 sit in the server rankings?

Player hours over seven days put Rust Devblog 227 at #15,269, in the top 68% of all ranked servers.

Map and rules

Which settings and rules are in force on Rust Devblog 227?

The name Rust Devblog 227 carries no gather rate. It lists no limit on group size. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. You find it under Community in the server browser. VAC is enabled: Valve's anti-cheat.

Can you tell me the map for Rust Devblog 227?

A procedural map, generated by the game, runs on Rust Devblog 227.

Server facts

Which region is Rust Devblog 227 hosted in?

There is no region from Rust Devblog 227. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 176.215.184.231:28015.

What version of Rust is running on Rust Devblog 227?

The setup on Rust Devblog 227 is Rust network protocol 2219 with Windows. To join, your game must use the same protocol; Steam handles the update for you.

How reliable is Rust Devblog 227, and is it online at the moment?

At the time of this update, Rust Devblog 227 is live. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. Rust Live Stats has tracked it since 15 October 2026.

Connecting

What steps connect you to Rust Devblog 227?

Enter client.connect 176.215.184.231:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp100,ptrak,v2219,h21aa53ea,stok,gmrust

Game

gmrust
Game mode Survival here follows standard Rust.
mp100
Max players 100 slots are available.
v2219
Protocol The server runs protocol 2219, so match that version to join.
ptrak
Networking RakNet, the game's usual network layer, carries this server.

Other

h21aa53ea
Custom tag You will not find this among Rust's standard tags: the owner or a plugin created it.
stok
Custom tag You will not find this among Rust's standard tags: the owner or a plugin created it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.